Player Matchup

Amaterasu
Amaterasu
Bialong99
Amaterasu
Level 29
God Stats
17W - 15L
1,446 SR
Queue Stats
113W - 122L
1,499 Elo+
Party 1
Bakasura
Bakasura
FCBIniesta08
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,621 Elo+
Party 3
Artemis
Artemis
FCBXavi06
Artemis
Level 25
God Stats
2W - 2L
1,823 SR
Queue Stats
39W - 36L
1,621 Elo+
Party 3
Ares
Ares
Gerlaom
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,738 Elo+
Solo
Ra
Ra
theinfamous2002
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,655 Elo+
Party 1
Team Averages
Level 17
1,554 SR
1,627 Elo+

VS

Team Averages
Level 26
1,708 SR
1,598 Elo+
Ymir
Ymir
Picard21
Ymir
Level 25
God Stats
3W - 0L
1,718 SR
Queue Stats
8W - 3L
1,576 Elo+
Party 2
Anubis
Anubis
PlayWorld
Anubis
Level 28
God Stats
1W - 0L
1,560 SR
Queue Stats
8W - 3L
1,576 Elo+
Party 2
Arachne
Arachne
Shakurov
Arachne
Level 25
God Stats
2W - 0L
1,720 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ullr
Ullr
TeamFinland
Ullr
Level 24
God Stats
13W - 3L
1,859 SR
Queue Stats
122W - 35L
1,761 Elo+
Solo
King Arthur
King Arthur
ZorroXL
King Arthur
Level 29
God Stats
1W - 0L
1,685 SR
Queue Stats
8W - 3L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bialong99
Amaterasu
18
4 / 3 / 2
10,925
520
7,212
22,289
16,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
FCBIniesta08
Bakasura
18
6 / 6 / 2
11,021
525
11,145
19,106
7,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
FCBXavi06
Artemis
15
1 / 4 / 2
9,399
448
7,741
14,438
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
Gerlaom
Ares
5
0 / 4 / 0
6,195
295
483
4,462
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 5 / 6
10,272
489
8,108
12,704
3,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
4 / 1 / 11
10,875
518
4,578
10,401
11,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
PlayWorld
Anubis
17
3 / 5 / 5
11,205
534
13,744
15,836
8,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Shakurov
Arachne
16
4 / 4 / 3
10,494
500
6,194
15,139
5,367
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
10 / 1 / 7
13,428
639
19,956
14,592
8,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
ZorroXL
King Arthur
16
1 / 4 / 3
9,682
461
8,195
13,633
10,316
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
14
Kills
22
22
Deaths
15
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Bialong99
Amaterasu
4
3
2
1.67
L
Bakasura
FCBIniesta08
Bakasura
6
6
2
1.17
L
Artemis
FCBXavi06
Artemis
1
4
2
0.5
L
Ares
Gerlaom
Ares
0
4
0
0
W
Ymir
4
1
11
9.5
W
Anubis
PlayWorld
Anubis
3
5
5
1.1
W
Arachne
Shakurov
Arachne
4
4
3
1.38
W
10
1
7
13.5
W
King Arthur
ZorroXL
King Arthur
1
4
3
0.63
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,689
Damage
52,667
72,999
Taken
69,601
33,664
Mitigated
43,402
19,188
Healing
18,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Bialong99
Amaterasu
7,212
3,097
0
4,913
22,289
16,384
855
2,732
19,557
0
62,978
L
Bakasura
FCBIniesta08
Bakasura
11,145
6,776
0
5,167
19,106
7,462
0
5,887
13,219
0
73,637
L
Artemis
FCBXavi06
Artemis
7,741
2,990
0
4,355
14,438
3,851
0
2,572
11,866
0
51,516
L
Ares
Gerlaom
Ares
483
165
0
285
4,462
2,125
0
522
3,940
4,285
0
W
Ymir
4,578
1,018
0
2,436
10,401
11,413
476
2,227
7,566
15,382
0
W
Anubis
PlayWorld
Anubis
13,744
514
0
6,816
15,836
8,053
1,004
3,489
11,443
80,797
0
W
Arachne
Shakurov
Arachne
6,194
3,341
0
6,828
15,139
5,367
588
968
14,139
0
75,322
W
19,956
6,312
0
1,772
14,592
8,253
109
407
13,695
0
141,694
W
King Arthur
ZorroXL
King Arthur
8,195
1,478
0
1,110
13,633
10,316
531
1,456
12,042
0
56,007
L
8,108
732
247
4,221
12,704
3,842
244
6,669
6,035
48,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,812
Gold Earned
55,684
492
Minions Killed
579
0
Camps Cleared
0
1,651,620
Distance Traveled
1,816,371
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,925
520
145
7
0
353,921
0
L
Bakasura
11,021
525
138
7
0
446,086
6
L
Artemis
9,399
448
92
4
0
383,093
9
L
Ares
6,195
295
6
0
0
96,338
0
W
Ymir
10,875
518
16
1
0
373,253
5
W
Anubis
11,205
534
144
7
0
344,373
6
W
Arachne
10,494
500
92
4
0
375,151
1
W
Ullr
13,428
639
223
11
0
366,251
3
W
King Arthur
9,682
461
104
5
0
357,343
0
L
Ra
10,272
489
111
5
0
372,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role