Player Matchup

Tyr
Tyr
 
Tyr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AdmiralUchiha
Ullr
Level 29
God Stats
30W - 16L
1,669 SR
Queue Stats
113W - 55L
1,586 Elo+
Solo
Ares
Ares
Kaiondaz
Ares
Level 5
God Stats
14W - 14L
1,625 SR
Queue Stats
18W - 17L
1,490 Elo+
Solo
Geb
Geb
StativeGem48965
Geb
Level 29
God Stats
15W - 14L
1,473 SR
Queue Stats
162W - 180L
1,499 Elo+
Solo
Ra
Ra
arco_bw
Ra
Level 18
God Stats
7W - 6L
1,184 SR
Queue Stats
83W - 69L
1,627 Elo+
Solo
Team Averages
Level 21
1,490 SR
1,540 Elo+

VS

Team Averages
Level 20
1,531 SR
1,542 Elo+
Aphrodite
Aphrodite
Ang3lic-Sparkl3s
Aphrodite
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,668 Elo+
Solo
Charybdis
Charybdis
Hidan_xi
Charybdis
Level 17
God Stats
48W - 56L
1,531 SR
Queue Stats
103W - 120L
1,464 Elo+
Solo
Arachne
Arachne
Roblox6665
Arachne
Level 26
God Stats
37W - 29L
1,619 SR
Queue Stats
112W - 102L
1,462 Elo+
Solo
Nu Wa
Nu Wa
grosfessierhmm
Nu Wa
Level 27
God Stats
1W - 2L
1,298 SR
Queue Stats
124W - 97L
1,530 Elo+
Solo
Sun Wukong
Sun Wukong
hindWho
Sun Wukong
Level 28
God Stats
1W - 2L
1,705 SR
Queue Stats
133W - 111L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
3 / 0 / 0
5,311
759
4,708
4,186
2,112
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
4 / 0 / 4
5,208
744
3,549
3,961
1,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
5
1 / 0 / 3
4,040
577
495
2,084
1,182
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

7
3 / 1 / 0
4,383
626
1,121
4,143
1,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 0 / 1
4,516
645
1,806
2,811
861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
3
0 / 4 / 0
3,076
439
208
2,424
442
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Hidan_xi
Charybdis
5
0 / 3 / 0
3,674
525
1,143
3,372
645
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Roblox6665
Arachne
6
0 / 2 / 1
3,953
565
2,999
4,961
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

7
1 / 1 / 0
4,371
624
3,266
2,310
623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
hindWho
Sun Wukong
7
0 / 2 / 0
4,053
579
2,038
4,790
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
1
1
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
0
3
W
4
0
4
6
L
Aphrodite
0
4
0
0
L
Charybdis
Hidan_xi
Charybdis
0
3
0
0
W
Ares
1
0
3
2.5
L
Arachne
Roblox6665
Arachne
0
2
1
0.25
W
3
1
0
3
W
1
0
1
1.5
L
1
1
0
1
L
Sun Wukong
hindWho
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,679
Damage
9,654
17,185
Taken
17,857
6,643
Mitigated
5,214
8,104
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,708
650
0
1,790
4,186
2,112
0
249
3,891
5,482
20,412
W
3,549
1,122
0
1,931
3,961
1,148
0
681
3,172
0
30,516
L
Aphrodite
208
208
0
0
2,424
442
0
207
2,217
1,136
0
L
Charybdis
Hidan_xi
Charybdis
1,143
588
0
0
3,372
645
218
762
2,590
0
10,843
W
Ares
495
93
0
601
2,084
1,182
0
446
1,532
2,324
0
L
Arachne
Roblox6665
Arachne
2,999
2,068
90
2,017
4,961
1,719
0
1,269
3,630
0
18,068
W
1,121
136
0
2,079
4,143
1,340
0
623
3,406
10,823
0
W
1,806
119
273
1,430
2,811
861
0
969
1,710
26,571
0
L
3,266
542
0
525
2,310
623
0
1,162
1,040
22,950
0
L
Sun Wukong
hindWho
Sun Wukong
2,038
735
0
1,936
4,790
1,785
0
664
4,126
0
17,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,458
Gold Earned
19,127
242
Minions Killed
164
0
Camps Cleared
0
729,024
Distance Traveled
623,491
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,311
759
68
10
0
155,842
2
W
Ullr
5,208
744
77
11
0
136,433
3
L
Aphrodite
3,076
439
6
1
0
86,851
0
L
Charybdis
3,674
525
26
4
0
125,966
0
W
Ares
4,040
577
5
1
0
136,921
1
L
Arachne
3,953
565
41
6
0
138,294
2
W
Geb
4,383
626
29
4
0
153,614
0
W
Ra
4,516
645
63
9
0
146,214
3
L
Nu Wa
4,371
624
49
7
0
129,126
3
L
Sun Wukong
4,053
579
42
6
0
143,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role