Player Matchup

Morgan Le Fay
Morgan Le Fay
I Chrissy l
Morgan Le Fay
Level 18
God Stats
11W - 8L
1,725 SR
Queue Stats
158W - 160L
1,628 Elo+
Solo
Ymir
Ymir
Kontra-1991
Ymir
Level 28
God Stats
18W - 11L
1,698 SR
Queue Stats
79W - 68L
1,521 Elo+
Party 1
Sol
Sol
StativeGem48965
Sol
Level 29
God Stats
10W - 4L
1,731 SR
Queue Stats
162W - 180L
1,529 Elo+
Solo
Ullr
Ullr
XHJeppaHX
Ullr
Level 29
God Stats
2W - 1L
1,514 SR
Queue Stats
86W - 47L
1,541 Elo+
Solo
Bellona
Bellona
eQ-AypicZ
Bellona
Level 19
God Stats
5W - 2L
1,783 SR
Queue Stats
66W - 48L
1,527 Elo+
Party 1
Team Averages
Level 25
1,690 SR
1,549 Elo+

VS

Team Averages
Level 26
1,548 SR
1,439 Elo+
Hou Yi
Hou Yi
AdmiralUchiha
Hou Yi
Level 29
God Stats
5W - 3L
1,704 SR
Queue Stats
113W - 55L
1,576 Elo+
Solo
Nu Wa
Nu Wa
GIxdiatorr
Nu Wa
Level 28
God Stats
3W - 4L
1,425 SR
Queue Stats
33W - 25L
1,152 Elo+
Solo
Sobek
Sobek
IvDylanvI
Sobek
Level 28
God Stats
2W - 4L
1,583 SR
Queue Stats
104W - 111L
1,439 Elo+
Solo
Arachne
Arachne
Wet Kitten3896
Arachne
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,508 Elo+
Solo
Kukulkan
Kukulkan
vrzih
Kukulkan
Level 25
God Stats
4W - 4L
1,528 SR
Queue Stats
65W - 72L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
I Chrissy l
Morgan Le Fay
16
4 / 0 / 3
9,300
664
6,506
5,728
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 3
7,019
501
1,643
9,043
5,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 2 / 1
9,551
682
11,674
9,581
4,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
13
2 / 3 / 2
8,091
578
8,292
8,911
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
eQ-AypicZ
Bellona
14
7 / 0 / 3
8,733
624
8,747
9,224
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
8,158
583
9,934
8,961
2,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
12
0 / 6 / 1
7,275
520
5,912
9,171
2,293
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
IvDylanvI
Sobek
10
1 / 5 / 3
6,857
490
2,992
13,192
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 4 / 1
8,292
592
4,103
11,683
4,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
vrzih
Kukulkan
11
0 / 4 / 0
6,559
469
1,072
8,048
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
21
Kills
7
7
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Nu Wa
0
6
1
0.08
W
Morgan Le Fay
I Chrissy l
Morgan Le Fay
4
0
3
5.5
L
Sobek
IvDylanvI
Sobek
1
5
3
0.5
W
1
2
3
1.25
W
7
2
1
3.75
L
2
4
1
0.63
W
Ullr
2
3
2
1
W
Bellona
eQ-AypicZ
Bellona
7
0
3
8.5
L
Kukulkan
vrzih
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,862
Damage
24,013
42,487
Taken
51,055
20,458
Mitigated
23,030
11,685
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,934
2,783
0
3,191
8,961
2,548
1,118
821
8,140
0
66,161
L
Nu Wa
5,912
1,025
0
2,649
9,171
2,293
570
6,506
2,665
44,550
0
W
Morgan Le Fay
I Chrissy l
Morgan Le Fay
6,506
344
0
1,878
5,728
2,214
816
1,632
4,096
66,165
0
L
Sobek
IvDylanvI
Sobek
2,992
624
0
2,868
13,192
11,000
0
3,580
9,612
11,526
0
W
1,643
478
0
1,625
9,043
5,156
0
841
8,202
14,540
0
W
11,674
3,279
0
5,191
9,581
4,095
2,073
3,925
5,656
64,424
6,062
L
4,103
3,270
0
3,818
11,683
4,810
0
3,490
8,193
0
52,413
W
Ullr
8,292
2,673
0
666
8,911
2,987
0
1,663
7,248
0
58,836
W
Bellona
eQ-AypicZ
Bellona
8,747
3,053
0
2,325
9,224
6,006
345
1,915
7,309
0
55,026
L
Kukulkan
vrzih
Kukulkan
1,072
0
0
2,047
8,048
2,379
688
4,584
3,464
33,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,694
Gold Earned
37,141
489
Minions Killed
392
0
Camps Cleared
0
1,373,624
Distance Traveled
1,353,254
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,158
583
126
9
0
271,754
6
L
Nu Wa
7,275
520
88
6
0
256,888
5
W
Morgan Le Fay
9,300
664
121
9
0
293,753
3
L
Sobek
6,857
490
12
1
0
282,164
10
W
Ymir
7,019
501
26
2
0
264,657
3
W
Sol
9,551
682
136
10
0
220,306
2
L
Arachne
8,292
592
93
7
0
276,110
1
W
Ullr
8,091
578
120
9
0
253,935
2
W
Bellona
8,733
624
86
6
0
340,973
3
L
Kukulkan
6,559
469
73
5
0
266,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role