Player Matchup

Bastet
Bastet
NuggyPuff
Bastet
Level 111
God Stats
30W - 18L
1,595 SR
Queue Stats
521W - 578L
1,495 Elo+
Solo
Hades
Hades
Shoot_2_Kill_76
Hades
Level 132
God Stats
3W - 8L
1,359 SR
Queue Stats
1,322W - 1,467L
1,324 Elo+
Solo
Hel
Hel
SoulReapper99
Hel
Level 127
God Stats
6W - 6L
1,500 SR
Queue Stats
198W - 208L
1,365 Elo+
Solo
Artemis
Artemis
Xx_dami-_-figue_
Artemis
Level 107
God Stats
10W - 8L
1,515 SR
Queue Stats
271W - 314L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
xTh3Beat
Gilgamesh
Level 143
God Stats
3W - 3L
1,331 SR
Queue Stats
234W - 234L
1,449 Elo+
Solo
Team Averages
Level 124
1,460 SR
1,401 Elo+

VS

Team Averages
Level 86
1,461 SR
1,414 Elo+
Mulan
Mulan
 
Mulan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DeepFriedRanger
Kumbhakarna
Level 64
God Stats
3W - 7L
1,446 SR
Queue Stats
96W - 111L
1,323 Elo+
Party 1
Arachne
Arachne
Puxki
Arachne
Level 68
God Stats
15W - 13L
1,567 SR
Queue Stats
130W - 153L
1,373 Elo+
Solo
Charybdis
Charybdis
tugglewar1
Charybdis
Level 69
God Stats
5W - 8L
1,293 SR
Queue Stats
36W - 53L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
NuggyPuff
Bastet
12
7 / 0 / 5
7,589
632
7,980
7,007
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 6
7,601
633
6,151
6,611
2,432
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 2 / 8
6,071
506
2,285
5,904
4,890
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
4 / 3 / 3
6,959
580
6,591
7,152
2,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xTh3Beat
Gilgamesh
13
1 / 0 / 3
7,166
597
4,707
7,479
6,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 3 / 0
7,117
593
5,776
10,429
5,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eset
 
Eset
10
1 / 4 / 1
5,792
483
3,813
7,131
1,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
DeepFriedRanger
Kumbhakarna
10
1 / 3 / 2
6,115
510
2,301
9,672
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
Puxki
Arachne
9
0 / 4 / 0
5,490
458
2,748
8,551
2,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
tugglewar1
Charybdis
8
2 / 3 / 2
5,577
465
3,473
5,322
1,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
5
5
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
0
0.33
L
Eset
 
Eset
1
4
1
0.38
L
Kumbhakarna
DeepFriedRanger
Kumbhakarna
1
3
2
0.67
W
Bastet
NuggyPuff
Bastet
7
0
5
9.5
L
Arachne
Puxki
Arachne
0
4
0
0
W
4
0
6
7
W
1
2
8
2.5
W
4
3
3
1.83
L
Charybdis
tugglewar1
Charybdis
2
3
2
1
W
Gilgamesh
xTh3Beat
Gilgamesh
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,714
Damage
18,111
34,153
Taken
41,105
18,170
Mitigated
14,814
13,034
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,776
996
0
3,049
10,429
5,283
0
1,855
8,574
0
50,686
L
Eset
 
Eset
3,813
203
216
1,349
7,131
1,714
0
1,567
5,564
26,979
0
L
Kumbhakarna
DeepFriedRanger
Kumbhakarna
2,301
293
441
2,819
9,672
3,803
0
2,484
7,188
21,754
0
W
Bastet
NuggyPuff
Bastet
7,980
2,995
0
2,318
7,007
2,201
0
477
6,446
0
34,979
L
Arachne
Puxki
Arachne
2,748
1,660
0
2,934
8,551
2,932
0
2,895
5,656
0
28,312
W
6,151
515
362
4,235
6,611
2,432
82
1,611
4,804
39,303
0
W
2,285
508
1,782
2,018
5,904
4,890
505
1,168
4,708
19,861
0
W
6,591
2,454
0
559
7,152
2,111
978
1,700
5,412
0
39,281
L
Charybdis
tugglewar1
Charybdis
3,473
1,865
0
170
5,322
1,082
0
716
4,606
0
16,999
W
Gilgamesh
xTh3Beat
Gilgamesh
4,707
922
0
1,760
7,479
6,536
0
756
6,669
9,892
32,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,386
Gold Earned
30,091
366
Minions Killed
319
0
Camps Cleared
0
1,185,625
Distance Traveled
1,181,206
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,117
593
112
9
0
216,879
3
L
Eset
5,792
483
67
6
0
226,936
3
L
Kumbhakarna
6,115
510
43
4
0
246,508
2
W
Bastet
7,589
632
72
6
0
263,697
0
L
Arachne
5,490
458
61
5
0
267,031
2
W
Hades
7,601
633
98
8
0
255,275
3
W
Hel
6,071
506
38
3
0
214,260
0
W
Artemis
6,959
580
68
6
0
220,204
0
L
Charybdis
5,577
465
36
3
0
223,852
3
W
Gilgamesh
7,166
597
90
8
0
232,189
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role