Player Matchup

Neith
Neith
Andyelwawi
Neith
Level 15
God Stats
7W - 9L
1,416 SR
Queue Stats
10W - 17L
1,171 Elo+
Party 1
Zeus
Zeus
Arion1221
Zeus
Level 23
God Stats
2W - 2L
1,370 SR
Queue Stats
10W - 23L
1,179 Elo+
Solo
Ares
Ares
Kaessarkyogy
Ares
Level 24
God Stats
6W - 9L
1,502 SR
Queue Stats
17W - 23L
1,278 Elo+
Party 1
Bellona
Bellona
Pedrocos
Bellona
Level 21
God Stats
10W - 6L
1,401 SR
Queue Stats
59W - 66L
1,355 Elo+
Solo
Apollo
Apollo
wawané
Apollo
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 45L
1,246 Elo+
Solo
Team Averages
Level 22
1,438 SR
1,246 Elo+

VS

Team Averages
Level 13
1,482 SR
1,212 Elo+
Bakasura
Bakasura
Costino06
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,122 Elo+
Party 3
Hachiman
Hachiman
Extreme_demonbla
Hachiman
Level 16
God Stats
2W - 4L
1,649 SR
Queue Stats
6W - 26L
1,081 Elo+
Party 3
Ra
Ra
Gabryyh-_-
Ra
Level 18
God Stats
9W - 18L
1,259 SR
Queue Stats
56W - 79L
1,208 Elo+
Party 2
Fenrir
Fenrir
kirill454
Fenrir
Level 6
God Stats
11W - 9L
1,500 SR
Queue Stats
24W - 37L
1,321 Elo+
Party 2
Thanatos
Thanatos
samoo00
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
10 / 2 / 8
10,231
512
10,188
9,914
3,022
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
17
10 / 2 / 7
10,986
549
19,419
11,857
3,264
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 4 / 13
10,271
514
10,052
11,821
16,188
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Pedrocos
Bellona
18
6 / 0 / 4
11,565
578
7,561
7,345
10,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
wawané
Apollo
16
7 / 2 / 10
10,396
520
6,249
14,669
6,082
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Costino06
Bakasura
10
0 / 10 / 1
6,598
330
2,266
13,858
4,368
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

13
1 / 7 / 1
8,384
419
4,598
13,935
4,273
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 10 / 4
8,997
450
14,025
12,738
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
kirill454
Fenrir
12
4 / 7 / 1
7,974
399
3,741
14,029
4,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
samoo00
Thanatos
14
2 / 8 / 3
8,861
443
6,827
16,295
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
42
Kills
10
10
Deaths
42
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
10
2
8
7
W
Zeus
10
2
7
6.75
L
Bakasura
Costino06
Bakasura
0
10
1
0.05
L
1
7
1
0.21
L
3
10
4
0.5
W
9
4
13
3.88
W
Bellona
Pedrocos
Bellona
6
0
4
8
L
Fenrir
kirill454
Fenrir
4
7
1
0.64
L
Thanatos
samoo00
Thanatos
2
8
3
0.44
W
Apollo
wawané
Apollo
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,469
Damage
31,457
55,606
Taken
70,855
39,209
Mitigated
23,793
17,268
Healing
15,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,188
7,113
0
2,394
9,914
3,022
2,096
3,700
5,876
0
44,585
W
Zeus
19,419
4,877
108
4,531
11,857
3,264
1,896
2,714
9,037
69,261
0
L
Bakasura
Costino06
Bakasura
2,266
1,697
0
168
13,858
4,368
203
7,155
6,703
0
17,195
L
4,598
2,200
0
3,340
13,935
4,273
1,498
7,147
6,788
0
44,366
L
14,025
1,256
377
1,238
12,738
4,169
0
4,314
8,424
52,973
0
W
10,052
767
0
1,320
11,821
16,188
930
3,865
7,434
31,832
0
W
Bellona
Pedrocos
Bellona
7,561
550
0
2,491
7,345
10,653
369
593
6,744
10,095
53,437
L
Fenrir
kirill454
Fenrir
3,741
1,582
0
613
14,029
4,417
0
6,541
7,488
0
19,872
L
Thanatos
samoo00
Thanatos
6,827
2,433
0
10,020
16,295
6,566
476
5,511
10,784
0
50,262
W
Apollo
wawané
Apollo
6,249
3,632
0
6,424
14,669
6,082
698
2,153
12,420
0
56,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,449
Gold Earned
40,814
417
Minions Killed
329
0
Camps Cleared
0
1,774,017
Distance Traveled
1,659,087
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,231
512
87
4
0
337,618
0
W
Zeus
10,986
549
97
5
0
323,210
3
L
Bakasura
6,598
330
31
2
0
341,690
0
L
Hachiman
8,384
419
87
4
0
356,911
0
L
Ra
8,997
450
97
5
0
302,218
1
W
Ares
10,271
514
25
1
0
381,344
1
W
Bellona
11,565
578
121
6
0
372,882
3
L
Fenrir
7,974
399
26
1
0
351,209
6
L
Thanatos
8,861
443
88
4
0
307,059
0
W
Apollo
10,396
520
87
4
0
358,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role