Player Matchup

Ullr
Ullr
Aim Alpha
Ullr
Level 119
God Stats
0W - 1L
1,330 SR
Queue Stats
3W - 4L
1,376 Elo+
Party 2
Sun Wukong
Sun Wukong
Apollo Earth
Sun Wukong
Level 109
God Stats
0W - 1L
1,106 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
S1N1573R117
Cthulhu
Level 60
God Stats
0W - 1L
1,591 SR
Queue Stats
5W - 11L
1,334 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
nova4667
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,554 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 89
1,395 SR
1,428 Elo+

VS

Team Averages
Level 73
1,430 SR
1,164 Elo+
Ao Kuang
Ao Kuang
Binkzie
Ao Kuang
Level 57
God Stats
1W - 5L
1,322 SR
Queue Stats
3W - 10L
949 Elo+
Party 1
Cernunnos
Cernunnos
ConsoleHero
Cernunnos
Level 127
God Stats
1W - 1L
1,258 SR
Queue Stats
14W - 24L
1,361 Elo+
Solo
Bellona
Bellona
leo the zeo
Bellona
Level 20
God Stats
1W - 1L
1,795 SR
Queue Stats
3W - 8L
949 Elo+
Party 1
Nu Wa
Nu Wa
rafael_sfe
Nu Wa
Level 87
God Stats
1W - 0L
1,347 SR
Queue Stats
21W - 35L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
3 / 2 / 1
12,779
710
12,846
11,736
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
Apollo Earth
Sun Wukong
18
2 / 5 / 8
12,402
689
12,398
21,744
22,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
S1N1573R117
Cthulhu
19
3 / 5 / 2
13,241
736
16,047
22,267
20,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
nova4667
Morgan Le Fay
18
6 / 6 / 3
12,912
717
20,017
16,867
7,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Binkzie
Ao Kuang
19
6 / 4 / 4
13,339
741
11,980
21,932
9,095
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cernunnos
ConsoleHero
Cernunnos
20
5 / 6 / 7
13,945
775
18,698
17,460
6,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
leo the zeo
Bellona
18
2 / 2 / 8
12,260
681
7,758
21,289
14,944
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
20
5 / 3 / 7
14,480
804
17,876
13,764
6,114
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
14
Kills
18
18
Deaths
15
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ullr
3
2
1
1.75
L
Sun Wukong
Apollo Earth
Sun Wukong
2
5
8
1.2
W
Ao Kuang
Binkzie
Ao Kuang
6
4
4
2
W
Cernunnos
ConsoleHero
Cernunnos
5
6
7
1.42
L
Cthulhu
S1N1573R117
Cthulhu
3
5
2
0.8
W
Bellona
leo the zeo
Bellona
2
2
8
3
L
Morgan Le Fay
nova4667
Morgan Le Fay
6
6
3
1.25
W
Nu Wa
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,308
Damage
56,312
72,614
Taken
74,445
55,243
Mitigated
36,930
23,696
Healing
16,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
12,846
3,828
0
2,197
11,736
5,062
2,060
5,102
6,634
0
64,973
L
Sun Wukong
Apollo Earth
Sun Wukong
12,398
2,188
1,114
6,138
21,744
22,489
687
9,362
12,382
0
33,653
W
Ao Kuang
Binkzie
Ao Kuang
11,980
3,874
0
4,253
21,932
9,095
4,774
9,866
11,621
33,394
0
W
Cernunnos
ConsoleHero
Cernunnos
18,698
10,843
0
5,394
17,460
6,777
2,741
6,980
9,735
0
78,358
L
Cthulhu
S1N1573R117
Cthulhu
16,047
671
2,117
7,326
22,267
20,435
336
9,045
13,222
79,365
0
W
Bellona
leo the zeo
Bellona
7,758
1,376
521
1,860
21,289
14,944
640
10,880
9,813
0
21,261
L
Morgan Le Fay
nova4667
Morgan Le Fay
20,017
1,929
774
4,030
16,867
7,257
943
7,200
9,667
51,826
0
W
Nu Wa
17,876
5,680
41
4,930
13,764
6,114
828
7,883
5,431
75,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,334
Gold Earned
54,024
325
Minions Killed
294
15
Camps Cleared
12
1,310,757
Distance Traveled
1,321,960
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
12,779
710
101
6
6
337,648
2
L
Sun Wukong
12,402
689
40
2
3
327,605
2
W
Ao Kuang
13,339
741
49
3
2
337,849
0
W
Cernunnos
13,945
775
97
5
6
296,250
2
L
Cthulhu
13,241
736
121
7
4
333,439
3
W
Bellona
12,260
681
24
1
1
369,966
0
L
Morgan Le Fay
12,912
717
63
4
2
312,065
0
W
Nu Wa
14,480
804
124
7
3
317,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role