Player Matchup

Bacchus
Bacchus
Gold I
 
Bacchus
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
 
Kuzenbo
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Gold II
ImPro45
Chaac
Gold II
Level 103
God Stats
36W - 22L
1,655 SR
Queue Stats
64W - 54L
1,422 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,552 SR
1,474 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,658 SR
1,340 MMR
Zeus
Zeus
Gold III
AizoniA
Zeus
Gold III
Level 120
God Stats
50W - 37L
1,943 SR
Queue Stats
113W - 130L
1,682 MMR
Solo
Cupid
Cupid
Bronze III
Akinys
Cupid
Bronze III
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver V
justreaper38
Guan Yu
Silver V
Level 88
God Stats
14W - 17L
1,531 SR
Queue Stats
51W - 95L
837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
8 / 0 / 10
12,888
716
15,584
15,914
11,527
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
 
Kuzenbo
15
5 / 0 / 16
12,335
685
10,066
21,777
31,296
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
ImPro45
Chaac
15
10 / 3 / 8
12,245
680
18,072
22,710
11,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
GilgameshMorgan Le FayThothHou Yi

VS

Bans
PersephoneOdinAnubisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AizoniA
Zeus
14
3 / 5 / 0
11,014
612
22,322
10,324
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Akinys
Cupid
11
0 / 10 / 2
9,250
514
6,269
18,205
5,233
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
justreaper38
Guan Yu
12
0 / 8 / 3
9,632
535
9,057
22,636
20,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
23
Kills
3
3
Deaths
23
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
0
10
13
W
Kuzenbo
 
Kuzenbo
5
0
16
13
L
Zeus
AizoniA
Zeus
3
5
0
0.6
L
Cupid
Akinys
Cupid
0
10
2
0.1
W
Chaac
ImPro45
Chaac
10
3
8
4.67
L
Guan Yu
justreaper38
Guan Yu
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,722
Damage
37,648
60,401
Taken
51,165
54,385
Mitigated
29,218
28,497
Healing
7,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
15,584
1,302
0
7,498
15,914
11,527
1,043
6,913
8,694
62,692
0
W
Kuzenbo
 
Kuzenbo
10,066
2,547
708
7,913
21,777
31,296
248
6,550
14,795
33,710
0
L
Zeus
AizoniA
Zeus
22,322
1,312
0
909
10,324
3,190
0
7,629
2,695
51,203
0
L
Cupid
Akinys
Cupid
6,269
2,147
373
2,178
18,205
5,233
0
8,428
9,777
0
41,292
W
Chaac
ImPro45
Chaac
18,072
4,665
0
12,378
22,710
11,562
871
10,921
11,182
0
56,835
L
Guan Yu
justreaper38
Guan Yu
9,057
1,349
954
3,396
22,636
20,795
0
9,858
12,778
448
19,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,468
Gold Earned
29,896
201
Minions Killed
161
14
Camps Cleared
2
1,031,501
Distance Traveled
886,877
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,888
716
87
5
8
341,603
5
W
Kuzenbo
12,335
685
55
3
3
349,528
1
L
Zeus
11,014
612
70
4
2
296,981
7
L
Cupid
9,250
514
67
4
0
287,504
5
W
Chaac
12,245
680
59
3
3
340,370
4
L
Guan Yu
9,632
535
24
1
0
302,392
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role