Player Matchup

Danzaburou
Danzaburou
DeadNight-68
Danzaburou
Level 68
God Stats
15W - 9L
1,580 SR
Queue Stats
462W - 502L
1,372 Elo+
Solo
Nike
Nike
German170890
Nike
Level 61
God Stats
2W - 3L
1,346 SR
Queue Stats
106W - 106L
1,387 Elo+
Solo
Zeus
Zeus
RickySmith123
Zeus
Level 88
God Stats
10W - 16L
1,278 SR
Queue Stats
410W - 435L
1,361 Elo+
Solo
Serqet
Serqet
Zepodanslebendo
Serqet
Level 126
God Stats
1W - 3L
1,381 SR
Queue Stats
647W - 671L
1,342 Elo+
Solo
Arachne
Arachne
chorei
Arachne
Level 104
God Stats
4W - 3L
1,728 SR
Queue Stats
129W - 130L
1,417 Elo+
Solo
Team Averages
Level 89
1,463 SR
1,376 Elo+

VS

Team Averages
Level 89
1,364 SR
1,379 Elo+
Ravana
Ravana
Misanthrope237
Ravana
Level 66
God Stats
31W - 24L
1,494 SR
Queue Stats
254W - 284L
1,374 Elo+
Solo
Vulcan
Vulcan
SF_GOD_666
Vulcan
Level 67
God Stats
1W - 0L
1,283 SR
Queue Stats
21W - 32L
1,357 Elo+
Solo
Hachiman
Hachiman
Soniaacg
Hachiman
Level 109
God Stats
5W - 9L
1,172 SR
Queue Stats
403W - 422L
1,392 Elo+
Party 1
Loki
Loki
davids_legend
Loki
Level 99
God Stats
66W - 66L
1,431 SR
Queue Stats
389W - 410L
1,411 Elo+
Solo
Nu Wa
Nu Wa
whitnescy
Nu Wa
Level 103
God Stats
2W - 3L
1,442 SR
Queue Stats
374W - 414L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeadNight-68
Danzaburou
11
1 / 6 / 1
7,413
412
4,075
13,701
4,447
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 1 / 2
8,335
463
6,862
13,589
7,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
2 / 4 / 2
8,781
488
4,380
9,230
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
2 / 4 / 4
7,547
419
4,300
13,369
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
chorei
Arachne
15
4 / 1 / 2
9,033
502
6,314
13,822
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 1
8,563
476
7,284
10,255
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Vulcan
SF_GOD_666
Vulcan
14
2 / 4 / 4
8,228
457
9,467
10,696
3,967
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Soniaacg
Hachiman
16
3 / 2 / 2
9,140
508
4,965
9,442
2,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
8 / 2 / 2
9,500
528
9,870
9,224
3,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
whitnescy
Nu Wa
15
2 / 1 / 4
9,076
504
9,499
6,483
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
9
Kills
15
16
Deaths
10
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeadNight-68
Danzaburou
1
6
1
0.25
L
0
1
2
1
W
0
1
1
0.5
L
2
4
2
0.75
W
Vulcan
SF_GOD_666
Vulcan
2
4
4
1
W
Hachiman
Soniaacg
Hachiman
3
2
2
2
L
2
4
4
1
L
Arachne
chorei
Arachne
4
1
2
5
W
8
2
2
4.5
W
Nu Wa
whitnescy
Nu Wa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,931
Damage
41,085
63,711
Taken
46,100
26,819
Mitigated
17,862
19,405
Healing
17,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeadNight-68
Danzaburou
4,075
1,197
0
4,930
13,701
4,447
12
3,941
9,600
0
43,368
L
6,862
839
0
3,291
13,589
7,848
0
4,328
9,151
4,793
54,539
W
7,284
829
0
5,311
10,255
5,338
213
78
9,995
0
51,884
L
4,380
674
0
2,470
9,230
2,854
0
2,547
6,537
60,096
0
W
Vulcan
SF_GOD_666
Vulcan
9,467
4,443
165
4,359
10,696
3,967
124
1,546
8,904
45,781
0
W
Hachiman
Soniaacg
Hachiman
4,965
2,951
0
3,255
9,442
2,879
3,898
0
9,310
0
57,233
L
4,300
1,254
0
3,580
13,369
5,564
0
3,306
9,887
180
24,891
L
Arachne
chorei
Arachne
6,314
5,052
487
4,647
13,822
6,106
0
4,092
9,570
0
69,865
W
9,870
2,132
0
2,075
9,224
3,397
0
1,136
8,088
0
58,584
W
Nu Wa
whitnescy
Nu Wa
9,499
1,662
0
2,379
6,483
2,281
1,768
2,064
4,419
55,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,109
Gold Earned
44,507
488
Minions Killed
492
0
Camps Cleared
0
1,734,335
Distance Traveled
1,682,658
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,413
412
72
4
0
325,356
0
L
Nike
8,335
463
115
6
0
336,351
2
W
Ravana
8,563
476
120
7
0
338,451
0
L
Zeus
8,781
488
135
8
0
319,294
3
W
Vulcan
8,228
457
66
4
0
336,921
6
W
Hachiman
9,140
508
103
6
0
325,806
8
L
Serqet
7,547
419
44
2
0
356,699
9
L
Arachne
9,033
502
122
7
0
396,635
0
W
Loki
9,500
528
95
5
0
384,290
4
W
Nu Wa
9,076
504
108
6
0
297,190
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role