Player Matchup

Loki
Loki
 
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BigChillin420
Baron Samedi
Level 116
God Stats
1W - 1L
1,694 SR
Queue Stats
30W - 28L
1,478 Elo+
Party 1
Yemoja
Yemoja
ImLizK
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 2
Thor
Thor
Lexseroth
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Party 2
Nemesis
Nemesis
SaskeArslan
Nemesis
Level 2
God Stats
1W - 2L
1,718 SR
Queue Stats
4W - 5L
1,687 Elo+
Party 1
Team Averages
Level 31
1,583 SR
1,505 Elo+

VS

Team Averages
Level 27
1,428 SR
1,599 Elo+
Ares
Ares
RIPBigRich
Ares
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 14L
1,892 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheCrimsonExe
Morgan Le Fay
Level 66
God Stats
2W - 0L
1,717 SR
Queue Stats
29W - 14L
1,804 Elo+
Party 3
Kukulkan
Kukulkan
Zelgan07
Kukulkan
Level 26
God Stats
4W - 7L
1,235 SR
Queue Stats
144W - 144L
1,455 Elo+
Solo
Anhur
Anhur
laurous7
Anhur
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 15L
1,367 Elo+
Solo
Loki
Loki
xXxGeleosxXx
Loki
Level 24
God Stats
2W - 2L
1,188 SR
Queue Stats
145W - 154L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 8 / 3
11,649
971
13,774
20,599
6,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
BigChillin420
Baron Samedi
18
2 / 2 / 9
12,080
1,007
20,133
15,421
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
ImLizK
Yemoja
17
1 / 6 / 6
11,140
928
3,676
18,876
11,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
17
6 / 7 / 4
11,971
998
10,560
18,013
5,736
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
SaskeArslan
Nemesis
17
0 / 13 / 7
10,033
836
11,140
30,751
13,060
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 19
14,037
1,170
27,837
20,179
25,140
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
TheCrimsonExe
Morgan Le Fay
20
12 / 2 / 19
13,525
1,127
27,397
9,267
4,304
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Zelgan07
Kukulkan
19
7 / 4 / 17
12,584
1,049
20,266
11,151
3,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
laurous7
Anhur
19
4 / 3 / 20
12,083
1,007
12,402
11,855
3,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

19
2 / 3 / 15
11,283
940
9,179
12,011
4,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
126
13
Kills
36
36
Deaths
13
29
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
8
3
0.69
L
Baron Samedi
BigChillin420
Baron Samedi
2
2
9
3.25
L
Yemoja
ImLizK
Yemoja
1
6
6
0.67
L
Thor
6
7
4
1.14
W
11
1
19
20.5
L
Nemesis
SaskeArslan
Nemesis
0
13
7
0.27
W
Morgan Le Fay
TheCrimsonExe
Morgan Le Fay
12
2
19
10.75
W
Kukulkan
Zelgan07
Kukulkan
7
4
17
3.88
W
Anhur
laurous7
Anhur
4
3
20
4.67
W
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,283
Damage
97,081
103,660
Taken
64,463
41,950
Mitigated
41,760
9,510
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,774
1,830
0
0
20,599
6,253
0
15,208
5,391
0
35,396
L
Baron Samedi
BigChillin420
Baron Samedi
20,133
1,954
1,597
2,832
15,421
5,524
0
10,997
4,424
51,349
0
L
Yemoja
ImLizK
Yemoja
3,676
765
2,076
1,094
18,876
11,377
0
14,733
4,143
16,962
0
L
Thor
10,560
1,503
0
0
18,013
5,736
0
12,273
5,740
0
29,862
W
27,837
1,942
0
338
20,179
25,140
0
8,521
11,658
41,749
0
L
Nemesis
SaskeArslan
Nemesis
11,140
4,831
0
1,911
30,751
13,060
0
22,289
8,462
0
23,258
W
Morgan Le Fay
TheCrimsonExe
Morgan Le Fay
27,397
5,322
0
1,970
9,267
4,304
0
4,150
5,117
47,002
0
W
Kukulkan
Zelgan07
Kukulkan
20,266
1,358
0
585
11,151
3,882
0
3,467
7,684
45,879
0
W
Anhur
laurous7
Anhur
12,402
6,179
0
1,149
11,855
3,978
0
3,601
8,254
0
26,011
W
9,179
2,114
0
0
12,011
4,456
0
4,070
7,941
0
35,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,873
Gold Earned
63,512
193
Minions Killed
241
5
Camps Cleared
11
1,059,577
Distance Traveled
1,163,587
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,649
971
36
3
2
221,495
2
L
Baron Samedi
12,080
1,007
79
7
1
234,818
1
L
Yemoja
11,140
928
19
2
0
179,432
0
L
Thor
11,971
998
34
3
1
222,286
2
W
Ares
14,037
1,170
33
3
0
263,005
0
L
Nemesis
10,033
836
25
2
1
201,546
0
W
Morgan Le Fay
13,525
1,127
39
3
2
230,768
0
W
Kukulkan
12,584
1,049
78
7
2
208,871
1
W
Anhur
12,083
1,007
35
3
3
219,102
1
W
Loki
11,283
940
56
5
4
241,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role