Player Matchup

Ares
Ares
CauzeBljad
Ares
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
200W - 179L
1,614 Elo+
Solo
Artemis
Artemis
DevilishNonsense
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,747 Elo+
Solo
Merlin
Merlin
DieaGo
Merlin
Level 4
God Stats
2W - 3L
1,682 SR
Queue Stats
4W - 4L
1,671 Elo+
Solo
Fenrir
Fenrir
ReconGator
Fenrir
Level 29
God Stats
3W - 5L
1,531 SR
Queue Stats
185W - 214L
1,558 Elo+
Solo
Bellona
Bellona
TrawnickPL
Bellona
Level 14
God Stats
3W - 1L
1,896 SR
Queue Stats
37W - 35L
1,525 Elo+
Solo
Team Averages
Level 16
1,622 SR
1,623 Elo+

VS

Team Averages
Level 21
1,541 SR
1,553 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
ArchrwasTaken
The Morrigan
Level 18
God Stats
4W - 2L
1,321 SR
Queue Stats
150W - 152L
1,553 Elo+
Party 1
Olorun
Olorun
EvilTemplar
Olorun
Level 30
God Stats
6W - 2L
1,639 SR
Queue Stats
65W - 37L
1,657 Elo+
Party 2
Jing Wei
Jing Wei
Liam7789
Jing Wei
Level 26
God Stats
9W - 5L
1,748 SR
Queue Stats
389W - 342L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
TheRuleZzzzBoi
Amaterasu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
3,527
353
332
1,640
459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
0 / 4 / 0
4,298
430
1,294
4,941
1,120
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
DieaGo
Merlin
9
2 / 3 / 0
5,309
531
3,077
5,375
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ReconGator
Fenrir
2
0 / 1 / 0
3,567
357
324
1,036
279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bellona
TrawnickPL
Bellona
8
0 / 1 / 0
4,858
486
3,683
4,903
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
8
1 / 1 / 2
5,498
550
4,574
6,158
3,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
ArchrwasTaken
The Morrigan
11
1 / 0 / 0
6,248
625
933
3,831
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
11
3 / 0 / 0
6,495
650
2,289
3,860
1,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
Liam7789
Jing Wei
12
5 / 1 / 1
6,848
685
4,879
4,549
1,502
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
TheRuleZzzzBoi
Amaterasu
8
0 / 0 / 1
5,043
504
743
3,846
1,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
2
Kills
10
10
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
2
2
W
The Morrigan
ArchrwasTaken
The Morrigan
1
0
0
1
L
0
1
0
0
L
0
4
0
0
L
Merlin
DieaGo
Merlin
2
3
0
0.67
W
Olorun
3
0
0
3
W
Jing Wei
Liam7789
Jing Wei
5
1
1
5.5
L
Fenrir
ReconGator
Fenrir
0
1
0
0
W
Amaterasu
TheRuleZzzzBoi
Amaterasu
0
0
1
0.5
L
Bellona
TrawnickPL
Bellona
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,710
Damage
13,418
17,895
Taken
22,244
7,102
Mitigated
8,767
2,405
Healing
10,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,574
471
0
3,330
6,158
3,134
52
1,874
4,284
19,764
0
W
The Morrigan
ArchrwasTaken
The Morrigan
933
281
0
2,715
3,831
1,081
0
279
3,552
37,046
60
L
332
0
0
685
1,640
459
0
646
994
1,886
0
L
1,294
775
0
617
4,941
1,120
0
680
4,261
0
10,944
L
Merlin
DieaGo
Merlin
3,077
370
0
24
5,375
1,673
0
3,708
1,667
16,864
0
W
Olorun
2,289
968
0
2,684
3,860
1,561
2,553
757
3,103
41,144
5,339
W
Jing Wei
Liam7789
Jing Wei
4,879
3,553
0
1,595
4,549
1,502
1,049
1,106
3,443
0
41,321
L
Fenrir
ReconGator
Fenrir
324
52
0
338
1,036
279
0
382
654
0
2,146
W
Amaterasu
TheRuleZzzzBoi
Amaterasu
743
280
0
378
3,846
1,489
323
221
3,625
0
10,282
L
Bellona
TrawnickPL
Bellona
3,683
743
0
741
4,903
3,571
0
2,051
2,852
3,561
15,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,559
Gold Earned
30,132
108
Minions Killed
317
0
Camps Cleared
0
592,917
Distance Traveled
906,380
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
5,498
550
26
3
0
189,077
3
W
The Morrigan
6,248
625
94
9
0
187,766
2
L
Ares
3,527
353
2
0
0
41,142
0
L
Artemis
4,298
430
33
3
0
159,050
0
L
Merlin
5,309
531
26
3
0
182,835
2
W
Olorun
6,495
650
95
10
0
171,449
0
W
Jing Wei
6,848
685
77
8
0
176,869
5
L
Fenrir
3,567
357
6
1
0
23,689
0
W
Amaterasu
5,043
504
25
3
0
181,219
0
L
Bellona
4,858
486
41
4
0
186,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role