Player Matchup

Artemis
Artemis
 
Artemis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Berkusch
Aphrodite
Level 22
God Stats
6W - 4L
1,600 SR
Queue Stats
158W - 185L
1,437 Elo+
Solo
Anubis
Anubis
Its_kekoVK
Anubis
Level 12
God Stats
14W - 34L
1,735 SR
Queue Stats
43W - 77L
1,246 Elo+
Party 2
Thanatos
Thanatos
brazaDD2
Thanatos
Level 16
God Stats
19W - 13L
1,437 SR
Queue Stats
122W - 168L
1,342 Elo+
Party 2
Gilgamesh
Gilgamesh
suli786
Gilgamesh
Level 29
God Stats
27W - 22L
1,532 SR
Queue Stats
94W - 114L
1,356 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,376 Elo+

VS

Team Averages
Level 18
1,481 SR
1,295 Elo+
Kukulkan
Kukulkan
Charrliee
Kukulkan
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,273 Elo+
Party 3
Arachne
Arachne
DarkarosDiabolos
Arachne
Level 17
God Stats
33W - 32L
1,447 SR
Queue Stats
49W - 58L
1,321 Elo+
Party 1
Olorun
Olorun
Morkovka2452
Olorun
Level 31
God Stats
31W - 27L
1,533 SR
Queue Stats
244W - 301L
1,367 Elo+
Solo
Izanami
Izanami
Over_DADDY
Izanami
Level 18
God Stats
3W - 5L
1,682 SR
Queue Stats
39W - 49L
1,315 Elo+
Party 1
Ymir
Ymir
Shanoby
Ymir
Level 8
God Stats
3W - 5L
1,245 SR
Queue Stats
6W - 10L
1,198 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 7 / 2
8,302
395
2,546
13,369
4,389
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Berkusch
Aphrodite
12
0 / 9 / 2
7,787
371
4,162
16,277
6,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Its_kekoVK
Anubis
12
1 / 10 / 1
7,674
365
4,148
13,311
6,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
brazaDD2
Thanatos
14
7 / 10 / 0
10,462
498
11,105
21,110
8,132
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
suli786
Gilgamesh
15
0 / 7 / 1
8,970
427
6,949
18,775
19,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Charrliee
Kukulkan
16
8 / 4 / 13
11,481
547
12,374
9,964
3,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
12 / 3 / 14
12,478
594
13,529
15,691
7,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
20
16 / 1 / 8
13,317
634
23,881
18,797
10,050
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Over_DADDY
Izanami
12
0 / 1 / 7
8,732
416
3,428
5,640
1,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Shanoby
Ymir
17
5 / 1 / 14
11,437
545
6,279
11,037
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
9
Kills
41
43
Deaths
10
6
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
7
2
0.29
L
Aphrodite
Berkusch
Aphrodite
0
9
2
0.11
W
Kukulkan
Charrliee
Kukulkan
8
4
13
3.63
W
12
3
14
6.33
L
Anubis
Its_kekoVK
Anubis
1
10
1
0.15
W
Olorun
16
1
8
20
W
Izanami
Over_DADDY
Izanami
0
1
7
3.5
W
Ymir
Shanoby
Ymir
5
1
14
12
L
Thanatos
brazaDD2
Thanatos
7
10
0
0.7
L
Gilgamesh
suli786
Gilgamesh
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,910
Damage
59,491
82,842
Taken
61,129
44,505
Mitigated
35,741
24,732
Healing
21,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
2,546
595
0
1,677
13,369
4,389
1,450
5,124
7,977
0
34,406
L
Aphrodite
Berkusch
Aphrodite
4,162
437
1,570
5,621
16,277
6,525
436
7,887
8,312
33,866
0
W
Kukulkan
Charrliee
Kukulkan
12,374
1,130
0
0
9,964
3,621
2,136
3,221
6,696
54,995
0
W
13,529
8,507
0
5,511
15,691
7,035
1,572
2,828
12,813
0
77,554
L
Anubis
Its_kekoVK
Anubis
4,148
237
0
2,023
13,311
6,365
580
7,115
5,826
31,352
0
W
Olorun
23,881
14,348
752
13,151
18,797
10,050
4,402
1,884
16,768
101,390
0
W
Izanami
Over_DADDY
Izanami
3,428
1,225
0
1,056
5,640
1,795
1,297
1,636
3,904
0
32,041
W
Ymir
Shanoby
Ymir
6,279
1,667
0
1,525
11,037
13,240
299
3,836
7,159
49,340
0
L
Thanatos
brazaDD2
Thanatos
11,105
2,960
0
10,182
21,110
8,132
0
11,437
9,539
0
49,460
L
Gilgamesh
suli786
Gilgamesh
6,949
833
0
3,659
18,775
19,094
0
10,591
8,048
0
52,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
57,445
330
Minions Killed
465
0
Camps Cleared
0
1,570,562
Distance Traveled
1,724,154
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,302
395
61
3
0
354,120
4
L
Aphrodite
7,787
371
48
2
0
238,610
0
W
Kukulkan
11,481
547
80
4
0
336,681
3
W
Arachne
12,478
594
96
5
0
434,435
2
L
Anubis
7,674
365
55
3
0
306,418
1
W
Olorun
13,317
634
150
7
0
380,007
1
W
Izanami
8,732
416
61
3
0
207,987
0
W
Ymir
11,437
545
78
4
0
365,044
2
L
Thanatos
10,462
498
72
3
0
311,160
0
L
Gilgamesh
8,970
427
94
4
0
360,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role