Player Matchup

Gilgamesh
Gilgamesh
IMANOOOOOOOOOB69
Gilgamesh
Level 18
God Stats
17W - 15L
1,639 SR
Queue Stats
151W - 139L
1,632 Elo+
Solo
Thanatos
Thanatos
IlIlllIlIllIlI
Thanatos
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 39L
1,658 Elo+
Solo
Hou Yi
Hou Yi
RJay0103
Hou Yi
Level 17
God Stats
5W - 2L
1,758 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Agni
Agni
cazador9812
Agni
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
65W - 76L
1,725 Elo+
Solo
Ganesha
Ganesha
你全家甘蔗
Ganesha
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Team Averages
Level 15
1,579 SR
1,603 Elo+

VS

Team Averages
Level 11
1,545 SR
1,485 Elo+
Neith
Neith
 
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ChaaacBlock
Chaac
Level 17
God Stats
4W - 3L
1,671 SR
Queue Stats
57W - 30L
1,708 Elo+
Solo
Loki
Loki
Genos42069
Loki
Level 14
God Stats
1W - 1L
1,553 SR
Queue Stats
8W - 8L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Swordskulls
Nu Wa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,214 Elo+
Solo
Ra
Ra
TorresT92
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
2 / 0 / 1
6,150
559
3,121
6,333
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
12
10 / 0 / 2
7,597
691
7,314
7,531
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
RJay0103
Hou Yi
9
1 / 1 / 0
5,288
481
2,171
4,477
1,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
10 / 1 / 2
7,619
693
8,255
6,209
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
5,334
485
510
5,536
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 1 / 0
5,446
495
1,951
4,155
1,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 1 / 0
6,622
602
5,795
8,592
5,213
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 7 / 0
4,657
423
1,623
6,590
1,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
1 / 8 / 0
4,824
439
2,552
6,093
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 6 / 0
4,536
412
910
4,570
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
23
Kills
3
3
Deaths
23
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
L
1
1
0
1
L
0
7
0
0
W
Gilgamesh
2
0
1
2.5
W
Thanatos
10
0
2
11
W
Hou Yi
RJay0103
Hou Yi
1
1
0
1
L
1
8
0
0.13
L
0
6
0
0
W
10
1
2
11
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
12,831
30,086
Taken
30,000
12,939
Mitigated
10,742
16,672
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,951
609
0
1,349
4,155
1,054
0
647
3,486
0
17,184
L
5,795
850
0
4,038
8,592
5,213
194
1,230
7,326
5,533
42,028
L
1,623
434
0
527
6,590
1,944
0
2,469
4,043
0
18,995
W
Gilgamesh
3,121
506
0
2,903
6,333
4,244
0
659
5,650
0
29,044
W
Thanatos
7,314
2,723
0
9,920
7,531
2,435
0
1,200
6,255
0
41,524
W
Hou Yi
RJay0103
Hou Yi
2,171
1,229
0
1,176
4,477
1,274
634
889
3,548
0
29,432
L
2,552
934
0
0
6,093
1,706
0
3,429
2,442
16,911
0
L
910
243
150
437
4,570
825
62
550
3,938
11,369
0
W
8,255
894
63
1,945
6,209
1,936
230
1,814
4,355
41,572
0
W
510
62
0
665
5,536
3,050
202
692
4,844
10,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,988
Gold Earned
26,085
296
Minions Killed
241
0
Camps Cleared
0
1,007,177
Distance Traveled
997,963
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,446
495
29
3
0
191,749
4
L
Chaac
6,622
602
116
11
0
221,249
3
L
Loki
4,657
423
39
4
0
224,935
1
W
Gilgamesh
6,150
559
64
6
0
224,693
1
W
Thanatos
7,597
691
75
7
0
231,481
2
W
Hou Yi
5,288
481
73
7
0
186,629
2
L
Nu Wa
4,824
439
30
3
0
197,384
0
L
Ra
4,536
412
27
2
0
162,646
0
W
Agni
7,619
693
84
8
0
204,114
0
W
Ganesha
5,334
485
0
0
0
160,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role