Player Matchup

Tsukuyomi
Tsukuyomi
PeNinMachine
Tsukuyomi
Level 51
God Stats
2W - 2L
1,723 SR
Queue Stats
31W - 40L
1,403 Elo+
Party 2
Mercury
Mercury
ZiZoU5
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,318 Elo+
Party 2
Fafnir
Fafnir
p0rtx
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,423 Elo+
Party 2
Nox
Nox
robertecole
Nox
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 38L
1,440 Elo+
Party 2
Artemis
Artemis
sguyricou
Artemis
Level 87
God Stats
0W - 2L
1,149 SR
Queue Stats
83W - 83L
1,472 Elo+
Solo
Team Averages
Level 86
1,474 SR
1,411 Elo+

VS

Team Averages
Level 112
1,443 SR
1,516 Elo+
Freya
Freya
Hsaar
Freya
Level 157
God Stats
2W - 2L
1,178 SR
Queue Stats
216W - 217L
1,413 Elo+
Solo
Janus
Janus
Il-CrUs-Il
Janus
Level 121
God Stats
3W - 5L
1,252 SR
Queue Stats
171W - 181L
1,555 Elo+
Party 1
Khepri
Khepri
MATPlaythings
Khepri
Level 129
God Stats
4W - 0L
1,846 SR
Queue Stats
378W - 368L
1,578 Elo+
Party 1
Discordia
Discordia
QQiQQ
Discordia
Level 106
God Stats
9W - 10L
1,489 SR
Queue Stats
835W - 774L
1,562 Elo+
Party 1
Chernobog
Chernobog
Stanef
Chernobog
Level 48
God Stats
2W - 2L
1,447 SR
Queue Stats
182W - 189L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
PeNinMachine
Tsukuyomi
20
7 / 11 / 16
13,079
727
22,273
22,736
9,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
ZiZoU5
Mercury
20
8 / 11 / 13
12,366
687
12,703
24,633
20,903
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
p0rtx
Fafnir
20
5 / 8 / 13
12,441
691
8,791
20,714
26,042
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
10 / 10 / 10
14,069
782
22,712
20,257
7,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
sguyricou
Artemis
20
3 / 12 / 8
11,507
639
19,091
18,392
6,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Hsaar
Freya
20
9 / 5 / 15
13,475
749
12,785
20,318
9,419
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Janus
20
10 / 8 / 17
13,854
770
20,495
20,474
9,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 7 / 33
13,190
733
7,207
31,192
46,783
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
QQiQQ
Discordia
20
22 / 6 / 16
16,238
902
41,521
17,134
7,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Stanef
Chernobog
20
7 / 8 / 24
13,391
744
14,588
21,713
11,879
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
157
33
Kills
52
52
Deaths
34
60
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Freya
Hsaar
Freya
9
5
15
3.3
W
Janus
10
8
17
2.31
W
4
7
33
2.93
L
Tsukuyomi
PeNinMachine
Tsukuyomi
7
11
16
1.36
W
Discordia
QQiQQ
Discordia
22
6
16
5
W
Chernobog
Stanef
Chernobog
7
8
24
2.38
L
Mercury
ZiZoU5
Mercury
8
11
13
1.32
L
Fafnir
p0rtx
Fafnir
5
8
13
1.44
L
10
10
10
1.5
L
Artemis
sguyricou
Artemis
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,570
Damage
96,596
106,732
Taken
110,831
70,783
Mitigated
84,913
21,166
Healing
26,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Hsaar
Freya
12,785
3,999
0
8,254
20,318
9,419
1,243
4,010
16,308
25,726
0
W
Janus
20,495
612
2,856
3,648
20,474
9,055
461
7,057
13,417
37,270
0
W
7,207
705
967
2,280
31,192
46,783
696
7,578
23,614
16,901
0
L
Tsukuyomi
PeNinMachine
Tsukuyomi
22,273
4,415
1,953
4,108
22,736
9,776
0
16,521
6,215
0
41,589
W
Discordia
QQiQQ
Discordia
41,521
1,732
463
2,352
17,134
7,777
0
6,454
10,680
74,553
0
W
Chernobog
Stanef
Chernobog
14,588
8,136
1,279
4,448
21,713
11,879
2,276
6,404
15,309
0
32,758
L
Mercury
ZiZoU5
Mercury
12,703
5,763
1,056
2,501
24,633
20,903
151
19,982
4,651
0
21,939
L
Fafnir
p0rtx
Fafnir
8,791
3,869
1,531
3,421
20,714
26,042
147
13,156
7,558
12,348
0
L
22,712
1,727
1,249
2,881
20,257
7,346
76
17,381
2,876
39,751
0
L
Artemis
sguyricou
Artemis
19,091
8,741
1,322
1,144
18,392
6,716
62
14,968
3,424
0
34,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,462
Gold Earned
70,148
132
Minions Killed
181
0
Camps Cleared
0
1,401,785
Distance Traveled
1,367,672
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,475
749
34
2
0
312,070
0
W
Janus
13,854
770
39
2
0
275,558
1
W
Khepri
13,190
733
11
1
0
248,895
3
L
Tsukuyomi
13,079
727
24
1
0
303,313
1
W
Discordia
16,238
902
63
4
0
260,788
3
W
Chernobog
13,391
744
34
2
0
270,361
0
L
Mercury
12,366
687
19
1
0
286,756
0
L
Fafnir
12,441
691
10
1
0
309,989
0
L
Nox
14,069
782
45
3
0
293,021
0
L
Artemis
11,507
639
34
2
0
208,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role