Player Matchup

Ares
Ares
XIII-FLEEX
Ares
Level 65
God Stats
1W - 0L
1,183 SR
Queue Stats
170W - 211L
1,410 Elo+
Party 1
Sol
Sol
deadofgreece
Sol
Level 79
God Stats
7W - 6L
1,499 SR
Queue Stats
70W - 75L
1,490 Elo+
Solo
Charybdis
Charybdis
maimuna111
Charybdis
Level 64
God Stats
1W - 2L
1,227 SR
Queue Stats
103W - 135L
1,412 Elo+
Party 1
Team Averages
Level 69
1,303 SR
1,437 Elo+

VS

Team Averages
Level 73
1,514 SR
1,410 Elo+
Hel
Hel
BetterTnanU
Hel
Level 26
God Stats
16W - 23L
1,425 SR
Queue Stats
140W - 172L
1,297 Elo+
Solo
Gilgamesh
Gilgamesh
JTKK9
Gilgamesh
Level 69
God Stats
59W - 42L
1,578 SR
Queue Stats
338W - 452L
1,483 Elo+
Solo
Anhur
Anhur
SetaSo
Anhur
Level 125
God Stats
69W - 88L
1,538 SR
Queue Stats
507W - 547L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 10
9,130
761
6,373
12,174
8,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
7 / 2 / 5
9,552
796
10,785
9,042
2,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
maimuna111
Charybdis
12
3 / 4 / 9
8,594
716
6,426
8,595
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 4
7,677
640
3,565
6,513
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
JTKK9
Gilgamesh
12
5 / 4 / 4
8,790
733
11,130
11,141
4,427
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
SetaSo
Anhur
12
2 / 4 / 4
8,046
671
8,183
10,082
3,805
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
12
Kills
9
9
Deaths
12
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
L
Gilgamesh
JTKK9
Gilgamesh
5
4
4
1.75
L
Anhur
SetaSo
Anhur
2
4
4
1
W
2
3
10
2.33
W
7
2
5
4.75
W
Charybdis
maimuna111
Charybdis
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,584
Damage
22,878
29,811
Taken
27,736
14,288
Mitigated
10,622
7,694
Healing
8,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,565
0
3,239
1,902
6,513
2,390
305
4,939
1,574
14,901
0
L
Gilgamesh
JTKK9
Gilgamesh
11,130
2,318
0
862
11,141
4,427
468
6,380
4,761
0
26,852
L
Anhur
SetaSo
Anhur
8,183
4,336
0
2,920
10,082
3,805
576
6,346
3,736
0
30,014
W
6,373
570
0
1,824
12,174
8,915
128
1,216
10,958
12,084
0
W
10,785
2,619
0
4,810
9,042
2,360
1,501
1,961
7,081
33,593
0
W
Charybdis
maimuna111
Charybdis
6,426
2,439
0
1,060
8,595
3,013
741
987
7,608
0
25,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
24,513
110
Minions Killed
110
3
Camps Cleared
8
639,649
Distance Traveled
642,058
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,677
640
27
2
3
198,862
2
L
Gilgamesh
8,790
733
38
3
4
234,884
3
L
Anhur
8,046
671
45
4
1
208,312
3
W
Ares
9,130
761
20
2
0
224,077
4
W
Sol
9,552
796
52
4
2
213,443
5
W
Charybdis
8,594
716
38
3
1
202,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role