Player Matchup

Anubis
Anubis
ARedLightCamera
Anubis
Level 144
God Stats
41W - 29L
1,629 SR
Queue Stats
470W - 472L
1,492 Elo+
Solo
Ymir
Ymir
BreezyDoge
Ymir
Level 72
God Stats
9W - 7L
1,617 SR
Queue Stats
101W - 93L
1,426 Elo+
Solo
Medusa
Medusa
DrTherapy
Medusa
Level 137
God Stats
3W - 2L
1,654 SR
Queue Stats
103W - 96L
1,484 Elo+
Solo
Chang'e
Chang'e
JTdaGreat40
Chang'e
Level 143
God Stats
16W - 10L
1,643 SR
Queue Stats
1,126W - 1,057L
1,548 Elo+
Party 1
Bastet
Bastet
NuggyPuff
Bastet
Level 111
God Stats
30W - 18L
1,581 SR
Queue Stats
521W - 578L
1,486 Elo+
Party 1
Team Averages
Level 121
1,625 SR
1,487 Elo+

VS

Team Averages
Level 101
1,427 SR
1,440 Elo+
Horus
Horus
Blame My WiFi
Horus
Level 82
God Stats
12W - 5L
1,585 SR
Queue Stats
299W - 270L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
DMO_DAGREAT1
Cthulhu
Level 85
God Stats
3W - 8L
1,317 SR
Queue Stats
460W - 507L
1,399 Elo+
Solo
Hera
Hera
Reinert_
Hera
Level 97
God Stats
7W - 7L
1,330 SR
Queue Stats
336W - 344L
1,475 Elo+
Solo
Loki
Loki
RelaxedW
Loki
Level 85
God Stats
3W - 3L
1,426 SR
Queue Stats
200W - 216L
1,377 Elo+
Solo
Thor
Thor
SnK WiiZaRdZz
Thor
Level 156
God Stats
4W - 8L
1,478 SR
Queue Stats
243W - 220L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 2
12,141
552
13,925
18,967
9,784
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 10
10,079
458
7,655
15,449
15,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
DrTherapy
Medusa
18
8 / 4 / 4
11,539
525
18,234
14,198
6,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JTdaGreat40
Chang'e
18
1 / 1 / 6
11,712
532
13,528
15,445
18,062
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
NuggyPuff
Bastet
19
7 / 2 / 4
11,868
539
6,789
14,484
5,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 8 / 5
10,850
493
13,100
18,557
8,226
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DMO_DAGREAT1
Cthulhu
16
2 / 3 / 6
9,220
419
6,610
18,075
20,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
16
5 / 7 / 3
10,660
485
10,894
11,316
2,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
5 / 2 / 6
10,684
486
12,614
17,650
5,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 3 / 4
10,480
476
9,100
15,547
8,416
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
42
23
Kills
18
18
Deaths
23
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
6
2
1.17
L
4
8
5
0.81
W
1
5
10
1.2
L
Cthulhu
DMO_DAGREAT1
Cthulhu
2
3
6
1.67
W
Medusa
DrTherapy
Medusa
8
4
4
2.5
W
Chang'e
JTdaGreat40
Chang'e
1
1
6
4
W
Bastet
NuggyPuff
Bastet
7
2
4
4.5
L
Hera
5
7
3
0.93
L
Loki
5
2
6
4
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,131
Damage
52,318
78,543
Taken
81,145
55,279
Mitigated
45,007
30,537
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,925
213
0
9,848
18,967
9,784
0
4,348
14,275
96,629
0
L
13,100
5,443
1,562
2,396
18,557
8,226
0
5,100
13,457
0
60,509
W
7,655
2,405
649
2,991
15,449
15,267
0
3,200
12,191
31,184
0
L
Cthulhu
DMO_DAGREAT1
Cthulhu
6,610
734
114
3,927
18,075
20,801
41
5,393
12,682
41,942
0
W
Medusa
DrTherapy
Medusa
18,234
9,333
0
1,946
14,198
6,274
1,666
2,034
12,102
0
106,172
W
Chang'e
JTdaGreat40
Chang'e
13,528
905
1,250
9,473
15,445
18,062
0
4,605
10,722
95,204
0
W
Bastet
NuggyPuff
Bastet
6,789
1,866
0
4,380
14,484
5,892
54
2,746
11,652
0
66,357
L
Hera
10,894
3,548
0
1,819
11,316
2,313
145
5,781
5,535
54,932
0
L
Loki
12,614
3,553
0
4,660
17,650
5,251
0
10,690
6,960
0
67,573
L
9,100
1,729
0
3,892
15,547
8,416
0
8,144
7,403
30
68,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,339
Gold Earned
51,894
620
Minions Killed
521
0
Camps Cleared
0
1,967,633
Distance Traveled
2,022,822
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,141
552
162
7
0
361,459
5
L
Horus
10,850
493
101
5
0
427,346
0
W
Ymir
10,079
458
54
2
0
376,910
0
L
Cthulhu
9,220
419
62
3
0
382,917
6
W
Medusa
11,539
525
132
6
0
375,431
10
W
Chang'e
11,712
532
156
7
0
393,963
4
W
Bastet
11,868
539
116
5
0
459,870
2
L
Hera
10,660
485
115
5
0
325,280
4
L
Loki
10,684
486
91
4
0
483,772
7
L
Thor
10,480
476
152
7
0
403,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role