Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ThewesGaming
Thoth
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
307W - 319L
1,579 Elo+
Solo
Apollo
Apollo
xXFulherXx
Apollo
Level 149
God Stats
5W - 6L
1,269 SR
Queue Stats
397W - 411L
1,529 Elo+
Solo
Team Averages
Level 145
1,454 SR
1,521 Elo+

VS

Team Averages
Level 131
1,557 SR
1,537 Elo+
Mercury
Mercury
 
Mercury
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LetDazza
Cernunnos
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
227W - 199L
1,599 Elo+
Solo
Horus
Horus
Shinzonyuu
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,579 Elo+
Solo
Nox
Nox
hijodevivaporu
Nox
Level 129
God Stats
2W - 3L
1,581 SR
Queue Stats
139W - 147L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 0 / 12
9,727
973
9,005
7,877
3,922
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
 
Cthulhu
14
3 / 2 / 18
8,546
855
8,357
15,071
18,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
14
2 / 1 / 16
8,182
818
6,136
11,774
10,675
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
8 / 1 / 9
9,428
943
10,853
6,352
3,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
xXFulherXx
Apollo
15
7 / 2 / 14
9,153
915
9,645
10,625
5,653
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
0 / 6 / 3
6,694
669
4,305
9,679
2,830
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Raijin
 
Raijin
11
0 / 6 / 2
6,628
663
5,984
7,580
2,589
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
LetDazza
Cernunnos
13
2 / 4 / 2
7,935
794
9,200
9,580
3,626
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Horus
11
0 / 6 / 4
6,750
675
5,063
11,526
10,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 3 / 0
8,136
814
8,814
8,639
3,083
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
17
25
Kills
6
6
Deaths
25
69
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
12
11
W
Cthulhu
 
Cthulhu
3
2
18
6
W
Sylvanus
 
Sylvanus
2
1
16
10
L
Mercury
 
Mercury
0
6
3
0.25
L
Raijin
 
Raijin
0
6
2
0.17
L
Cernunnos
LetDazza
Cernunnos
2
4
2
0.75
L
Horus
0
6
4
0.33
W
8
1
9
12.5
L
4
3
0
1.33
W
Apollo
xXFulherXx
Apollo
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,996
Damage
33,366
51,699
Taken
47,004
41,855
Mitigated
22,762
23,977
Healing
12,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,005
3,299
436
2,536
7,877
3,922
1,011
2,907
4,970
23,060
0
W
Cthulhu
 
Cthulhu
8,357
341
1,463
3,651
15,071
18,488
559
4,594
10,477
15,551
0
W
Sylvanus
 
Sylvanus
6,136
1,312
7,665
5,146
11,774
10,675
537
1,014
10,760
7,093
0
L
Mercury
 
Mercury
4,305
539
707
954
9,679
2,830
0
7,290
2,077
0
10,776
L
Raijin
 
Raijin
5,984
616
392
450
7,580
2,589
0
4,081
3,284
13,933
0
L
Cernunnos
LetDazza
Cernunnos
9,200
2,576
864
2,053
9,580
3,626
0
6,612
2,610
0
16,263
L
Horus
5,063
2,576
1,302
3,167
11,526
10,634
0
7,869
2,842
0
6,394
W
10,853
325
0
48
6,352
3,117
2,352
1,558
4,794
27,652
0
L
8,814
682
1,120
1,563
8,639
3,083
0
6,483
1,840
21,714
0
W
Apollo
xXFulherXx
Apollo
9,645
7,214
1,127
1,905
10,625
5,653
1,580
4,725
5,900
0
16,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
36,143
114
Minions Killed
91
0
Camps Cleared
0
936,248
Distance Traveled
816,127
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,727
973
41
4
0
182,940
1
W
Cthulhu
8,546
855
5
1
0
217,117
4
W
Sylvanus
8,182
818
6
1
0
181,912
0
L
Mercury
6,694
669
16
2
0
202,017
1
L
Raijin
6,628
663
19
2
0
127,140
1
L
Cernunnos
7,935
794
23
2
0
143,445
0
L
Horus
6,750
675
4
0
0
177,493
0
W
Thoth
9,428
943
40
4
0
185,194
0
L
Nox
8,136
814
29
3
0
166,032
1
W
Apollo
9,153
915
22
2
0
169,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role