Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Adavayn
The Morrigan
Level 154
God Stats
12W - 7L
1,751 SR
Queue Stats
479W - 437L
1,687 Elo+
Solo
Bacchus
Bacchus
M3M2
Bacchus
Level 158
God Stats
4W - 4L
1,864 SR
Queue Stats
428W - 419L
1,583 Elo+
Solo
Neith
Neith
TheNakedKnight
Neith
Level 159
God Stats
8W - 4L
1,683 SR
Queue Stats
657W - 641L
1,554 Elo+
Solo
Odin
Odin
bigblackjuicydic
Odin
Level 120
God Stats
8W - 11L
1,566 SR
Queue Stats
320W - 337L
1,597 Elo+
Solo
Team Averages
Level 150
1,673 SR
1,584 Elo+

VS

Team Averages
Level 147
1,480 SR
1,561 Elo+
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Kokkert
Xbalanque
Level 157
God Stats
5W - 3L
1,628 SR
Queue Stats
365W - 311L
1,667 Elo+
Solo
Osiris
Osiris
deltalfa
Osiris
Level 156
God Stats
3W - 4L
1,105 SR
Queue Stats
689W - 648L
1,572 Elo+
Party 1
Anubis
Anubis
xGULYABANix
Anubis
Level 144
God Stats
16W - 11L
1,670 SR
Queue Stats
871W - 831L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 2 / 6
6,736
1,123
6,708
4,803
1,703
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
Adavayn
The Morrigan
10
2 / 4 / 6
6,150
1,025
5,353
4,679
1,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bacchus
M3M2
Bacchus
12
4 / 2 / 5
6,647
1,108
3,357
4,939
2,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 2 / 4
6,371
1,062
4,885
5,458
1,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
4,580
763
0
0
0
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 4
6,884
1,147
5,043
6,998
2,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
 
He Bo
10
0 / 3 / 4
5,918
986
2,489
4,158
1,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Kokkert
Xbalanque
13
3 / 2 / 6
7,393
1,232
5,906
4,282
1,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Osiris
deltalfa
Osiris
12
3 / 3 / 4
6,828
1,138
3,795
7,778
7,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
11
0 / 2 / 5
5,892
982
1,902
3,610
1,427
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
33
12
Kills
10
10
Deaths
12
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
2
6
3.5
W
Medusa
 
Medusa
4
2
4
3
W
He Bo
 
He Bo
0
3
4
0.67
L
The Morrigan
Adavayn
The Morrigan
2
4
6
1.25
W
Xbalanque
Kokkert
Xbalanque
3
2
6
3
L
Bacchus
M3M2
Bacchus
4
2
5
3.25
L
2
2
4
2
L
0
0
0
0
W
Osiris
deltalfa
Osiris
3
3
4
1.67
W
Anubis
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,303
Damage
19,135
19,879
Taken
26,826
8,126
Mitigated
15,239
6,446
Healing
4,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,708
1,955
356
1,230
4,803
1,703
0
907
3,655
0
21,978
W
Medusa
 
Medusa
5,043
1,523
844
1,315
6,998
2,568
1,307
2,424
4,572
0
17,425
W
He Bo
 
He Bo
2,489
0
0
249
4,158
1,901
0
1,094
3,064
4,620
0
L
The Morrigan
Adavayn
The Morrigan
5,353
381
0
256
4,679
1,651
0
529
3,999
7,944
0
W
Xbalanque
Kokkert
Xbalanque
5,906
1,309
38
480
4,282
1,616
812
1,085
3,197
0
14,865
L
Bacchus
M3M2
Bacchus
3,357
327
1,084
1,157
4,939
2,994
0
999
3,760
4,807
0
L
4,885
901
387
1,976
5,458
1,778
0
1,160
4,049
0
10,511
L
0
0
0
0
0
0
0
0
0
0
0
W
Osiris
deltalfa
Osiris
3,795
364
323
985
7,778
7,727
0
3,028
4,740
0
7,367
W
Anubis
1,902
43
18
423
3,610
1,427
269
1,065
2,543
8,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,484
Gold Earned
32,915
54
Minions Killed
92
0
Camps Cleared
0
489,485
Distance Traveled
611,449
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,736
1,123
25
4
0
137,073
0
W
Medusa
6,884
1,147
23
4
0
130,830
3
W
He Bo
5,918
986
10
2
0
118,445
1
L
The Morrigan
6,150
1,025
9
2
0
120,160
2
W
Xbalanque
7,393
1,232
32
5
0
122,857
3
L
Bacchus
6,647
1,108
0
0
0
114,399
0
L
Neith
6,371
1,062
20
3
0
117,456
3
L
Odin
4,580
763
0
0
0
397
0
W
Osiris
6,828
1,138
12
2
0
120,740
1
W
Anubis
5,892
982
15
3
0
118,577
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role