Player Matchup

Tyr
Tyr
NuuTzh EU
Tyr
Level 123
God Stats
4W - 6L
1,450 SR
Queue Stats
592W - 596L
1,503 Elo+
Solo
Merlin
Merlin
Skipero3
Merlin
Level 100
God Stats
2W - 4L
1,320 SR
Queue Stats
191W - 170L
1,592 Elo+
Solo
Chronos
Chronos
Teliarg
Chronos
Level 107
God Stats
2W - 3L
1,671 SR
Queue Stats
96W - 100L
1,448 Elo+
Solo
Athena
Athena
Yazi4nik
Athena
Level 143
God Stats
2W - 5L
1,318 SR
Queue Stats
344W - 327L
1,557 Elo+
Solo
Susano
Susano
dominaterD19
Susano
Level 142
God Stats
0W - 2L
1,193 SR
Queue Stats
70W - 66L
1,475 Elo+
Solo
Team Averages
Level 123
1,390 SR
1,515 Elo+

VS

Team Averages
Level 106
1,550 SR
1,504 Elo+
Sol
Sol
Hazed93
Sol
Level 124
God Stats
6W - 3L
1,805 SR
Queue Stats
242W - 240L
1,479 Elo+
Party 1
Artio
Artio
MIKE327
Artio
Level 148
God Stats
8W - 7L
1,541 SR
Queue Stats
978W - 1,040L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MjakoM
Morgan Le Fay
Level 107
God Stats
2W - 3L
1,404 SR
Queue Stats
451W - 428L
1,459 Elo+
Solo
Achilles
Achilles
WeNeedDoge
Achilles
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 206L
1,495 Elo+
Party 1
Khepri
Khepri
XxSharks00
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,668
722
5,644
13,676
11,080
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Skipero3
Merlin
17
2 / 5 / 6
9,641
803
12,731
10,629
4,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Teliarg
Chronos
14
3 / 4 / 5
8,494
708
15,772
13,271
6,145
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Athena
Yazi4nik
Athena
14
0 / 4 / 9
8,468
706
6,672
16,376
18,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
16
6 / 7 / 6
9,781
815
15,855
15,274
11,311
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
16
2 / 3 / 14
9,587
799
13,587
11,478
5,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
MIKE327
Artio
17
2 / 3 / 17
9,816
818
12,055
19,653
25,832
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
MjakoM
Morgan Le Fay
18
8 / 2 / 13
10,941
912
15,947
12,464
7,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
WeNeedDoge
Achilles
16
6 / 5 / 8
10,436
870
10,701
17,309
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
XxSharks00
Khepri
16
4 / 2 / 11
10,057
838
6,671
14,741
19,486
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
85
14
Kills
22
23
Deaths
15
31
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Sol
2
3
14
3
W
Artio
MIKE327
Artio
2
3
17
3.5
W
Morgan Le Fay
MjakoM
Morgan Le Fay
8
2
13
7.25
L
3
3
5
1.83
L
Merlin
Skipero3
Merlin
2
5
6
1
L
Chronos
Teliarg
Chronos
3
4
5
1.38
W
Achilles
WeNeedDoge
Achilles
6
5
8
2
W
Khepri
XxSharks00
Khepri
4
2
11
4.75
L
Athena
Yazi4nik
Athena
0
4
9
1.13
L
Susano
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,674
Damage
58,961
69,226
Taken
75,645
51,452
Mitigated
81,303
22,366
Healing
33,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
13,587
3,891
894
3,506
11,478
5,867
4,269
5,579
5,899
33,552
0
W
Artio
MIKE327
Artio
12,055
1,077
5,518
7,562
19,653
25,832
0
7,549
12,104
26,392
0
W
Morgan Le Fay
MjakoM
Morgan Le Fay
15,947
1,774
2,801
2,583
12,464
7,467
324
5,800
6,664
35,385
0
L
5,644
651
2,391
3,417
13,676
11,080
126
8,873
4,594
0
12,387
L
Merlin
Skipero3
Merlin
12,731
375
571
1,230
10,629
4,801
733
8,432
2,083
38,537
0
L
Chronos
Teliarg
Chronos
15,772
5,098
2,156
3,365
13,271
6,145
55
8,665
4,445
25,114
0
W
Achilles
WeNeedDoge
Achilles
10,701
3,650
1,396
2,197
17,309
22,651
456
9,599
7,710
238
15,815
W
Khepri
XxSharks00
Khepri
6,671
637
3,800
2,916
14,741
19,486
27
6,648
8,093
10,394
0
L
Athena
Yazi4nik
Athena
6,672
1,277
2,570
3,620
16,376
18,115
372
10,365
5,685
10,488
0
L
Susano
15,855
1,632
641
2,405
15,274
11,311
510
10,969
4,047
0
21,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
50,837
114
Minions Killed
125
0
Camps Cleared
0
1,123,024
Distance Traveled
1,208,171
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,587
799
40
3
0
216,549
0
W
Artio
9,816
818
17
1
0
266,844
4
W
Morgan Le Fay
10,941
912
59
5
0
245,863
0
L
Tyr
8,668
722
12
1
0
233,405
0
L
Merlin
9,641
803
60
5
0
194,270
1
L
Chronos
8,494
708
19
2
0
223,612
0
W
Achilles
10,436
870
4
0
0
244,962
1
W
Khepri
10,057
838
5
0
0
233,953
2
L
Athena
8,468
706
10
1
0
241,889
3
L
Susano
9,781
815
13
1
0
229,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role