Player Matchup

Neith
Neith
FuRRChan
Neith
Level 103
God Stats
1W - 0L
1,378 SR
Queue Stats
1W - 4L
1,216 Elo+
Solo
Osiris
Osiris
LeCannibal
Osiris
Level 155
God Stats
13W - 8L
1,634 SR
Queue Stats
378W - 268L
1,623 Elo+
Party 2
Agni
Agni
MantisJJ
Agni
Level 152
God Stats
11W - 3L
1,521 SR
Queue Stats
399W - 298L
1,639 Elo+
Party 2
Geb
Geb
Osmoke1987
Geb
Level 149
God Stats
18W - 14L
1,612 SR
Queue Stats
318W - 271L
1,654 Elo+
Solo
Team Averages
Level 140
1,536 SR
1,533 Elo+

VS

Team Averages
Level 92
1,558 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DominicX96
Fenrir
Level 160
God Stats
1W - 2L
1,646 SR
Queue Stats
185W - 143L
1,594 Elo+
Party 3
Olorun
Olorun
Jimii-K
Olorun
Level 18
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
Nioutou
Skadi
Level 28
God Stats
0W - 2L
1,366 SR
Queue Stats
0W - 2L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FuRRChan
Neith
14
6 / 4 / 7
9,055
906
5,651
6,433
2,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
LeCannibal
Osiris
15
9 / 0 / 9
9,713
971
10,363
8,123
9,997
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Agni
15
7 / 0 / 9
9,380
938
12,050
4,393
1,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 0 / 12
8,689
869
5,006
10,812
11,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
1 / 6 / 1
7,195
720
3,204
8,404
2,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
DominicX96
Fenrir
13
2 / 4 / 1
7,461
746
5,088
11,162
7,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
Jimii-K
Olorun
12
1 / 6 / 2
7,243
724
1,812
7,780
2,898
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Nioutou
Skadi
11
0 / 8 / 2
6,732
673
3,751
9,935
3,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
24
Kills
4
4
Deaths
24
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
1
0.25
L
Fenrir
DominicX96
Fenrir
2
4
1
0.63
W
Neith
FuRRChan
Neith
6
4
7
2.38
L
Olorun
Jimii-K
Olorun
1
6
2
0.33
W
Osiris
LeCannibal
Osiris
9
0
9
13.5
W
Agni
7
0
9
11.5
L
Skadi
Nioutou
Skadi
0
8
2
0.13
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,070
Damage
13,855
29,761
Taken
37,281
26,323
Mitigated
15,729
5,533
Healing
2,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,204
303
0
270
8,404
2,677
29
4,212
4,192
20,952
0
L
Fenrir
DominicX96
Fenrir
5,088
1,538
0
1,231
11,162
7,130
0
5,195
5,967
0
16,903
W
Neith
FuRRChan
Neith
5,651
1,588
0
665
6,433
2,984
1,639
2,017
4,091
0
19,509
L
Olorun
Jimii-K
Olorun
1,812
673
281
564
7,780
2,898
0
2,736
5,044
15,955
0
W
Osiris
LeCannibal
Osiris
10,363
3,270
0
500
8,123
9,997
1,601
1,473
6,478
137
25,560
W
Agni
12,050
1,252
0
1,719
4,393
1,595
2,691
927
3,369
29,468
0
L
Skadi
Nioutou
Skadi
3,751
1,320
0
224
9,935
3,024
0
5,212
4,723
0
16,342
W
5,006
696
0
2,649
10,812
11,747
144
840
9,775
15,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,837
Gold Earned
28,631
133
Minions Killed
131
10
Camps Cleared
7
798,736
Distance Traveled
632,835
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,195
720
38
4
2
165,648
0
L
Fenrir
7,461
746
32
3
4
174,443
2
W
Neith
9,055
906
37
4
3
159,775
3
L
Olorun
7,243
724
31
3
0
152,527
0
W
Osiris
9,713
971
32
3
2
214,452
2
W
Agni
9,380
938
48
5
2
201,805
2
L
Skadi
6,732
673
30
3
1
140,217
1
W
Geb
8,689
869
16
2
3
222,704
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role