Player Matchup

He Bo
He Bo
 
He Bo
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Davidovensky
Hera
Level 26
God Stats
1W - 2L
1,212 SR
Queue Stats
26W - 29L
1,468 Elo+
Solo
Jormungandr
Jormungandr
Get2BlOwen
Jormungandr
Level 108
God Stats
12W - 7L
1,557 SR
Queue Stats
1,189W - 1,195L
1,564 Elo+
Solo
Raijin
Raijin
xMurderousPanda
Raijin
Level 140
God Stats
14W - 6L
1,659 SR
Queue Stats
439W - 440L
1,384 Elo+
Solo
Team Averages
Level 110
1,486 SR
1,483 Elo+

VS

Team Averages
Level 83
1,535 SR
1,437 Elo+
Izanami
Izanami
GodxHand
Izanami
Level 68
God Stats
1W - 1L
1,703 SR
Queue Stats
27W - 27L
1,395 Elo+
Solo
Odin
Odin
Lost9800
Odin
Level 159
God Stats
1W - 2L
1,495 SR
Queue Stats
404W - 414L
1,517 Elo+
Solo
Jormungandr
Jormungandr
SatinWolf
Jormungandr
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
170W - 175L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
SorryTemper
Gilgamesh
Level 16
God Stats
0W - 1L
1,264 SR
Queue Stats
1W - 6L
1,230 Elo+
Solo
Hachiman
Hachiman
TheMightyVitamin
Hachiman
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
262W - 214L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
12 / 3 / 7
12,590
899
17,627
10,722
4,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
 
Jing Wei
18
3 / 4 / 14
10,947
782
8,113
12,919
5,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 10
9,137
653
7,987
8,377
3,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Get2BlOwen
Jormungandr
18
4 / 3 / 9
10,689
764
7,585
14,975
14,048
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
2 / 2 / 12
11,158
797
10,077
12,387
6,125
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GodxHand
Izanami
17
3 / 6 / 2
10,207
729
7,059
11,918
5,052
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
16
0 / 3 / 8
9,058
647
7,678
15,863
19,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
SatinWolf
Jormungandr
18
6 / 5 / 6
10,475
748
14,129
17,560
14,007
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
SorryTemper
Gilgamesh
1
0 / 2 / 0
3,776
270
0
1,134
288
20
7 / 5 / 4
11,075
791
17,776
13,635
5,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
21
Kills
16
17
Deaths
21
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
3
7
5.17
W
Jing Wei
 
Jing Wei
3
4
14
2.5
W
0
5
10
1
W
Jormungandr
Get2BlOwen
Jormungandr
4
3
9
2.83
L
Izanami
GodxHand
Izanami
3
6
2
0.67
L
Odin
0
3
8
1.33
L
Jormungandr
SatinWolf
Jormungandr
6
5
6
1.8
L
Gilgamesh
SorryTemper
Gilgamesh
0
2
0
0
L
7
5
4
1.8
W
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,389
Damage
46,642
59,380
Taken
60,110
33,383
Mitigated
44,717
22,979
Healing
17,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
17,627
1,242
2,522
3,889
10,722
4,562
1,371
2,953
7,579
35,335
0
W
Jing Wei
 
Jing Wei
8,113
4,576
375
2,979
12,919
5,575
2,718
1,804
10,847
0
21,523
W
7,987
2,272
1,004
870
8,377
3,073
1,048
3,077
5,169
15,750
0
W
Jormungandr
Get2BlOwen
Jormungandr
7,585
2,304
1,528
4,720
14,975
14,048
597
2,600
12,186
18,440
0
L
Izanami
GodxHand
Izanami
7,059
5,484
1,224
2,025
11,918
5,052
606
8,619
3,299
0
25,115
L
Odin
7,678
621
2,650
3,228
15,863
19,416
376
11,669
4,194
0
15,193
L
Jormungandr
SatinWolf
Jormungandr
14,129
1,198
1,577
2,309
17,560
14,007
0
12,723
4,837
29,024
0
L
Gilgamesh
SorryTemper
Gilgamesh
0
0
0
0
1,134
288
0
1,134
0
0
0
L
17,776
6,392
1,948
3,027
13,635
5,954
836
9,131
4,504
0
43,482
W
10,077
746
1,530
3,562
12,387
6,125
1,242
3,695
8,403
37,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,521
Gold Earned
44,591
164
Minions Killed
135
0
Camps Cleared
0
1,279,960
Distance Traveled
927,828
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,590
899
35
3
0
298,430
2
W
Jing Wei
10,947
782
27
2
0
245,628
0
W
Hera
9,137
653
16
1
0
240,986
0
W
Jormungandr
10,689
764
25
2
0
243,137
3
L
Izanami
10,207
729
47
3
0
201,302
0
L
Odin
9,058
647
14
1
0
250,353
0
L
Jormungandr
10,475
748
24
2
0
248,478
0
L
Gilgamesh
3,776
270
0
0
0
231
0
L
Hachiman
11,075
791
50
4
0
227,464
1
W
Raijin
11,158
797
61
4
0
251,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role