Player Matchup

Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Platinum IV
Sword80
Medusa
Platinum IV
Level 103
God Stats
81W - 95L
1,596 SR
Queue Stats
86W - 103L
2,037 MMR
Solo
Ares
Ares
Masters
Ultimtrix_
Ares
Masters
Level 140
God Stats
1W - 1L
1,653 SR
Queue Stats
260W - 181L
2,063 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,583 SR
1,867 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 73
1,823 SR
1,856 MMR
Persephone
Persephone
Platinum IV
GranaatjeUwU
Persephone
Platinum IV
Level 61
God Stats
3W - 0L
1,866 SR
Queue Stats
19W - 5L
1,930 MMR
Party 1
Cabrakan
Cabrakan
Gold IV
friendlymosquito
Cabrakan
Gold IV
Level 88
God Stats
1W - 0L
1,879 SR
Queue Stats
24W - 11L
1,719 MMR
Party 1
Neith
Neith
Platinum III
tveenpro2
Neith
Platinum III
Level 69
God Stats
23W - 8L
1,723 SR
Queue Stats
98W - 68L
1,920 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
1 / 5 / 4
8,242
634
8,113
16,073
13,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Sword80
Medusa
11
1 / 5 / 4
8,035
618
8,200
9,517
3,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 4 / 2
9,900
762
10,468
17,089
17,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
OdinTiamatMorgan Le FayAphroditeGeb

VS

Bans
GilgameshSobekCerberusAthenaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GranaatjeUwU
Persephone
14
6 / 1 / 5
10,368
798
11,723
7,232
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 11
9,013
693
6,830
12,241
15,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
tveenpro2
Neith
14
7 / 3 / 7
10,160
782
14,868
14,984
5,742
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
14
14
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
4
0.6
W
Persephone
GranaatjeUwU
Persephone
6
1
5
8.5
L
Medusa
Sword80
Medusa
1
5
4
0.6
L
5
4
2
1.5
W
1
3
11
2.17
W
Neith
tveenpro2
Neith
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,781
Damage
33,421
42,679
Taken
34,457
34,797
Mitigated
23,753
9,019
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
8,113
438
0
4,245
16,073
13,846
156
6,130
9,875
0
34,122
W
Persephone
GranaatjeUwU
Persephone
11,723
1,134
0
2,735
7,232
2,364
294
2,123
4,898
47,425
0
L
Medusa
Sword80
Medusa
8,200
2,573
0
1,240
9,517
3,436
690
5,423
4,094
0
25,225
L
10,468
1,026
0
3,534
17,089
17,515
0
7,172
9,870
17,933
0
W
6,830
880
0
4,188
12,241
15,647
277
3,877
8,036
16,120
0
W
Neith
tveenpro2
Neith
14,868
7,873
0
6,436
14,984
5,742
2,278
5,344
9,351
0
46,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,177
Gold Earned
29,541
120
Minions Killed
149
5
Camps Cleared
7
691,948
Distance Traveled
698,630
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,242
634
70
5
5
252,884
0
W
Persephone
10,368
798
69
5
4
248,702
3
L
Medusa
8,035
618
35
3
0
225,388
4
L
Ares
9,900
762
15
1
0
213,676
2
W
Cabrakan
9,013
693
14
1
2
233,331
4
W
Neith
10,160
782
66
5
1
216,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role