Player Matchup

Yemoja
Yemoja
Camilo420
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
ImTheGamer
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,225 Elo+
Solo
Amaterasu
Amaterasu
XHONX
Amaterasu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thor
Thor
sfzxc
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Anhur
Anhur
shHMATt
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 2
1,500 SR
1,445 Elo+

VS

Team Averages
Level 14
1,533 SR
1,313 Elo+
Anubis
Anubis
Jacob4009
Anubis
Level 18
God Stats
5W - 0L
1,940 SR
Queue Stats
16W - 20L
1,324 Elo+
Solo
Neith
Neith
aegon1
Neith
Level 26
God Stats
2W - 9L
1,353 SR
Queue Stats
8W - 20L
1,277 Elo+
Party 2
Nemesis
Nemesis
bulbasaur248
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Chernobog
Chernobog
facundizio
Chernobog
Level 12
God Stats
2W - 2L
1,371 SR
Queue Stats
27W - 54L
1,274 Elo+
Party 2
Yemoja
Yemoja
juanipro4712
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Camilo420
Yemoja
8
0 / 2 / 2
5,381
448
4,297
7,542
4,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 2 / 2
6,955
580
7,980
7,026
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
XHONX
Amaterasu
7
1 / 4 / 1
4,737
395
3,102
7,126
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
sfzxc
Thor
1
0 / 0 / 0
3,801
317
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anhur
shHMATt
Anhur
7
2 / 9 / 0
4,994
416
3,107
8,193
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Jacob4009
Anubis
12
6 / 3 / 3
7,277
606
5,826
7,627
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
aegon1
Neith
10
4 / 1 / 1
6,092
508
6,376
6,545
2,153
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
bulbasaur248
Nemesis
13
7 / 1 / 0
7,742
645
5,862
7,380
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
facundizio
Chernobog
8
0 / 2 / 3
5,079
423
2,105
4,833
1,929
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
10
0 / 2 / 2
5,823
485
406
3,419
1,785
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
9
Kills
17
17
Deaths
9
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Camilo420
Yemoja
0
2
2
0.5
L
6
2
2
3.5
W
Anubis
Jacob4009
Anubis
6
3
3
2.5
L
Amaterasu
XHONX
Amaterasu
1
4
1
0.38
W
Neith
aegon1
Neith
4
1
1
4.5
W
Nemesis
bulbasaur248
Nemesis
7
1
0
7
W
Chernobog
facundizio
Chernobog
0
2
3
0.75
W
Yemoja
0
2
2
0.5
L
Thor
sfzxc
Thor
0
0
0
0
L
Anhur
shHMATt
Anhur
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,486
Damage
20,575
29,887
Taken
29,804
11,538
Mitigated
11,811
6,033
Healing
9,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Camilo420
Yemoja
4,297
1,492
644
1,205
7,542
4,275
348
67
7,475
14,531
0
L
7,980
1,462
46
2,834
7,026
1,981
101
1,041
5,985
39,715
0
W
Anubis
Jacob4009
Anubis
5,826
430
0
3,891
7,627
2,880
724
1,273
6,264
39,693
0
L
Amaterasu
XHONX
Amaterasu
3,102
1,068
0
883
7,126
3,810
0
65
7,061
0
9,035
W
Neith
aegon1
Neith
6,376
3,245
403
2,712
6,545
2,153
0
4,021
2,352
0
29,698
W
Nemesis
bulbasaur248
Nemesis
5,862
2,838
0
1,930
7,380
3,064
0
1,699
5,603
0
46,920
W
Chernobog
facundizio
Chernobog
2,105
1,512
0
613
4,833
1,929
791
3,503
1,252
0
17,231
W
Yemoja
406
58
137
143
3,419
1,785
1,098
1,241
2,056
18,216
0
L
Thor
sfzxc
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
shHMATt
Anhur
3,107
1,859
0
421
8,193
1,472
0
5,059
3,134
0
11,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,868
Gold Earned
32,013
123
Minions Killed
261
0
Camps Cleared
0
813,252
Distance Traveled
955,837
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,381
448
13
1
0
204,433
0
L
Ra
6,955
580
82
7
0
222,409
0
W
Anubis
7,277
606
71
6
0
181,961
0
L
Amaterasu
4,737
395
12
1
0
224,728
4
W
Neith
6,092
508
55
5
0
204,561
2
W
Nemesis
7,742
645
77
6
0
265,610
0
W
Chernobog
5,079
423
24
2
0
160,097
0
W
Yemoja
5,823
485
34
3
0
143,608
0
L
Thor
3,801
317
0
0
0
0
0
L
Anhur
4,994
416
16
1
0
161,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role