Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Badwarmax
Janus
Level 108
God Stats
4W - 5L
1,325 SR
Queue Stats
766W - 801L
1,507 Elo+
Solo
Hachiman
Hachiman
PaladindeKhorne
Hachiman
Level 75
God Stats
37W - 29L
1,577 SR
Queue Stats
381W - 375L
1,505 Elo+
Solo
Tyr
Tyr
admirboy
Tyr
Level 85
God Stats
7W - 11L
1,681 SR
Queue Stats
169W - 176L
1,458 Elo+
Solo
Bakasura
Bakasura
anas3408
Bakasura
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
382W - 403L
1,400 Elo+
Solo
Team Averages
Level 83
1,517 SR
1,474 Elo+

VS

Team Averages
Level 89
1,523 SR
1,418 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Kaneki47-
Anhur
Level 69
God Stats
22W - 14L
1,549 SR
Queue Stats
44W - 56L
1,425 Elo+
Solo
Artio
Artio
WANY-_-
Artio
Level 80
God Stats
62W - 65L
1,478 SR
Queue Stats
199W - 230L
1,383 Elo+
Solo
Thor
Thor
jorge000x
Thor
Level 85
God Stats
5W - 5L
1,526 SR
Queue Stats
509W - 604L
1,306 Elo+
Solo
Hades
Hades
klassik_mor
Hades
Level 86
God Stats
18W - 18L
1,563 SR
Queue Stats
737W - 714L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
4
0 / 2 / 0
2,972
594
829
2,714
1,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Badwarmax
Janus
4
0 / 4 / 0
3,128
626
870
2,635
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
5
0 / 0 / 0
3,222
644
2,624
2,972
570
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 0 / 0
3,652
730
1,989
3,427
1,080
Bakasura
anas3408
Bakasura
2
0 / 1 / 0
2,727
545
335
1,027
350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
1 / 0 / 2
3,278
656
1,831
3,228
1,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Kaneki47-
Anhur
5
1 / 0 / 0
3,287
657
1,008
2,460
477
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Artio
WANY-_-
Artio
6
0 / 0 / 0
3,491
698
1,339
3,976
1,520
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
6
3 / 0 / 0
3,936
787
1,201
2,593
662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 3
4,084
817
2,375
2,956
1,039
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
7
7
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
2
0
0
W
Jormungandr
 
Jormungandr
1
0
2
2
L
Janus
Badwarmax
Janus
0
4
0
0
W
Anhur
Kaneki47-
Anhur
1
0
0
1
L
Hachiman
0
0
0
0
W
Artio
WANY-_-
Artio
0
0
0
0
L
0
0
0
0
L
Bakasura
anas3408
Bakasura
0
1
0
0
W
Thor
3
0
0
3
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,647
Damage
7,754
12,775
Taken
15,213
3,836
Mitigated
5,524
4,975
Healing
7,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
829
416
222
846
2,714
1,214
0
1,333
1,381
3,612
0
W
Jormungandr
 
Jormungandr
1,831
966
120
1,157
3,228
1,826
0
423
2,805
11,739
0
L
Janus
Badwarmax
Janus
870
277
0
180
2,635
622
0
1,721
914
10,492
0
W
Anhur
Kaneki47-
Anhur
1,008
509
0
750
2,460
477
0
347
2,113
0
7,979
L
Hachiman
2,624
1,184
37
1,598
2,972
570
0
860
2,112
0
11,964
W
Artio
WANY-_-
Artio
1,339
223
0
2,379
3,976
1,520
0
0
3,976
12,374
0
L
1,989
343
0
1,809
3,427
1,080
0
1,339
2,088
0
14,147
L
Bakasura
anas3408
Bakasura
335
220
0
283
1,027
350
0
292
735
0
2,216
W
Thor
1,201
0
0
1,384
2,593
662
0
305
2,288
0
10,630
W
2,375
644
133
1,848
2,956
1,039
0
624
2,292
15,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,701
Gold Earned
18,076
93
Minions Killed
128
0
Camps Cleared
0
391,306
Distance Traveled
484,609
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
2,972
594
4
1
0
67,781
2
W
Jormungandr
3,278
656
18
4
0
84,091
2
L
Janus
3,128
626
15
3
0
89,282
2
W
Anhur
3,287
657
17
3
0
102,113
2
L
Hachiman
3,222
644
30
6
0
89,050
0
W
Artio
3,491
698
28
6
0
94,620
0
L
Tyr
3,652
730
34
7
0
109,405
1
L
Bakasura
2,727
545
10
2
0
35,788
0
W
Thor
3,936
787
28
6
0
109,087
1
W
Hades
4,084
817
37
7
0
94,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role