Player Matchup

Tiamat
Tiamat
KARDYAAAA
Tiamat
Level 84
God Stats
3W - 4L
1,363 SR
Queue Stats
384W - 359L
1,560 Elo+
Party 1
Sobek
Sobek
LaXec
Sobek
Level 114
God Stats
13W - 5L
1,687 SR
Queue Stats
280W - 236L
1,640 Elo+
Party 1
Hou Yi
Hou Yi
MkEleveN-
Hou Yi
Level 18
God Stats
1W - 2L
1,120 SR
Queue Stats
36W - 50L
1,381 Elo+
Solo
Camazotz
Camazotz
W3ctox
Camazotz
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
parsapurjo
Nu Wa
Level 108
God Stats
17W - 4L
1,792 SR
Queue Stats
311W - 278L
1,551 Elo+
Party 1
Team Averages
Level 69
1,492 SR
1,522 Elo+

VS

Team Averages
Level 78
1,448 SR
1,446 Elo+
Rama
Rama
GRnikol85
Rama
Level 25
God Stats
9W - 12L
1,222 SR
Queue Stats
530W - 551L
1,425 Elo+
Solo
Chernobog
Chernobog
LupusEclipse90
Chernobog
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 82L
1,396 Elo+
Party 2
Nox
Nox
OhZalty
Nox
Level 155
God Stats
4W - 4L
1,549 SR
Queue Stats
93W - 89L
1,429 Elo+
Party 2
Odin
Odin
TheDefender98
Odin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 24L
1,553 Elo+
Party 2
Janus
Janus
kratoswar
Janus
Level 27
God Stats
2W - 5L
1,471 SR
Queue Stats
107W - 144L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KARDYAAAA
Tiamat
16
2 / 8 / 16
10,734
671
9,405
18,119
10,331
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
LaXec
Sobek
18
3 / 7 / 18
11,919
745
10,592
26,371
38,374
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
MkEleveN-
Hou Yi
20
8 / 5 / 16
12,959
810
23,659
15,212
7,927
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
W3ctox
Camazotz
18
4 / 8 / 16
11,791
737
11,476
23,148
20,675
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
20
11 / 5 / 12
13,725
858
20,582
12,713
5,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
10 / 5 / 11
12,378
774
10,710
14,406
6,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chernobog
LupusEclipse90
Chernobog
19
5 / 7 / 15
11,871
742
12,201
16,862
7,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
20
10 / 5 / 14
12,446
778
24,545
12,143
6,024
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 21
13,418
839
15,101
29,802
25,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
kratoswar
Janus
17
2 / 7 / 13
10,361
648
15,166
11,679
7,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
107
28
Kills
33
33
Deaths
28
78
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Rama
10
5
11
3.1
W
Tiamat
KARDYAAAA
Tiamat
2
8
16
1.25
W
Sobek
LaXec
Sobek
3
7
18
1.71
L
Chernobog
LupusEclipse90
Chernobog
5
7
15
1.79
W
Hou Yi
MkEleveN-
Hou Yi
8
5
16
3.2
L
Nox
10
5
14
3.4
L
6
4
21
4.13
W
Camazotz
W3ctox
Camazotz
4
8
16
1.5
L
Janus
kratoswar
Janus
2
7
13
1.21
W
Nu Wa
11
5
12
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,714
Damage
77,723
95,563
Taken
84,892
83,270
Mitigated
53,438
26,494
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
10,710
7,427
2,762
3,827
14,406
6,800
1,566
7,011
7,395
0
29,409
W
Tiamat
KARDYAAAA
Tiamat
9,405
451
1,990
4,180
18,119
10,331
1,125
8,736
9,383
19,415
0
W
Sobek
LaXec
Sobek
10,592
570
313
4,207
26,371
38,374
168
12,123
14,248
20,084
0
L
Chernobog
LupusEclipse90
Chernobog
12,201
6,841
456
4,252
16,862
7,933
286
7,976
8,886
0
32,406
W
Hou Yi
MkEleveN-
Hou Yi
23,659
8,929
225
1,545
15,212
7,927
1,032
7,260
7,952
0
57,927
L
Nox
24,545
884
894
641
12,143
6,024
266
6,472
5,671
56,009
0
L
15,101
3,908
1,155
9,851
29,802
25,492
0
13,334
16,468
0
30,296
W
Camazotz
W3ctox
Camazotz
11,476
2,704
1,647
7,547
23,148
20,675
836
7,860
15,288
0
19,958
L
Janus
kratoswar
Janus
15,166
1,514
2,290
549
11,679
7,189
0
5,786
5,893
36,688
0
W
Nu Wa
20,582
4,888
2,397
2,443
12,713
5,963
3,232
3,732
8,981
42,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,128
Gold Earned
60,474
174
Minions Killed
198
0
Camps Cleared
0
1,239,377
Distance Traveled
1,308,012
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,378
774
32
2
0
209,132
0
W
Tiamat
10,734
671
28
2
0
253,057
0
W
Sobek
11,919
745
19
1
0
264,902
0
L
Chernobog
11,871
742
41
3
0
254,272
0
W
Hou Yi
12,959
810
69
4
0
234,480
0
L
Nox
12,446
778
74
5
0
280,674
1
L
Odin
13,418
839
16
1
0
320,289
1
W
Camazotz
11,791
737
16
1
0
245,577
3
L
Janus
10,361
648
35
2
0
243,645
3
W
Nu Wa
13,725
858
42
3
0
241,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role