Player Matchup

Loki
Loki
MasterPro3117
Loki
Level 66
God Stats
18W - 24L
1,486 SR
Queue Stats
248W - 361L
1,336 Elo+
Solo
Baron Samedi
Baron Samedi
Peter_Katheter
Baron Samedi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,212 Elo+
Party 1
Anhur
Anhur
erlangSCHMUTZ
Anhur
Level 41
God Stats
1W - 4L
1,444 SR
Queue Stats
28W - 34L
1,284 Elo+
Party 1
Team Averages
Level 41
1,477 SR
1,277 Elo+

VS

Team Averages
Level 88
1,384 SR
1,399 Elo+
Kumbhakarna
Kumbhakarna
Ribou
Kumbhakarna
Level 100
God Stats
83W - 107L
1,492 SR
Queue Stats
296W - 394L
1,426 Elo+
Solo
Ullr
Ullr
T_k_12_7AU
Ullr
Level 99
God Stats
9W - 18L
1,388 SR
Queue Stats
69W - 73L
1,427 Elo+
Solo
Freya
Freya
drathaal
Freya
Level 64
God Stats
3W - 12L
1,272 SR
Queue Stats
71W - 126L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 11
8,018
729
7,086
8,013
3,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Peter_Katheter
Baron Samedi
12
4 / 2 / 12
8,645
786
13,152
8,896
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
11 / 1 / 2
9,048
823
12,098
6,304
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ribou
Kumbhakarna
11
2 / 3 / 5
8,273
752
3,016
17,376
9,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
4 / 7 / 1
7,809
710
8,366
10,681
3,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
drathaal
Freya
9
0 / 7 / 5
6,883
626
3,746
11,213
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
6
7
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Baron Samedi
Peter_Katheter
Baron Samedi
4
2
12
5
L
Kumbhakarna
Ribou
Kumbhakarna
2
3
5
1.5
L
4
7
1
0.64
L
Freya
drathaal
Freya
0
7
5
0.36
W
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,336
Damage
15,128
23,213
Taken
39,270
11,288
Mitigated
16,191
7,542
Healing
6,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,086
2,472
0
751
8,013
3,829
300
2,162
5,851
0
22,778
W
Baron Samedi
Peter_Katheter
Baron Samedi
13,152
1,922
1,012
4,828
8,896
5,205
89
3,014
5,882
28,921
0
L
Kumbhakarna
Ribou
Kumbhakarna
3,016
668
382
5,091
17,376
9,627
0
4,030
13,346
9,610
0
L
8,366
2,406
0
0
10,681
3,211
0
4,500
6,181
0
17,817
L
Freya
drathaal
Freya
3,746
1,751
0
1,293
11,213
3,353
0
4,778
6,435
14,161
0
W
12,098
6,388
0
951
6,304
2,254
293
2,071
4,233
0
23,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,711
Gold Earned
22,965
100
Minions Killed
51
8
Camps Cleared
1
578,763
Distance Traveled
579,899
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,018
729
35
3
6
210,061
0
W
Baron Samedi
8,645
786
34
3
0
187,188
1
L
Kumbhakarna
8,273
752
8
1
0
232,668
2
L
Ullr
7,809
710
19
2
1
181,413
1
L
Freya
6,883
626
24
2
0
165,818
2
W
Anhur
9,048
823
31
3
2
181,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role