Player Matchup

Nemesis
Nemesis
RazielGalizur
Nemesis
Level 77
God Stats
1W - 0L
1,689 SR
Queue Stats
125W - 138L
1,520 Elo+
Solo
Baba Yaga
Baba Yaga
Zozrge
Baba Yaga
Level 153
God Stats
2W - 1L
1,562 SR
Queue Stats
115W - 89L
1,579 Elo+
Party 2
Xing Tian
Xing Tian
kehtle
Xing Tian
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 110L
1,587 Elo+
Solo
Kumbhakarna
Kumbhakarna
mentalninja5
Kumbhakarna
Level 94
God Stats
4W - 6L
1,594 SR
Queue Stats
430W - 446L
1,581 Elo+
Solo
Sun Wukong
Sun Wukong
xCYB3R_PR3DAT0Rx
Sun Wukong
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 118L
1,623 Elo+
Party 2
Team Averages
Level 120
1,569 SR
1,578 Elo+

VS

Team Averages
Level 130
1,719 SR
1,601 Elo+
Medusa
Medusa
Bertrumible
Medusa
Level 160
God Stats
4W - 1L
2,049 SR
Queue Stats
189W - 106L
1,606 Elo+
Party 1
Da Ji
Da Ji
BlizzardTail
Da Ji
Level 156
God Stats
1W - 1L
1,861 SR
Queue Stats
125W - 64L
1,623 Elo+
Party 1
Apollo
Apollo
Reverber8
Apollo
Level 147
God Stats
0W - 1L
1,331 SR
Queue Stats
290W - 294L
1,537 Elo+
Solo
Ares
Ares
issa84
Ares
Level 127
God Stats
7W - 2L
1,852 SR
Queue Stats
421W - 447L
1,517 Elo+
Solo
Cernunnos
Cernunnos
jaumevigo17
Cernunnos
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
12 / 5 / 7
13,998
823
18,908
17,036
11,626
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Zozrge
Baba Yaga
18
0 / 8 / 13
11,570
681
14,088
20,896
7,752
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
kehtle
Xing Tian
18
2 / 6 / 15
12,107
712
10,687
19,732
28,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
mentalninja5
Kumbhakarna
20
3 / 8 / 14
13,366
786
8,103
23,965
40,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
xCYB3R_PR3DAT0Rx
Sun Wukong
20
7 / 6 / 11
13,144
773
8,305
21,604
23,805
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
11 / 4 / 17
13,859
815
26,843
12,202
7,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
8 / 6 / 11
12,389
729
18,934
15,123
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
Reverber8
Apollo
18
5 / 6 / 15
12,003
706
13,076
15,498
8,522
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
issa84
Ares
20
8 / 3 / 21
13,148
773
15,228
18,550
24,796
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
jaumevigo17
Cernunnos
16
1 / 5 / 20
10,759
633
10,925
11,890
7,666
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
117
24
Kills
33
33
Deaths
24
60
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Medusa
11
4
17
4.88
L
8
6
11
2.25
W
Nemesis
12
5
7
3.1
L
Apollo
Reverber8
Apollo
5
6
15
2.08
W
Baba Yaga
Zozrge
Baba Yaga
0
8
13
0.81
L
Ares
issa84
Ares
8
3
21
6.17
L
Cernunnos
jaumevigo17
Cernunnos
1
5
20
2.2
W
Xing Tian
kehtle
Xing Tian
2
6
15
1.58
W
Kumbhakarna
mentalninja5
Kumbhakarna
3
8
14
1.25
W
Sun Wukong
xCYB3R_PR3DAT0Rx
Sun Wukong
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,091
Damage
85,006
103,233
Taken
73,263
112,355
Mitigated
57,537
19,007
Healing
18,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
26,843
8,902
1,669
854
12,202
7,385
1,093
4,715
7,487
0
64,372
L
18,934
5,168
2,027
3,723
15,123
9,168
119
7,719
7,404
0
32,115
W
Nemesis
18,908
8,202
682
4,128
17,036
11,626
1,388
1,882
15,154
0
29,904
L
Apollo
Reverber8
Apollo
13,076
6,673
504
2,758
15,498
8,522
2,916
7,471
8,027
0
28,141
W
Baba Yaga
Zozrge
Baba Yaga
14,088
665
2,115
4,773
20,896
7,752
1,327
1,589
19,307
34,175
0
L
Ares
issa84
Ares
15,228
1,051
2,177
3,899
18,550
24,796
395
5,448
13,102
21,225
0
L
Cernunnos
jaumevigo17
Cernunnos
10,925
5,248
0
897
11,890
7,666
1,706
7,525
4,365
0
20,747
W
Xing Tian
kehtle
Xing Tian
10,687
689
0
1,092
19,732
28,614
308
3,061
16,671
22,732
0
W
Kumbhakarna
mentalninja5
Kumbhakarna
8,103
496
819
1,762
23,965
40,558
150
4,542
19,423
34,505
0
W
Sun Wukong
xCYB3R_PR3DAT0Rx
Sun Wukong
8,305
1,000
522
3,114
21,604
23,805
1,940
4,154
17,450
0
29,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,185
Gold Earned
62,158
156
Minions Killed
181
0
Camps Cleared
0
1,525,426
Distance Traveled
1,527,279
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
13,859
815
82
5
0
334,998
1
L
Da Ji
12,389
729
31
2
0
308,562
2
W
Nemesis
13,998
823
17
1
0
342,315
5
L
Apollo
12,003
706
35
2
0
284,713
1
W
Baba Yaga
11,570
681
53
3
0
291,250
3
L
Ares
13,148
773
16
1
0
308,933
0
L
Cernunnos
10,759
633
17
1
0
290,073
0
W
Xing Tian
12,107
712
10
1
0
294,711
0
W
Kumbhakarna
13,366
786
40
2
0
270,906
1
W
Sun Wukong
13,144
773
36
2
0
326,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role