Player Matchup

Medusa
Medusa
Kontra-1991
Medusa
Level 28
God Stats
29W - 17L
1,646 SR
Queue Stats
79W - 68L
1,507 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tigermaxim_69
Morgan Le Fay
Level 25
God Stats
4W - 4L
1,534 SR
Queue Stats
49W - 52L
1,487 Elo+
Solo
Osiris
Osiris
Tubeetz-_-
Osiris
Level 15
God Stats
4W - 6L
1,350 SR
Queue Stats
14W - 15L
1,446 Elo+
Solo
Thor
Thor
eQ-AypicZ
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
zeromangaqt
Cthulhu
Level 7
God Stats
6W - 1L
1,757 SR
Queue Stats
25W - 19L
1,610 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,513 Elo+

VS

Team Averages
Level 21
1,572 SR
1,505 Elo+
The Morrigan
The Morrigan
Dyjok_
The Morrigan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 233L
1,495 Elo+
Solo
Nemesis
Nemesis
IvDylanvI
Nemesis
Level 28
God Stats
3W - 6L
1,422 SR
Queue Stats
104W - 111L
1,448 Elo+
Solo
Ares
Ares
Kaiondaz
Ares
Level 6
God Stats
14W - 14L
1,627 SR
Queue Stats
18W - 17L
1,514 Elo+
Solo
Charybdis
Charybdis
SaucierGibbon57
Charybdis
Level 30
God Stats
2W - 1L
1,813 SR
Queue Stats
152W - 141L
1,525 Elo+
Solo
Scylla
Scylla
Wet Kitten3896
Scylla
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 1 / 0
6,102
555
1,410
4,110
1,170
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Tigermaxim_69
Morgan Le Fay
10
3 / 3 / 2
5,915
538
5,169
4,713
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Tubeetz-_-
Osiris
11
4 / 0 / 3
6,280
571
4,285
4,857
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thor
8
0 / 1 / 3
5,222
475
2,022
6,205
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
zeromangaqt
Cthulhu
12
2 / 1 / 1
6,409
583
2,836
4,681
2,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dyjok_
The Morrigan
9
4 / 2 / 1
6,060
551
2,328
6,062
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
IvDylanvI
Nemesis
7
0 / 3 / 1
4,754
432
3,260
6,804
1,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
9
0 / 0 / 2
4,701
427
1,348
3,489
2,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
SaucierGibbon57
Charybdis
11
1 / 1 / 0
6,397
582
3,996
6,360
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

4
0 / 4 / 1
3,913
356
0
2,949
676
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
6
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dyjok_
The Morrigan
4
2
1
2.25
L
Nemesis
IvDylanvI
Nemesis
0
3
1
0.17
L
Ares
0
0
2
1
W
Medusa
1
1
0
1
L
Charybdis
SaucierGibbon57
Charybdis
1
1
0
1
W
Morgan Le Fay
Tigermaxim_69
Morgan Le Fay
3
3
2
1.33
W
Osiris
Tubeetz-_-
Osiris
4
0
3
5.5
L
0
4
1
0.13
W
Thor
0
1
3
1.5
W
Cthulhu
zeromangaqt
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,722
Damage
10,932
24,566
Taken
25,664
10,662
Mitigated
8,207
7,758
Healing
7,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dyjok_
The Morrigan
2,328
165
0
1,881
6,062
1,949
0
3,346
2,438
24,669
804
L
Nemesis
IvDylanvI
Nemesis
3,260
1,606
0
678
6,804
1,604
0
1,610
5,165
0
22,847
L
Ares
1,348
0
0
1,085
3,489
2,035
0
1,593
1,882
6,695
0
W
Medusa
1,410
694
0
1,119
4,110
1,170
0
0
4,110
0
31,098
L
Charybdis
SaucierGibbon57
Charybdis
3,996
2,644
0
4,292
6,360
1,943
0
224
6,136
0
41,779
W
Morgan Le Fay
Tigermaxim_69
Morgan Le Fay
5,169
1,014
0
776
4,713
1,455
658
1,307
3,224
32,432
0
W
Osiris
Tubeetz-_-
Osiris
4,285
1,331
0
1,862
4,857
3,188
282
72
4,778
0
36,505
L
0
0
0
28
2,949
676
0
1,081
1,814
640
0
W
Thor
2,022
224
0
2,596
6,205
2,632
0
569
5,510
0
11,104
W
Cthulhu
zeromangaqt
Cthulhu
2,836
372
0
1,405
4,681
2,217
126
1,189
3,492
34,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,928
Gold Earned
25,825
320
Minions Killed
202
0
Camps Cleared
0
1,032,605
Distance Traveled
810,150
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,060
551
52
5
0
174,208
2
L
Nemesis
4,754
432
44
4
0
166,753
1
L
Ares
4,701
427
9
1
0
211,056
0
W
Medusa
6,102
555
80
7
0
194,320
2
L
Charybdis
6,397
582
94
9
0
174,961
2
W
Morgan Le Fay
5,915
538
72
7
0
206,674
3
W
Osiris
6,280
571
70
6
0
231,346
6
L
Scylla
3,913
356
3
0
0
83,172
0
W
Thor
5,222
475
13
1
0
208,303
1
W
Cthulhu
6,409
583
85
8
0
191,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role