Player Matchup

Anubis
Anubis
Tm87LikeUs
Anubis
Level 111
God Stats
20W - 12L
1,649 SR
Queue Stats
290W - 209L
1,673 Elo+
Party 1
Hades
Hades
kolxplayz
Hades
Level 69
God Stats
4W - 0L
1,830 SR
Queue Stats
43W - 50L
1,497 Elo+
Solo
Mulan
Mulan
ssj4rican
Mulan
Level 106
God Stats
4W - 1L
1,500 SR
Queue Stats
143W - 117L
1,663 Elo+
Party 1
Team Averages
Level 95
1,660 SR
1,611 Elo+

VS

Team Averages
Level 137
1,644 SR
1,509 Elo+
Merlin
Merlin
MyT_Lucif3r
Merlin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 97L
1,554 Elo+
Solo
Ullr
Ullr
PlusUltra394
Ullr
Level 137
God Stats
2W - 6L
1,572 SR
Queue Stats
375W - 499L
1,454 Elo+
Solo
Vamana
Vamana
splitattendant04
Vamana
Level 146
God Stats
0W - 1L
1,861 SR
Queue Stats
113W - 149L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Tm87LikeUs
Anubis
17
9 / 1 / 5
12,740
671
17,990
16,289
7,971
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hades
kolxplayz
Hades
16
5 / 0 / 8
12,131
638
11,486
22,507
15,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
ssj4rican
Mulan
15
2 / 1 / 11
11,176
588
7,191
13,788
14,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 5 / 1
10,485
552
18,759
13,146
3,116
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 1
10,564
556
13,340
14,246
3,238
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 2
11,009
579
8,736
16,708
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
16
Kills
2
2
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
5
1
0.3
L
1
5
1
0.3
W
Anubis
Tm87LikeUs
Anubis
9
1
5
11.5
W
Hades
kolxplayz
Hades
5
0
8
9
L
0
6
2
0.17
W
Mulan
ssj4rican
Mulan
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
40,835
52,584
Taken
44,100
38,690
Mitigated
19,372
22,940
Healing
10,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
18,759
953
231
2,190
13,146
3,116
748
9,151
3,774
54,355
0
L
13,340
3,212
0
2,052
14,246
3,238
661
11,241
2,912
0
44,118
W
Anubis
Tm87LikeUs
Anubis
17,990
552
0
8,355
16,289
7,971
451
8,483
7,806
80,783
0
W
Hades
kolxplayz
Hades
11,486
1,958
697
11,164
22,507
15,864
251
6,258
16,249
49,467
0
L
8,736
1,916
506
5,903
16,708
13,018
21
9,632
6,356
151
28,292
W
Mulan
ssj4rican
Mulan
7,191
437
0
2,724
13,788
14,855
306
4,946
8,842
557
15,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,047
Gold Earned
32,058
233
Minions Killed
203
10
Camps Cleared
6
1,035,368
Distance Traveled
970,796
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,485
552
86
5
0
293,424
1
L
Ullr
10,564
556
81
4
3
315,399
1
W
Anubis
12,740
671
138
7
2
349,879
4
W
Hades
12,131
638
74
4
6
321,946
2
L
Vamana
11,009
579
36
2
3
361,973
6
W
Mulan
11,176
588
21
1
2
363,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role