Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ShadingSoul
Gilgamesh
Level 29
God Stats
6W - 2L
1,541 SR
Queue Stats
161W - 145L
1,498 Elo+
Solo
Team Averages
Level 95
1,514 SR
1,499 Elo+

VS

Team Averages
Level 86
1,638 SR
1,475 Elo+
Chaac
Chaac
Mushroomza
Chaac
Level 109
God Stats
0W - 1L
1,730 SR
Queue Stats
77W - 84L
1,504 Elo+
Party 1
Olorun
Olorun
Wonkymagiciam9
Olorun
Level 26
God Stats
5W - 6L
1,579 SR
Queue Stats
13W - 13L
1,423 Elo+
Solo
Terra
Terra
paterance
Terra
Level 123
God Stats
1W - 3L
1,605 SR
Queue Stats
53W - 64L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
4 / 1 / 6
8,087
809
9,997
5,605
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
11
3 / 1 / 9
7,849
785
6,509
5,292
1,796
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
ShadingSoul
Gilgamesh
12
6 / 1 / 6
8,276
828
11,056
9,802
7,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
1 / 4 / 1
6,810
681
4,054
10,532
4,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 5 / 0
7,355
736
5,619
10,295
3,767
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Terra
paterance
Terra
10
0 / 4 / 2
7,079
708
5,093
11,357
10,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
13
Kills
3
3
Deaths
13
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
6
7
W
Neith
 
Neith
3
1
9
7.5
L
Chaac
1
4
1
0.38
W
Gilgamesh
ShadingSoul
Gilgamesh
6
1
6
9
L
2
5
0
0.4
L
Terra
paterance
Terra
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,562
Damage
14,766
20,699
Taken
32,184
11,121
Mitigated
19,116
3,712
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
9,997
1,163
0
517
5,605
2,119
944
2,097
3,508
27,810
0
W
Neith
 
Neith
6,509
3,088
0
1,427
5,292
1,796
1,513
2,997
2,295
0
18,018
L
Chaac
4,054
856
0
3,339
10,532
4,629
0
3,150
6,835
0
16,864
W
Gilgamesh
ShadingSoul
Gilgamesh
11,056
2,065
0
1,768
9,802
7,206
102
5,942
3,860
5,778
14,647
L
5,619
2,867
217
2,563
10,295
3,767
0
3,379
6,358
27,363
0
L
Terra
paterance
Terra
5,093
437
1,146
2,928
11,357
10,720
0
5,210
5,288
10,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
21,244
108
Minions Killed
97
2
Camps Cleared
6
561,637
Distance Traveled
543,495
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,087
809
47
5
1
192,973
0
W
Neith
7,849
785
32
3
0
179,111
1
L
Chaac
6,810
681
40
4
0
177,006
3
W
Gilgamesh
8,276
828
29
3
1
189,553
2
L
Olorun
7,355
736
37
4
3
168,241
1
L
Terra
7,079
708
20
2
3
198,248
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role