Player Matchup

Bakasura
Bakasura
EskoToken
Bakasura
Level 25
God Stats
1W - 1L
1,669 SR
Queue Stats
57W - 76L
1,249 Elo+
Solo
Jormungandr
Jormungandr
GingTheHyena
Jormungandr
Level 3
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Kukulkan
Kukulkan
erfdffrdfff
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ymir
Ymir
inurface007
Ymir
Level 21
God Stats
1W - 2L
1,621 SR
Queue Stats
1W - 3L
1,592 Elo+
Solo
Ah Puch
Ah Puch
uTeteo81
Ah Puch
Level 25
God Stats
4W - 7L
1,467 SR
Queue Stats
7W - 12L
1,302 Elo+
Solo
Team Averages
Level 15
1,551 SR
1,429 Elo+

VS

Team Averages
Level 20
1,385 SR
1,280 Elo+
Agni
Agni
BAH_Coucou
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,352 Elo+
Party 1
Thanatos
Thanatos
Dark_Malgus337
Thanatos
Level 27
God Stats
25W - 19L
1,497 SR
Queue Stats
33W - 24L
1,365 Elo+
Solo
Izanami
Izanami
Dl-Amax
Izanami
Level 24
God Stats
7W - 9L
1,247 SR
Queue Stats
101W - 89L
1,395 Elo+
Party 1
Set
Set
dmitrijs_bekkers
Set
Level 13
God Stats
2W - 6L
1,334 SR
Queue Stats
92W - 94L
1,273 Elo+
Solo
Chang'e
Chang'e
samuelgiese
Chang'e
Level 17
God Stats
2W - 0L
1,345 SR
Queue Stats
4W - 8L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EskoToken
Bakasura
11
3 / 15 / 1
8,278
394
7,843
22,015
7,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jormungandr
GingTheHyena
Jormungandr
12
2 / 13 / 3
8,740
416
7,592
27,257
23,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
erfdffrdfff
Kukulkan
9
1 / 13 / 1
6,707
319
894
11,805
2,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 11 / 2
6,655
317
2,898
15,196
4,840
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
uTeteo81
Ah Puch
13
1 / 8 / 2
8,185
390
15,373
14,775
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 2 / 16
11,915
567
20,640
11,519
4,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
16
14 / 2 / 18
11,445
545
15,427
14,619
5,852
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Dl-Amax
Izanami
19
14 / 2 / 10
12,209
581
18,145
17,508
6,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 2 / 7
10,010
477
7,919
14,844
10,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
samuelgiese
Chang'e
14
11 / 4 / 13
10,119
482
11,083
13,855
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
123
8
Kills
59
60
Deaths
12
9
Assists
64
Player
Kills
Deaths
Assists
KDA
W
16
2
16
12
W
Thanatos
14
2
18
11.5
W
Izanami
Dl-Amax
Izanami
14
2
10
9.5
L
Bakasura
EskoToken
Bakasura
3
15
1
0.23
L
Jormungandr
GingTheHyena
Jormungandr
2
13
3
0.27
W
4
2
7
3.75
L
Kukulkan
erfdffrdfff
Kukulkan
1
13
1
0.12
L
1
11
2
0.18
W
Chang'e
samuelgiese
Chang'e
11
4
13
4.38
L
Ah Puch
uTeteo81
Ah Puch
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,600
Damage
73,214
91,048
Taken
72,345
43,242
Mitigated
32,429
3,734
Healing
32,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,640
1,921
0
2,396
11,519
4,406
1,515
4,563
6,868
67,331
0
W
Thanatos
15,427
4,653
260
11,228
14,619
5,852
2,528
6,016
8,525
0
58,927
W
Izanami
Dl-Amax
Izanami
18,145
13,097
0
8,287
17,508
6,610
0
3,413
13,363
0
111,347
L
Bakasura
EskoToken
Bakasura
7,843
5,171
0
864
22,015
7,910
192
8,468
13,146
0
27,573
L
Jormungandr
GingTheHyena
Jormungandr
7,592
3,740
0
585
27,257
23,547
221
6,969
19,568
30,787
0
W
7,919
3,759
0
2,533
14,844
10,655
2,006
5,239
8,753
0
49,120
L
Kukulkan
erfdffrdfff
Kukulkan
894
270
0
0
11,805
2,904
0
3,331
8,306
16,060
0
L
2,898
717
0
1,242
15,196
4,840
68
3,958
10,925
10,641
0
W
Chang'e
samuelgiese
Chang'e
11,083
956
3,340
4,917
13,855
4,906
2,977
7,418
6,307
29,310
0
L
Ah Puch
uTeteo81
Ah Puch
15,373
414
0
1,043
14,775
4,041
381
7,906
6,405
48,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,565
Gold Earned
55,698
185
Minions Killed
458
0
Camps Cleared
0
1,479,853
Distance Traveled
2,036,030
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,915
567
96
5
0
385,375
0
W
Thanatos
11,445
545
91
4
0
507,165
1
W
Izanami
12,209
581
144
7
0
386,698
1
L
Bakasura
8,278
394
42
2
0
354,772
1
L
Jormungandr
8,740
416
37
2
0
277,748
1
W
Set
10,010
477
91
4
0
359,035
1
L
Kukulkan
6,707
319
26
1
0
302,681
0
L
Ymir
6,655
317
15
1
0
213,481
0
W
Chang'e
10,119
482
36
2
0
397,757
0
L
Ah Puch
8,185
390
65
3
0
331,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role