Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
JulioJSM
Discordia
Level 127
God Stats
1W - 3L
1,437 SR
Queue Stats
51W - 50L
1,506 Elo+
Solo
Anhur
Anhur
Kharn264
Anhur
Level 83
God Stats
1W - 1L
1,238 SR
Queue Stats
158W - 162L
1,483 Elo+
Solo
Mercury
Mercury
Maynardo92
Mercury
Level 98
God Stats
8W - 4L
1,744 SR
Queue Stats
83W - 71L
1,547 Elo+
Solo
Artio
Artio
crislimer
Artio
Level 105
God Stats
4W - 7L
1,365 SR
Queue Stats
39W - 39L
1,529 Elo+
Solo
Team Averages
Level 112
1,457 SR
1,513 Elo+

VS

Team Averages
Level 108
1,525 SR
1,453 Elo+
Horus
Horus
MachucaZero
Horus
Level 79
God Stats
1W - 4L
1,196 SR
Queue Stats
47W - 76L
1,295 Elo+
Party 1
Hades
Hades
Nabs2112
Hades
Level 105
God Stats
1W - 3L
1,302 SR
Queue Stats
43W - 47L
1,470 Elo+
Party 1
Neith
Neith
Rui96
Neith
Level 110
God Stats
34W - 22L
1,548 SR
Queue Stats
498W - 468L
1,488 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ThelVadaam
Tsukuyomi
Level 99
God Stats
1W - 0L
1,768 SR
Queue Stats
18W - 12L
1,532 Elo+
Solo
Kumbhakarna
Kumbhakarna
wesker1245
Kumbhakarna
Level 145
God Stats
7W - 5L
1,809 SR
Queue Stats
434W - 403L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 3 / 10
10,998
917
25,385
11,067
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
JulioJSM
Discordia
17
5 / 2 / 7
11,999
1,000
14,487
11,231
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Kharn264
Anhur
14
0 / 1 / 0
8,964
747
0
698
175
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Maynardo92
Mercury
18
9 / 7 / 4
13,330
1,111
19,122
18,584
8,344
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artio
crislimer
Artio
18
0 / 8 / 12
10,802
900
11,197
29,854
40,371
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

74

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 16
11,513
959
7,026
23,653
22,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Nabs2112
Hades
18
4 / 4 / 7
10,826
902
12,706
14,913
8,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Rui96
Neith
18
5 / 0 / 9
11,896
991
17,583
9,404
3,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
ThelVadaam
Tsukuyomi
19
6 / 6 / 11
12,812
1,068
17,923
15,099
7,250
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kumbhakarna
wesker1245
Kumbhakarna
19
4 / 1 / 14
12,951
1,079
11,889
17,101
24,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
77
14
Kills
20
21
Deaths
14
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
10
1.67
L
Discordia
JulioJSM
Discordia
5
2
7
4.25
L
Anhur
Kharn264
Anhur
0
1
0
0
W
1
3
16
3
L
Mercury
Maynardo92
Mercury
9
7
4
1.57
W
Hades
Nabs2112
Hades
4
4
7
1.88
W
Neith
Rui96
Neith
5
0
9
9.5
W
Tsukuyomi
ThelVadaam
Tsukuyomi
6
6
11
1.92
L
Artio
crislimer
Artio
0
8
12
0.75
W
Kumbhakarna
wesker1245
Kumbhakarna
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,191
Damage
67,127
71,434
Taken
80,170
57,034
Mitigated
66,348
7,910
Healing
20,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
25,385
1,157
0
128
11,067
4,350
0
3,470
7,597
46,900
0
L
Discordia
JulioJSM
Discordia
14,487
1,689
0
1,200
11,231
3,794
0
2,620
8,611
31,765
0
L
Anhur
Kharn264
Anhur
0
0
0
0
698
175
0
0
698
0
573
W
7,026
3,167
2,989
9,535
23,653
22,125
0
17,313
6,340
0
13,910
L
Mercury
Maynardo92
Mercury
19,122
8,741
0
800
18,584
8,344
0
6,363
12,221
0
45,542
W
Hades
Nabs2112
Hades
12,706
1,105
350
3,006
14,913
8,676
0
7,494
7,419
20,535
0
W
Neith
Rui96
Neith
17,583
8,011
0
2,395
9,404
3,492
0
6,262
3,142
0
50,383
W
Tsukuyomi
ThelVadaam
Tsukuyomi
17,923
4,268
0
460
15,099
7,250
0
10,599
4,500
519
47,987
L
Artio
crislimer
Artio
11,197
925
1,872
3,910
29,854
40,371
0
12,637
17,217
19,086
0
W
Kumbhakarna
wesker1245
Kumbhakarna
11,889
1,714
0
1,685
17,101
24,805
0
9,401
7,700
27,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,093
Gold Earned
59,998
160
Minions Killed
227
8
Camps Cleared
6
852,670
Distance Traveled
1,112,051
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,998
917
59
5
0
163,097
2
L
Discordia
11,999
1,000
24
2
2
181,733
3
L
Anhur
8,964
747
1
0
1
10,732
0
W
Horus
11,513
959
15
1
1
234,861
1
L
Mercury
13,330
1,111
60
5
5
267,635
1
W
Hades
10,826
902
24
2
0
187,474
1
W
Neith
11,896
991
75
6
2
232,251
1
W
Tsukuyomi
12,812
1,068
80
7
2
216,584
1
L
Artio
10,802
900
16
1
0
229,473
0
W
Kumbhakarna
12,951
1,079
33
3
1
240,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role