Player Matchup

Kukulkan
Kukulkan
CLTX GUY
Kukulkan
Level 98
God Stats
7W - 7L
1,487 SR
Queue Stats
764W - 744L
1,550 Elo+
Party 2
Arachne
Arachne
Henvyk
Arachne
Level 126
God Stats
57W - 38L
1,575 SR
Queue Stats
344W - 352L
1,442 Elo+
Solo
Ymir
Ymir
PnK_STU
Ymir
Level 86
God Stats
2W - 1L
1,459 SR
Queue Stats
26W - 29L
1,375 Elo+
Solo
Hou Yi
Hou Yi
skywaffl3
Hou Yi
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
424W - 431L
1,547 Elo+
Party 2
Bellona
Bellona
xRanoss
Bellona
Level 95
God Stats
45W - 30L
1,583 SR
Queue Stats
555W - 513L
1,544 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,492 Elo+

VS

Team Averages
Level 92
1,466 SR
1,457 Elo+
Ganesha
Ganesha
Heavenly Liu
Ganesha
Level 121
God Stats
7W - 7L
1,264 SR
Queue Stats
558W - 709L
1,445 Elo+
Solo
Bellona
Bellona
ImThatOneGuyOG
Bellona
Level 84
God Stats
31W - 16L
1,520 SR
Queue Stats
231W - 232L
1,463 Elo+
Solo
Raijin
Raijin
JP77705vol1
Raijin
Level 66
God Stats
5W - 5L
1,514 SR
Queue Stats
445W - 444L
1,490 Elo+
Party 1
Set
Set
Nightingale_112
Set
Level 66
God Stats
162W - 137L
1,607 SR
Queue Stats
514W - 502L
1,508 Elo+
Party 1
Izanami
Izanami
TheOldWolfMAster
Izanami
Level 122
God Stats
7W - 12L
1,427 SR
Queue Stats
444W - 524L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CLTX GUY
Kukulkan
13
3 / 3 / 3
7,844
560
7,910
6,414
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Henvyk
Arachne
14
9 / 6 / 7
8,839
631
11,820
12,863
5,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
PnK_STU
Ymir
11
3 / 1 / 8
7,517
537
4,459
9,772
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
skywaffl3
Hou Yi
14
5 / 1 / 7
8,293
592
5,824
7,917
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
xRanoss
Bellona
13
5 / 4 / 3
7,733
552
7,903
13,264
13,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Heavenly Liu
Ganesha
10
1 / 6 / 4
6,228
445
4,248
12,505
7,867
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
2 / 5 / 2
7,461
533
9,913
11,801
10,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
11
0 / 6 / 3
6,792
485
1,744
8,158
2,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 5 / 2
8,299
593
9,594
11,406
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 3 / 0
6,292
449
5,760
6,035
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
26
25
Kills
15
15
Deaths
25
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CLTX GUY
Kukulkan
3
3
3
1.5
L
Ganesha
Heavenly Liu
Ganesha
1
6
4
0.5
W
Arachne
Henvyk
Arachne
9
6
7
2.08
L
2
5
2
0.6
L
Raijin
0
6
3
0.25
L
9
5
2
2
W
Ymir
PnK_STU
Ymir
3
1
8
7
L
3
3
0
1
W
Hou Yi
skywaffl3
Hou Yi
5
1
7
8.5
W
Bellona
xRanoss
Bellona
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
31,259
50,230
Taken
49,905
32,294
Mitigated
27,211
13,692
Healing
8,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CLTX GUY
Kukulkan
7,910
640
0
490
6,414
2,336
96
1,854
4,462
57,318
0
L
Ganesha
Heavenly Liu
Ganesha
4,248
285
150
1,515
12,505
7,867
0
5,206
7,299
18,050
0
W
Arachne
Henvyk
Arachne
11,820
7,790
0
4,741
12,863
5,771
1,778
1,388
11,467
0
48,379
L
9,913
2,366
0
2,280
11,801
10,396
0
2,035
9,766
5,883
34,103
L
Raijin
1,744
464
0
403
8,158
2,876
0
3,802
4,356
38,456
0
L
9,594
4,228
0
2,985
11,406
4,228
0
2,100
9,306
0
39,469
W
Ymir
PnK_STU
Ymir
4,459
627
0
3,205
9,772
8,468
60
1,716
8,056
23,175
0
L
5,760
3,723
0
908
6,035
1,844
0
1,331
4,704
0
30,195
W
Hou Yi
skywaffl3
Hou Yi
5,824
3,369
0
1,935
7,917
2,279
440
1,145
6,736
0
43,529
W
Bellona
xRanoss
Bellona
7,903
2,098
0
3,321
13,264
13,440
718
1,776
11,452
9,041
26,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,226
Gold Earned
35,072
369
Minions Killed
350
0
Camps Cleared
0
1,299,404
Distance Traveled
1,167,155
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,844
560
104
7
0
263,039
2
L
Ganesha
6,228
445
12
1
0
247,032
7
W
Arachne
8,839
631
68
5
0
289,375
3
L
Bellona
7,461
533
95
7
0
227,959
3
L
Raijin
6,792
485
86
6
0
238,188
2
L
Set
8,299
593
73
5
0
270,776
0
W
Ymir
7,517
537
33
2
0
265,917
3
L
Izanami
6,292
449
84
6
0
183,200
1
W
Hou Yi
8,293
592
89
6
0
221,063
4
W
Bellona
7,733
552
75
5
0
260,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role