Player Matchup

King Arthur
King Arthur
Acetylkoala
King Arthur
Level 29
God Stats
4W - 2L
1,749 SR
Queue Stats
94W - 91L
1,597 Elo+
Solo
Merlin
Merlin
ComprehendPain
Merlin
Level 21
God Stats
2W - 4L
1,541 SR
Queue Stats
28W - 27L
1,567 Elo+
Solo
Serqet
Serqet
EnglishmenSasat
Serqet
Level 17
God Stats
3W - 4L
1,430 SR
Queue Stats
77W - 50L
1,592 Elo+
Solo
Medusa
Medusa
Kahima
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,873 Elo+
Solo
Sobek
Sobek
Tiicc
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 57L
1,475 Elo+
Solo
Team Averages
Level 20
1,544 SR
1,621 Elo+

VS

Team Averages
Level 30
1,452 SR
1,619 Elo+
Izanami
Izanami
Apiish7
Izanami
Level 69
God Stats
4W - 4L
1,404 SR
Queue Stats
77W - 79L
1,466 Elo+
Party 1
Olorun
Olorun
FredyVR6
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,796 Elo+
Party 1
Artio
Artio
GodChobits
Artio
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 17L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LittleМisfortune
Ah Muzen Cab
Level 26
God Stats
2W - 1L
1,580 SR
Queue Stats
122W - 87L
1,639 Elo+
Solo
Loki
Loki
okdoesthiswork
Loki
Level 22
God Stats
1W - 5L
1,277 SR
Queue Stats
160W - 92L
1,696 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Acetylkoala
King Arthur
13
1 / 9 / 0
8,013
422
4,639
20,322
22,209
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 8 / 2
9,490
499
11,504
13,849
5,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

17
6 / 6 / 6
10,767
567
14,513
21,268
7,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kahima
Medusa
10
1 / 13 / 2
6,911
364
7,068
15,837
4,062
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Tiicc
Sobek
13
2 / 4 / 6
9,293
489
6,530
20,358
17,141
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apiish7
Izanami
17
8 / 5 / 4
11,938
628
16,088
12,976
4,598
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
FredyVR6
Olorun
18
4 / 5 / 6
12,919
680
16,765
19,938
9,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artio
15
5 / 2 / 13
11,201
590
6,756
17,630
19,055
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
LittleМisfortune
Ah Muzen Cab
20
13 / 1 / 2
14,876
783
26,445
10,974
4,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 1 / 3
13,496
710
9,712
15,640
6,176
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
14
Kills
40
40
Deaths
14
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Acetylkoala
King Arthur
1
9
0
0.11
W
Izanami
Apiish7
Izanami
8
5
4
2
L
4
8
2
0.63
L
6
6
6
1.5
W
Olorun
FredyVR6
Olorun
4
5
6
1.4
W
Artio
5
2
13
5.75
L
Medusa
Kahima
Medusa
1
13
2
0.15
W
Ah Muzen Cab
LittleМisfortune
Ah Muzen Cab
13
1
2
14
L
Sobek
Tiicc
Sobek
2
4
6
1.25
W
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,254
Damage
75,766
91,634
Taken
77,158
56,830
Mitigated
43,752
17,023
Healing
28,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Acetylkoala
King Arthur
4,639
254
0
2,381
20,322
22,209
0
0
20,322
0
46,596
W
Izanami
Apiish7
Izanami
16,088
10,837
0
2,360
12,976
4,598
1,628
3,144
9,273
0
78,615
L
11,504
934
0
2,040
13,849
5,471
698
5,967
7,882
56,054
0
L
14,513
4,721
0
4,092
21,268
7,947
0
6,180
15,088
0
56,446
W
Olorun
FredyVR6
Olorun
16,765
7,928
49
10,299
19,938
9,045
6,597
8,384
10,500
77,605
7,091
W
Artio
6,756
1,745
689
3,444
17,630
19,055
646
4,187
13,093
23,122
0
L
Medusa
Kahima
Medusa
7,068
3,704
0
906
15,837
4,062
0
4,631
11,206
0
28,407
W
Ah Muzen Cab
LittleМisfortune
Ah Muzen Cab
26,445
9,451
0
3,744
10,974
4,878
7,400
277
10,147
0
119,647
L
Sobek
Tiicc
Sobek
6,530
477
1,503
6,101
20,358
17,141
0
4,882
15,476
21,464
0
W
9,712
3,177
0
8,383
15,640
6,176
0
1,272
14,318
0
132,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
64,430
394
Minions Killed
681
0
Camps Cleared
0
1,721,737
Distance Traveled
1,881,134
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,013
422
98
5
0
323,187
2
W
Izanami
11,938
628
126
7
0
334,576
1
L
Merlin
9,490
499
114
6
0
324,178
3
L
Serqet
10,767
567
101
5
0
420,249
7
W
Olorun
12,919
680
162
9
0
343,947
2
W
Artio
11,201
590
15
1
0
369,351
5
L
Medusa
6,911
364
52
3
0
292,748
2
W
Ah Muzen Cab
14,876
783
220
12
0
372,290
6
L
Sobek
9,293
489
29
2
0
361,375
5
W
Loki
13,496
710
158
8
0
460,970
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role