Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Schelmostylez
Achilles
Level 15
God Stats
0W - 1L
1,777 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Serqet
Serqet
free_opener9
Serqet
Level 18
God Stats
1W - 3L
1,297 SR
Queue Stats
43W - 33L
1,595 Elo+
Solo
Geb
Geb
gamer69z
Geb
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 57L
1,366 Elo+
Solo
Olorun
Olorun
ÜzülenAdam
Olorun
Level 14
God Stats
1W - 3L
1,337 SR
Queue Stats
45W - 46L
1,609 Elo+
Solo
Team Averages
Level 20
1,482 SR
1,514 Elo+

VS

Team Averages
Level 19
1,451 SR
1,587 Elo+
Chaac
Chaac
 
Chaac
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
BabylonAK
Jormungandr
Level 16
God Stats
6W - 6L
1,587 SR
Queue Stats
35W - 24L
1,620 Elo+
Party 2
Achilles
Achilles
HuertiiSaski
Achilles
Level 38
God Stats
2W - 0L
1,279 SR
Queue Stats
67W - 58L
1,565 Elo+
Party 1
Scylla
Scylla
Hydroburst14
Scylla
Level 23
God Stats
2W - 4L
1,364 SR
Queue Stats
26W - 17L
1,631 Elo+
Party 1
Anhur
Anhur
MollyAndBetta
Anhur
Level 16
God Stats
5W - 6L
1,525 SR
Queue Stats
37W - 25L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
15
5 / 5 / 1
9,750
574
12,390
11,207
2,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Schelmostylez
Achilles
11
0 / 5 / 3
6,582
387
3,072
10,869
7,191
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
16
3 / 1 / 3
9,012
530
4,499
13,815
4,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 15 / 5
6,509
383
6,370
17,518
5,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
13
0 / 5 / 2
7,901
465
7,454
9,265
2,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
7 / 0 / 7
10,688
629
10,320
10,471
8,553
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
BabylonAK
Jormungandr
13
2 / 3 / 18
9,208
542
8,326
13,847
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
HuertiiSaski
Achilles
17
5 / 2 / 2
9,939
585
7,377
13,350
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
15
2 / 0 / 2
8,950
526
6,470
4,940
1,844
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
15 / 4 / 5
10,856
639
14,619
12,396
4,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
65
8
Kills
31
31
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
5
5
1
1.1
W
Chaac
 
Chaac
7
0
7
10.5
W
Jormungandr
BabylonAK
Jormungandr
2
3
18
3.67
W
Achilles
HuertiiSaski
Achilles
5
2
2
3
W
Scylla
2
0
2
3
W
15
4
5
4.38
L
Achilles
Schelmostylez
Achilles
0
5
3
0.3
L
Serqet
3
1
3
4.5
L
0
15
5
0.17
L
Olorun
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
47,112
62,674
Taken
55,004
23,306
Mitigated
34,932
12,183
Healing
16,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,390
8,132
0
3,120
11,207
2,855
0
2,820
8,387
0
57,288
W
Chaac
 
Chaac
10,320
1,252
0
5,328
10,471
8,553
627
2,274
8,095
7,703
67,940
W
Jormungandr
BabylonAK
Jormungandr
8,326
2,219
0
1,533
13,847
13,882
585
3,462
9,780
30,457
0
W
Achilles
HuertiiSaski
Achilles
7,377
2,218
0
4,714
13,350
6,337
2,052
2,335
10,845
0
70,330
W
Scylla
6,470
237
0
2,005
4,940
1,844
975
2,300
2,510
49,637
0
W
14,619
8,818
0
3,342
12,396
4,316
4,053
2,945
9,433
0
73,239
L
Achilles
Schelmostylez
Achilles
3,072
647
0
559
10,869
7,191
0
3,472
7,397
0
23,204
L
Serqet
4,499
675
0
4,846
13,815
4,926
0
3,025
10,790
0
60,629
L
6,370
723
0
842
17,518
5,412
0
4,384
13,134
17,405
0
L
Olorun
7,454
3,815
192
2,624
9,265
2,922
0
2,540
6,725
50,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,754
Gold Earned
49,641
397
Minions Killed
534
0
Camps Cleared
0
1,551,136
Distance Traveled
1,675,123
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,750
574
117
7
0
324,779
3
W
Chaac
10,688
629
156
9
0
355,891
7
W
Jormungandr
9,208
542
50
3
0
320,261
2
W
Achilles
9,939
585
113
7
0
377,388
0
W
Scylla
8,950
526
99
6
0
319,119
4
W
Anhur
10,856
639
116
7
0
302,464
2
L
Achilles
6,582
387
36
2
0
273,133
0
L
Serqet
9,012
530
118
7
0
393,978
0
L
Geb
6,509
383
16
1
0
273,063
0
L
Olorun
7,901
465
110
6
0
286,183
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role