Player Matchup

Kuzenbo
Kuzenbo
Irie666
Kuzenbo
Level 135
God Stats
1W - 1L
1,723 SR
Queue Stats
18W - 20L
1,490 Elo+
Solo
Xbalanque
Xbalanque
NiiceTry
Xbalanque
Level 129
God Stats
0W - 6L
1,114 SR
Queue Stats
90W - 84L
1,557 Elo+
Solo
Cthulhu
Cthulhu
Sarcasthicc
Cthulhu
Level 146
God Stats
1W - 2L
1,722 SR
Queue Stats
210W - 146L
1,613 Elo+
Party 2
Apollo
Apollo
Zozrge
Apollo
Level 153
God Stats
0W - 1L
1,715 SR
Queue Stats
115W - 89L
1,591 Elo+
Party 2
Poseidon
Poseidon
xCYB3R_PR3DAT0Rx
Poseidon
Level 148
God Stats
1W - 2L
1,629 SR
Queue Stats
136W - 118L
1,633 Elo+
Party 2
Team Averages
Level 142
1,581 SR
1,577 Elo+

VS

Team Averages
Level 141
1,430 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Esvahanna
Chronos
Level 160
God Stats
7W - 10L
1,277 SR
Queue Stats
721W - 666L
1,482 Elo+
Party 1
Merlin
Merlin
Stuyvert
Merlin
Level 155
God Stats
2W - 4L
1,373 SR
Queue Stats
770W - 677L
1,486 Elo+
Party 1
Da Ji
Da Ji
lAwqWeR39
Da Ji
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 83L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Irie666
Kuzenbo
14
1 / 4 / 9
9,033
645
7,199
11,921
16,054
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
NiiceTry
Xbalanque
19
10 / 3 / 7
11,417
816
19,747
10,470
5,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Sarcasthicc
Cthulhu
17
1 / 4 / 16
10,293
735
13,488
18,469
17,471
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Zozrge
Apollo
16
5 / 5 / 7
9,936
710
7,579
10,213
3,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 11
10,261
733
8,908
7,617
3,126
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 5 / 10
11,752
839
11,676
13,549
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
 
King Arthur
17
1 / 5 / 14
9,891
707
8,109
14,565
15,223
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Esvahanna
Chronos
18
5 / 3 / 6
10,247
732
12,709
11,766
5,559
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
Stuyvert
Merlin
16
3 / 4 / 7
9,840
703
8,337
9,818
4,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
lAwqWeR39
Da Ji
17
3 / 3 / 10
9,824
702
8,060
16,282
11,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
65
20
Kills
18
19
Deaths
20
50
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
5
10
2.2
W
King Arthur
 
King Arthur
1
5
14
1.6
W
Chronos
Esvahanna
Chronos
5
3
6
2.67
L
Kuzenbo
Irie666
Kuzenbo
1
4
9
1.38
L
Xbalanque
NiiceTry
Xbalanque
10
3
7
4.5
L
Cthulhu
Sarcasthicc
Cthulhu
1
4
16
2.25
W
Merlin
Stuyvert
Merlin
3
4
7
1.63
L
Apollo
Zozrge
Apollo
5
5
7
1.7
W
Da Ji
lAwqWeR39
Da Ji
3
3
10
2.67
L
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,921
Damage
48,891
58,690
Taken
65,980
46,045
Mitigated
43,990
20,505
Healing
25,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,676
215
1,453
4,469
13,549
7,354
595
7,666
5,883
30,369
0
W
King Arthur
 
King Arthur
8,109
568
2,595
2,410
14,565
15,223
348
6,542
8,023
0
10,994
W
Chronos
Esvahanna
Chronos
12,709
5,417
1,028
3,152
11,766
5,559
3,601
3,470
8,296
35,215
0
L
Kuzenbo
Irie666
Kuzenbo
7,199
2,022
2,033
1,674
11,921
16,054
124
7,068
4,853
10,090
0
L
Xbalanque
NiiceTry
Xbalanque
19,747
7,164
2,648
3,470
10,470
5,396
921
4,072
6,398
0
35,141
L
Cthulhu
Sarcasthicc
Cthulhu
13,488
534
1,508
4,934
18,469
17,471
252
9,870
8,599
29,147
0
W
Merlin
Stuyvert
Merlin
8,337
237
174
1,728
9,818
4,222
650
4,472
5,346
33,866
0
L
Apollo
Zozrge
Apollo
7,579
3,005
1,734
1,861
10,213
3,998
2,232
7,234
2,979
0
16,816
W
Da Ji
lAwqWeR39
Da Ji
8,060
1,553
2,140
5,859
16,282
11,632
240
7,445
8,837
0
13,892
L
8,908
795
272
371
7,617
3,126
1,276
4,478
3,139
27,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,940
Gold Earned
51,554
135
Minions Killed
159
0
Camps Cleared
0
1,174,462
Distance Traveled
1,191,885
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,752
839
47
3
0
189,730
0
W
King Arthur
9,891
707
3
0
0
261,297
0
W
Chronos
10,247
732
49
4
0
240,874
4
L
Kuzenbo
9,033
645
5
0
0
212,538
1
L
Xbalanque
11,417
816
32
2
0
235,473
1
L
Cthulhu
10,293
735
28
2
0
255,204
0
W
Merlin
9,840
703
46
3
0
238,165
1
L
Apollo
9,936
710
20
1
0
223,706
2
W
Da Ji
9,824
702
14
1
0
261,819
0
L
Poseidon
10,261
733
50
4
0
247,541
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role