Player Matchup

Xbalanque
Xbalanque
Azdalor
Xbalanque
Level 126
God Stats
1W - 1L
1,434 SR
Queue Stats
88W - 84L
1,527 Elo+
Party 2
Yemoja
Yemoja
Franknives
Yemoja
Level 143
God Stats
2W - 1L
1,559 SR
Queue Stats
303W - 300L
1,527 Elo+
Party 3
Tiamat
Tiamat
Sarethus12
Tiamat
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,743 Elo+
Party 2
Nemesis
Nemesis
lLocusl
Nemesis
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 78L
1,474 Elo+
Party 2
Bacchus
Bacchus
villalbamonky
Bacchus
Level 69
God Stats
9W - 6L
1,634 SR
Queue Stats
167W - 171L
1,510 Elo+
Party 3
Team Averages
Level 92
1,526 SR
1,556 Elo+

VS

Team Averages
Level 78
1,513 SR
1,452 Elo+
The Morrigan
The Morrigan
DarkSaber161
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,508 Elo+
Party 1
Hel
Hel
Gregozou
Hel
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
19W - 32L
1,363 Elo+
Party 1
Cthulhu
Cthulhu
MrLiriC
Cthulhu
Level 68
God Stats
2W - 2L
1,778 SR
Queue Stats
128W - 105L
1,516 Elo+
Solo
Izanami
Izanami
Rambo0905b
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,430 Elo+
Solo
Merlin
Merlin
Souls_Reaper77
Merlin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 48L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Azdalor
Xbalanque
20
11 / 3 / 8
12,394
775
39,634
25,312
13,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Franknives
Yemoja
19
3 / 2 / 16
11,895
743
4,579
16,557
13,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Sarethus12
Tiamat
17
4 / 6 / 11
10,698
669
13,420
19,252
16,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
lLocusl
Nemesis
19
6 / 5 / 18
11,710
732
15,106
20,841
16,815
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
19
2 / 2 / 22
11,896
744
14,753
23,051
35,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DarkSaber161
The Morrigan
19
6 / 8 / 11
12,369
773
18,430
18,038
8,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 11
10,252
641
8,401
18,537
10,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
MrLiriC
Cthulhu
19
3 / 5 / 7
10,820
676
18,138
28,560
34,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
Rambo0905b
Izanami
18
6 / 5 / 5
11,568
723
19,816
17,758
8,357
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 12
10,998
687
21,529
18,415
8,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
64
26
Kills
18
18
Deaths
26
75
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Azdalor
Xbalanque
11
3
8
5
L
The Morrigan
DarkSaber161
The Morrigan
6
8
11
1.44
W
Yemoja
Franknives
Yemoja
3
2
16
5.5
L
1
3
11
2.17
L
Cthulhu
MrLiriC
Cthulhu
3
5
7
1.3
L
Izanami
Rambo0905b
Izanami
6
5
5
1.7
W
Tiamat
Sarethus12
Tiamat
4
6
11
1.58
L
2
5
12
1.6
W
Nemesis
lLocusl
Nemesis
6
5
18
3
W
Bacchus
2
2
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,492
Damage
86,314
105,013
Taken
101,308
96,642
Mitigated
70,977
61,259
Healing
50,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Azdalor
Xbalanque
39,634
23,459
2,509
9,857
25,312
13,874
2,286
17,334
7,978
0
77,261
L
The Morrigan
DarkSaber161
The Morrigan
18,430
1,938
3,369
4,488
18,038
8,787
769
6,405
11,610
31,338
0
W
Yemoja
Franknives
Yemoja
4,579
1,213
23,476
6,763
16,557
13,610
1,755
13,848
2,709
17,720
0
L
8,401
363
17,702
10,302
18,537
10,788
849
5,042
13,495
18,986
0
L
Cthulhu
MrLiriC
Cthulhu
18,138
1,025
2,455
3,052
28,560
34,433
0
8,675
19,885
34,040
0
L
Izanami
Rambo0905b
Izanami
19,816
12,270
2,133
3,063
17,758
8,357
3,127
6,556
11,202
0
35,540
W
Tiamat
Sarethus12
Tiamat
13,420
1,288
69
3,453
19,252
16,704
465
8,892
10,360
30,708
0
L
21,529
1,583
848
3,215
18,415
8,612
522
6,074
12,341
42,649
0
W
Nemesis
lLocusl
Nemesis
15,106
5,476
1,835
4,650
20,841
16,815
969
14,918
5,923
0
24,400
W
Bacchus
14,753
1,212
3,324
5,323
23,051
35,639
643
11,506
11,545
30,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,593
Gold Earned
56,007
148
Minions Killed
163
0
Camps Cleared
0
1,410,199
Distance Traveled
1,357,486
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,394
775
47
3
0
256,445
0
L
The Morrigan
12,369
773
24
2
0
221,066
1
W
Yemoja
11,895
743
26
2
0
241,683
6
L
Hel
10,252
641
25
2
0
327,444
0
L
Cthulhu
10,820
676
23
1
0
280,677
0
L
Izanami
11,568
723
50
3
0
269,612
1
W
Tiamat
10,698
669
23
1
0
288,469
2
L
Merlin
10,998
687
41
3
0
258,687
0
W
Nemesis
11,710
732
19
1
0
306,548
2
W
Bacchus
11,896
744
33
2
0
317,054
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role