Player Matchup

Anhur
Anhur
Blexar009
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,406 Elo+
Party 1
Nemesis
Nemesis
CannaScarletXIII
Nemesis
Level 65
God Stats
1W - 3L
1,401 SR
Queue Stats
63W - 84L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
Valkhnar
Gilgamesh
Level 5
God Stats
1W - 1L
1,693 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 1
Anubis
Anubis
its-adriisr10
Anubis
Level 88
God Stats
1W - 1L
1,589 SR
Queue Stats
102W - 115L
1,441 Elo+
Party 1
Yemoja
Yemoja
nuriiaasr10
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 1
Team Averages
Level 34
1,537 SR
1,430 Elo+

VS

Team Averages
Level 24
1,521 SR
1,541 Elo+
Bakasura
Bakasura
Jaga03
Bakasura
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 59L
1,550 Elo+
Solo
Charybdis
Charybdis
JeremyIllice
Charybdis
Level 18
God Stats
6W - 4L
1,603 SR
Queue Stats
29W - 12L
1,655 Elo+
Solo
Jormungandr
Jormungandr
arco_bw
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 69L
1,646 Elo+
Solo
He Bo
He Bo
dadoah
He Bo
Level 15
God Stats
2W - 0L
1,656 SR
Queue Stats
7W - 6L
1,416 Elo+
Party 2
Susano
Susano
jdogsmoke
Susano
Level 45
God Stats
1W - 5L
1,346 SR
Queue Stats
56W - 63L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Blexar009
Anhur
7
0 / 8 / 0
4,403
400
1,142
7,862
1,107
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 3 / 2
7,689
699
5,947
8,657
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Valkhnar
Gilgamesh
6
0 / 8 / 1
4,299
391
1,566
7,928
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
3 / 6 / 5
6,617
602
5,864
8,042
1,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
7
0 / 5 / 1
5,077
462
391
7,090
2,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Jaga03
Bakasura
13
11 / 1 / 2
8,285
753
10,263
7,849
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
JeremyIllice
Charybdis
13
12 / 1 / 1
8,172
743
8,320
6,892
2,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
arco_bw
Jormungandr
12
5 / 0 / 1
7,360
669
3,988
3,634
2,925
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
dadoah
He Bo
8
0 / 7 / 1
5,208
473
1,835
7,763
1,888
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Susano
jdogsmoke
Susano
10
2 / 2 / 2
6,548
595
4,733
6,953
1,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
11
Kills
30
30
Deaths
11
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
Blexar009
Anhur
0
8
0
0
L
8
3
2
3
W
Bakasura
Jaga03
Bakasura
11
1
2
12
W
Charybdis
JeremyIllice
Charybdis
12
1
1
12.5
L
Gilgamesh
Valkhnar
Gilgamesh
0
8
1
0.06
W
Jormungandr
arco_bw
Jormungandr
5
0
1
5.5
W
He Bo
dadoah
He Bo
0
7
1
0.07
L
3
6
5
0.92
W
Susano
jdogsmoke
Susano
2
2
2
1.5
L
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,910
Damage
29,139
39,579
Taken
33,091
10,603
Mitigated
12,437
5,822
Healing
10,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Blexar009
Anhur
1,142
694
0
496
7,862
1,107
0
224
6,876
0
16,230
L
5,947
3,202
0
2,090
8,657
2,054
0
1,795
6,512
0
27,141
W
Bakasura
Jaga03
Bakasura
10,263
6,623
0
3,885
7,849
3,650
2,002
544
7,305
0
40,757
W
Charybdis
JeremyIllice
Charybdis
8,320
3,429
0
1,492
6,892
2,089
0
1,510
5,382
0
49,597
L
Gilgamesh
Valkhnar
Gilgamesh
1,566
337
220
385
7,928
2,764
0
2,974
4,954
0
9,037
W
Jormungandr
arco_bw
Jormungandr
3,988
1,266
0
1,572
3,634
2,925
0
0
3,634
38,567
0
W
He Bo
dadoah
He Bo
1,835
462
0
1,573
7,763
1,888
613
1,951
5,812
14,294
0
L
5,864
595
0
1,954
8,042
1,995
0
1,054
6,988
22,363
0
W
Susano
jdogsmoke
Susano
4,733
733
0
2,045
6,953
1,885
76
2,308
4,645
0
28,051
L
Yemoja
391
282
278
399
7,090
2,683
0
91
6,200
5,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,085
Gold Earned
35,573
140
Minions Killed
332
0
Camps Cleared
0
927,815
Distance Traveled
1,041,814
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,403
400
35
3
0
187,647
0
L
Nemesis
7,689
699
53
5
0
243,100
0
W
Bakasura
8,285
753
99
9
0
207,320
2
W
Charybdis
8,172
743
73
7
0
206,376
0
L
Gilgamesh
4,299
391
15
1
0
165,403
0
W
Jormungandr
7,360
669
85
8
0
207,607
1
W
He Bo
5,208
473
17
2
0
187,349
2
L
Anubis
6,617
602
33
3
0
166,930
2
W
Susano
6,548
595
58
5
0
233,162
2
L
Yemoja
5,077
462
4
0
0
164,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role