Player Matchup

Hou Yi
Hou Yi
Erikklein
Hou Yi
Level 107
God Stats
13W - 12L
1,539 SR
Queue Stats
338W - 408L
1,452 Elo+
Solo
Ah Puch
Ah Puch
KittOSlick
Ah Puch
Level 66
God Stats
21W - 23L
1,471 SR
Queue Stats
220W - 265L
1,407 Elo+
Solo
Fafnir
Fafnir
woodbrandon45
Fafnir
Level 136
God Stats
2W - 5L
1,307 SR
Queue Stats
103W - 138L
1,414 Elo+
Solo
Team Averages
Level 103
1,439 SR
1,425 Elo+

VS

Team Averages
Level 53
1,471 SR
1,455 Elo+
Baron Samedi
Baron Samedi
Bubbleman1
Baron Samedi
Level 42
God Stats
0W - 2L
1,183 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 1
Odin
Odin
Emp1reS
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 1
Bastet
Bastet
fishpieguy
Bastet
Level 49
God Stats
15W - 10L
1,731 SR
Queue Stats
180W - 207L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Erikklein
Hou Yi
14
10 / 3 / 9
10,138
845
11,369
10,287
3,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
KittOSlick
Ah Puch
14
11 / 2 / 8
9,980
832
12,280
6,911
1,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 2 / 14
8,811
734
3,560
10,142
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bubbleman1
Baron Samedi
11
0 / 7 / 5
7,431
619
6,686
11,159
4,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
Emp1reS
Odin
10
3 / 9 / 1
8,108
676
6,428
11,880
3,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
fishpieguy
Bastet
11
4 / 5 / 3
8,496
708
7,700
8,017
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
7
7
Deaths
21
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bubbleman1
Baron Samedi
0
7
5
0.36
L
Odin
Emp1reS
Odin
3
9
1
0.39
W
Hou Yi
Erikklein
Hou Yi
10
3
9
4.83
W
Ah Puch
KittOSlick
Ah Puch
11
2
8
7.5
L
Bastet
fishpieguy
Bastet
4
5
3
1.1
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
20,814
27,340
Taken
31,056
15,908
Mitigated
10,628
6,392
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bubbleman1
Baron Samedi
6,686
904
541
2,277
11,159
4,168
119
6,811
4,348
23,895
0
L
Odin
Emp1reS
Odin
6,428
1,564
0
0
11,880
3,444
129
5,866
6,014
0
13,419
W
Hou Yi
Erikklein
Hou Yi
11,369
4,937
0
1,824
10,287
3,028
794
1,580
8,573
0
35,943
W
Ah Puch
KittOSlick
Ah Puch
12,280
481
0
1,974
6,911
1,960
52
1,817
4,982
28,294
0
L
Bastet
fishpieguy
Bastet
7,700
2,682
0
852
8,017
3,016
0
3,450
4,567
0
23,196
W
3,560
698
0
2,594
10,142
10,920
75
3,769
6,034
14,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
24,035
136
Minions Killed
107
6
Camps Cleared
4
594,880
Distance Traveled
581,911
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,431
619
48
4
1
166,761
1
L
Odin
8,108
676
14
1
0
197,308
0
W
Hou Yi
10,138
845
68
6
3
196,746
5
W
Ah Puch
9,980
832
43
4
2
212,776
3
L
Bastet
8,496
708
45
4
3
217,842
5
W
Fafnir
8,811
734
25
2
1
185,358
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role