Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ArmaGeddOon666
Nemesis
Level 124
God Stats
10W - 10L
1,253 SR
Queue Stats
271W - 280L
1,520 Elo+
Solo
Guan Yu
Guan Yu
GeminiZKnight
Guan Yu
Level 63
God Stats
2W - 4L
1,375 SR
Queue Stats
133W - 106L
1,560 Elo+
Solo
Khepri
Khepri
SOLDADOMULATO
Khepri
Level 157
God Stats
13W - 13L
1,587 SR
Queue Stats
420W - 428L
1,487 Elo+
Solo
Team Averages
Level 103
1,443 SR
1,513 Elo+

VS

Team Averages
Level 95
1,491 SR
1,503 Elo+
Persephone
Persephone
GrimBearer
Persephone
Level 106
God Stats
10W - 6L
1,647 SR
Queue Stats
622W - 635L
1,491 Elo+
Solo
King Arthur
King Arthur
HappyCrab69
King Arthur
Level 109
God Stats
5W - 6L
1,444 SR
Queue Stats
170W - 163L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
HeathenPlays
Ao Kuang
Level 68
God Stats
38W - 24L
1,649 SR
Queue Stats
533W - 539L
1,499 Elo+
Solo
Danzaburou
Danzaburou
Larendis
Danzaburou
Level 72
God Stats
3W - 4L
1,385 SR
Queue Stats
217W - 212L
1,503 Elo+
Party 1
Khepri
Khepri
Neosapiens
Khepri
Level 122
God Stats
2W - 3L
1,327 SR
Queue Stats
68W - 59L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
3 / 2 / 1
6,153
513
4,828
7,209
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
 
Hachiman
10
0 / 3 / 3
5,890
491
5,012
8,619
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 2 / 2
6,524
544
6,089
9,028
2,832
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
11
0 / 4 / 2
6,062
505
7,282
12,378
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 2
5,612
468
1,791
6,122
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GrimBearer
Persephone
12
1 / 1 / 1
7,598
633
5,039
4,327
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
HappyCrab69
King Arthur
13
3 / 1 / 2
7,461
622
5,781
9,453
5,750
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
HeathenPlays
Ao Kuang
12
5 / 2 / 2
7,341
612
6,740
10,819
2,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Larendis
Danzaburou
13
6 / 2 / 2
8,230
686
7,837
8,590
3,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Neosapiens
Khepri
9
0 / 1 / 8
6,493
541
3,560
7,230
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
7
Kills
15
15
Deaths
7
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
2
1
1.75
L
Hachiman
 
Hachiman
0
3
3
0.5
L
3
2
2
2
L
Guan Yu
0
4
2
0.25
W
Persephone
GrimBearer
Persephone
1
1
1
1.5
W
King Arthur
HappyCrab69
King Arthur
3
1
2
4
W
Ao Kuang
HeathenPlays
Ao Kuang
5
2
2
3
W
Danzaburou
Larendis
Danzaburou
6
2
2
3.5
W
Khepri
Neosapiens
Khepri
0
1
8
4
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,002
Damage
28,957
43,356
Taken
40,419
22,651
Mitigated
18,638
11,792
Healing
11,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,828
404
531
1,748
7,209
2,116
0
3,417
3,792
27,241
0
L
Hachiman
 
Hachiman
5,012
2,673
0
1,732
8,619
2,421
0
3,437
5,182
0
31,379
L
6,089
3,311
0
3,197
9,028
2,832
0
3,405
5,623
0
37,868
L
Guan Yu
7,282
750
60
3,503
12,378
10,368
0
2,796
9,582
8,965
24,634
W
Persephone
GrimBearer
Persephone
5,039
98
0
1,284
4,327
1,166
549
1,522
2,570
48,354
0
W
King Arthur
HappyCrab69
King Arthur
5,781
1,019
0
1,180
9,453
5,750
138
1,268
7,446
173
39,495
W
Ao Kuang
HeathenPlays
Ao Kuang
6,740
2,597
0
2,930
10,819
2,984
0
1,321
9,343
45,188
0
W
Danzaburou
Larendis
Danzaburou
7,837
3,647
0
4,276
8,590
3,091
364
1,254
7,270
0
54,616
W
Khepri
Neosapiens
Khepri
3,560
531
0
1,863
7,230
5,647
0
2,299
4,659
10,947
0
L
1,791
188
0
1,021
6,122
4,914
0
2,367
3,755
13,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,241
Gold Earned
37,123
269
Minions Killed
373
0
Camps Cleared
0
1,152,960
Distance Traveled
1,193,399
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,153
513
56
5
0
246,662
2
L
Hachiman
5,890
491
60
5
0
213,215
2
L
Nemesis
6,524
544
74
6
0
268,861
0
L
Guan Yu
6,062
505
62
5
0
207,907
0
W
Persephone
7,598
633
97
8
0
252,467
3
W
King Arthur
7,461
622
88
7
0
220,987
4
W
Ao Kuang
7,341
612
76
6
0
239,154
0
W
Danzaburou
8,230
686
103
9
0
238,868
3
W
Khepri
6,493
541
9
1
0
241,923
1
L
Khepri
5,612
468
17
1
0
216,315
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role