Player Matchup

Cthulhu
Cthulhu
Karvakammen
Cthulhu
Level 123
God Stats
14W - 10L
1,588 SR
Queue Stats
146W - 68L
1,678 Elo+
Party 1
Olorun
Olorun
SimoHovari
Olorun
Level 108
God Stats
9W - 2L
1,679 SR
Queue Stats
123W - 44L
1,697 Elo+
Party 1
Neith
Neith
sampppa
Neith
Level 33
God Stats
151W - 62L
1,671 SR
Queue Stats
151W - 62L
1,697 Elo+
Party 1
Team Averages
Level 88
1,646 SR
1,691 Elo+

VS

Team Averages
Level 98
1,508 SR
1,462 Elo+
Xbalanque
Xbalanque
Cianoith
Xbalanque
Level 116
God Stats
3W - 4L
1,508 SR
Queue Stats
156W - 157L
1,611 Elo+
Solo
Fenrir
Fenrir
HeadSh0tGG
Fenrir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,242 Elo+
Solo
Zhong Kui
Zhong Kui
Vertuo
Zhong Kui
Level 89
God Stats
6W - 11L
1,517 SR
Queue Stats
139W - 153L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Karvakammen
Cthulhu
11
3 / 0 / 7
8,021
802
4,359
7,297
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
SimoHovari
Olorun
11
2 / 0 / 8
7,403
740
6,660
7,458
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
sampppa
Neith
12
5 / 0 / 5
7,617
762
9,280
6,606
2,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Cianoith
Xbalanque
9
0 / 4 / 0
5,950
595
7,240
6,999
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
HeadSh0tGG
Fenrir
8
0 / 4 / 0
5,553
555
3,126
7,360
3,393
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Zhong Kui
Vertuo
Zhong Kui
9
0 / 2 / 0
5,907
591
5,573
9,388
6,350
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
10
Kills
0
0
Deaths
10
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Cianoith
Xbalanque
0
4
0
0
L
Fenrir
HeadSh0tGG
Fenrir
0
4
0
0
W
Cthulhu
Karvakammen
Cthulhu
3
0
7
6.5
W
Olorun
SimoHovari
Olorun
2
0
8
6
L
Zhong Kui
Vertuo
Zhong Kui
0
2
0
0
W
Neith
sampppa
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
15,939
21,361
Taken
23,747
11,802
Mitigated
12,030
11,475
Healing
5,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Cianoith
Xbalanque
7,240
1,994
0
216
6,999
2,287
0
3,010
3,989
0
23,069
L
Fenrir
HeadSh0tGG
Fenrir
3,126
1,153
0
731
7,360
3,393
0
3,339
4,021
0
4,575
W
Cthulhu
Karvakammen
Cthulhu
4,359
488
112
3,462
7,297
6,321
346
1,357
5,940
15,463
0
W
Olorun
SimoHovari
Olorun
6,660
4,007
948
3,745
7,458
2,838
771
1,967
5,491
28,972
0
L
Zhong Kui
Vertuo
Zhong Kui
5,573
858
0
4,404
9,388
6,350
0
5,048
4,340
25,423
0
W
Neith
sampppa
Neith
9,280
3,670
0
3,208
6,606
2,643
1,590
2,316
4,290
0
28,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,041
Gold Earned
17,410
129
Minions Killed
98
5
Camps Cleared
4
574,002
Distance Traveled
503,457
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,950
595
43
4
1
181,681
5
L
Fenrir
5,553
555
3
0
1
156,178
0
W
Cthulhu
8,021
802
18
2
0
193,948
5
W
Olorun
7,403
740
47
5
3
191,097
2
L
Zhong Kui
5,907
591
52
5
2
165,598
5
W
Neith
7,617
762
64
6
2
188,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role