Player Matchup

Merlin
Merlin
Blexar009
Merlin
Level 5
God Stats
2W - 1L
1,753 SR
Queue Stats
3W - 5L
1,418 Elo+
Party 1
Guan Yu
Guan Yu
CannaScarletXIII
Guan Yu
Level 65
God Stats
1W - 7L
1,177 SR
Queue Stats
63W - 84L
1,356 Elo+
Party 1
Anhur
Anhur
Valkhnar
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,642 Elo+
Party 1
Bacchus
Bacchus
its-adriisr10
Bacchus
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 115L
1,444 Elo+
Party 1
Nemesis
Nemesis
nuriiaasr10
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 1
Team Averages
Level 33
1,486 SR
1,472 Elo+

VS

Team Averages
Level 25
1,482 SR
1,488 Elo+
Loki
Loki
Sr_Vz_
Loki
Level 27
God Stats
5W - 4L
1,460 SR
Queue Stats
115W - 87L
1,647 Elo+
Solo
Sylvanus
Sylvanus
baldrwhite
Sylvanus
Level 29
God Stats
8W - 2L
1,294 SR
Queue Stats
107W - 125L
1,379 Elo+
Solo
Nike
Nike
betis2011
Nike
Level 18
God Stats
2W - 7L
1,203 SR
Queue Stats
29W - 41L
1,366 Elo+
Solo
Anhur
Anhur
burtybonce212
Anhur
Level 25
God Stats
1W - 1L
1,768 SR
Queue Stats
72W - 47L
1,575 Elo+
Solo
Zhong Kui
Zhong Kui
iFre4kyZ99
Zhong Kui
Level 27
God Stats
4W - 4L
1,683 SR
Queue Stats
106W - 90L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blexar009
Merlin
7
0 / 4 / 2
4,657
466
1,042
5,550
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
5 / 3 / 0
6,301
630
5,456
7,370
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anhur
Valkhnar
Anhur
9
3 / 6 / 0
5,634
563
2,357
5,950
1,136
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
7
0 / 5 / 1
4,824
482
2,750
9,975
4,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
nuriiaasr10
Nemesis
6
0 / 2 / 0
4,352
435
268
3,872
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Sr_Vz_
Loki
13
5 / 0 / 1
6,976
698
2,711
3,399
943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
baldrwhite
Sylvanus
9
2 / 1 / 10
5,590
559
3,431
4,506
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
9
0 / 5 / 2
5,170
517
2,327
7,297
2,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
10 / 1 / 2
7,129
713
7,500
5,181
1,651
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
iFre4kyZ99
Zhong Kui
10
3 / 1 / 4
6,070
607
4,240
4,215
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
8
Kills
20
20
Deaths
8
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blexar009
Merlin
0
4
2
0.25
L
5
3
0
1.67
W
Loki
Sr_Vz_
Loki
5
0
1
5.5
L
Anhur
Valkhnar
Anhur
3
6
0
0.5
W
Sylvanus
baldrwhite
Sylvanus
2
1
10
7
W
Nike
0
5
2
0.2
W
10
1
2
11
W
Zhong Kui
iFre4kyZ99
Zhong Kui
3
1
4
5
L
Bacchus
0
5
1
0.1
L
Nemesis
nuriiaasr10
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,873
Damage
20,209
32,717
Taken
24,598
12,584
Mitigated
10,796
6,041
Healing
9,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blexar009
Merlin
1,042
243
0
205
5,550
1,477
138
2,460
3,090
14,606
0
L
5,456
1,672
79
2,921
7,370
3,708
1,072
0
7,370
0
29,450
W
Loki
Sr_Vz_
Loki
2,711
739
0
2,546
3,399
943
0
0
3,359
0
41,484
L
Anhur
Valkhnar
Anhur
2,357
1,435
0
783
5,950
1,136
42
1,621
4,329
0
15,101
W
Sylvanus
baldrwhite
Sylvanus
3,431
880
1,022
1,285
4,506
3,329
35
1,129
3,377
9,825
2,438
W
Nike
2,327
681
0
797
7,297
2,219
0
0
6,698
0
22,500
W
7,500
4,269
0
2,110
5,181
1,651
926
1,515
3,666
0
35,377
W
Zhong Kui
iFre4kyZ99
Zhong Kui
4,240
394
0
1,432
4,215
2,654
1,100
1,148
3,067
29,164
0
L
Bacchus
2,750
393
0
1,428
9,975
4,861
0
2,544
7,431
13,595
0
L
Nemesis
nuriiaasr10
Nemesis
268
216
0
625
3,872
1,402
0
713
3,159
0
17,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
30,935
172
Minions Killed
278
0
Camps Cleared
0
883,723
Distance Traveled
937,848
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,657
466
24
2
0
162,058
0
L
Guan Yu
6,301
630
62
6
0
176,235
1
W
Loki
6,976
698
98
10
0
222,958
0
L
Anhur
5,634
563
29
3
0
184,206
0
W
Sylvanus
5,590
559
23
2
0
187,412
3
W
Nike
5,170
517
37
4
0
192,629
2
W
Anhur
7,129
713
64
6
0
158,494
1
W
Zhong Kui
6,070
607
56
6
0
176,355
1
L
Bacchus
4,824
482
27
3
0
179,563
1
L
Nemesis
4,352
435
30
3
0
181,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role