Player Matchup

Kuzenbo
Kuzenbo
Ash299
Kuzenbo
Level 88
God Stats
4W - 2L
1,761 SR
Queue Stats
215W - 229L
1,473 Elo+
Party 1
Thanatos
Thanatos
AzotLepanda
Thanatos
Level 67
God Stats
30W - 32L
1,459 SR
Queue Stats
335W - 360L
1,462 Elo+
Party 3
Neith
Neith
CSFrancis
Neith
Level 49
God Stats
31W - 24L
1,489 SR
Queue Stats
100W - 87L
1,486 Elo+
Solo
Chang'e
Chang'e
Sabyaryl
Chang'e
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 62L
1,421 Elo+
Party 3
Ne Zha
Ne Zha
quetzoaclte
Ne Zha
Level 12
God Stats
2W - 1L
1,267 SR
Queue Stats
21W - 10L
1,563 Elo+
Party 1
Team Averages
Level 49
1,495 SR
1,481 Elo+

VS

Team Averages
Level 67
1,731 SR
1,468 Elo+
Susano
Susano
AresΖ
Susano
Level 108
God Stats
4W - 2L
1,528 SR
Queue Stats
301W - 264L
1,571 Elo+
Party 2
Hercules
Hercules
HrbexCZ
Hercules
Level 44
God Stats
2W - 3L
1,616 SR
Queue Stats
26W - 50L
1,304 Elo+
Solo
Gilgamesh
Gilgamesh
Ninjalaune
Gilgamesh
Level 11
God Stats
0W - 1L
1,713 SR
Queue Stats
1W - 2L
1,280 Elo+
Party 2
Rama
Rama
Zєяєƒ
Rama
Level 129
God Stats
2W - 1L
2,035 SR
Queue Stats
95W - 77L
1,614 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
disяespect
Morgan Le Fay
Level 44
God Stats
12W - 6L
1,764 SR
Queue Stats
74W - 56L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ash299
Kuzenbo
13
0 / 3 / 7
8,569
451
5,673
17,295
18,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
AzotLepanda
Thanatos
17
13 / 5 / 3
11,324
596
23,497
18,098
8,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
CSFrancis
Neith
17
4 / 0 / 5
10,200
537
10,640
7,334
3,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sabyaryl
Chang'e
15
2 / 4 / 8
9,690
510
7,924
11,407
4,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
18
7 / 4 / 2
11,402
600
13,601
17,022
7,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AresΖ
Susano
16
3 / 5 / 4
9,342
492
9,630
14,371
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
HrbexCZ
Hercules
13
1 / 5 / 4
8,283
436
5,389
20,154
17,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
Ninjalaune
Gilgamesh
15
3 / 5 / 1
8,434
444
9,589
19,000
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rama
15
5 / 3 / 1
8,931
470
9,443
12,077
3,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
disяespect
Morgan Le Fay
14
4 / 8 / 2
9,117
480
12,081
15,022
4,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
26
Kills
16
16
Deaths
26
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
AresΖ
Susano
3
5
4
1
W
Kuzenbo
Ash299
Kuzenbo
0
3
7
1.17
W
Thanatos
AzotLepanda
Thanatos
13
5
3
2.9
W
Neith
CSFrancis
Neith
4
0
5
6.5
L
Hercules
HrbexCZ
Hercules
1
5
4
0.6
L
Gilgamesh
Ninjalaune
Gilgamesh
3
5
1
0.7
W
Chang'e
Sabyaryl
Chang'e
2
4
8
1.5
L
Rama
5
3
1
1.83
L
Morgan Le Fay
disяespect
Morgan Le Fay
4
8
2
0.63
W
Ne Zha
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,335
Damage
46,132
71,156
Taken
80,624
41,830
Mitigated
44,326
39,733
Healing
18,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AresΖ
Susano
9,630
2,139
0
4,758
14,371
4,419
0
1,475
12,896
0
68,498
W
Kuzenbo
Ash299
Kuzenbo
5,673
2,204
490
6,000
17,295
18,265
58
1,438
15,713
23,880
0
W
Thanatos
AzotLepanda
Thanatos
23,497
9,096
0
16,142
18,098
8,569
0
4,319
13,432
0
79,924
W
Neith
CSFrancis
Neith
10,640
4,640
883
4,485
7,334
3,077
1,204
943
6,269
0
98,287
L
Hercules
HrbexCZ
Hercules
5,389
1,703
0
4,412
20,154
17,683
0
4,844
15,310
0
15,275
L
Gilgamesh
Ninjalaune
Gilgamesh
9,589
1,775
0
4,479
19,000
13,645
0
1,626
17,374
0
33,707
W
Chang'e
Sabyaryl
Chang'e
7,924
670
2,214
2,703
11,407
4,623
310
3,892
7,068
45,759
0
L
Rama
9,443
6,730
0
2,930
12,077
3,883
0
2,033
10,044
0
72,187
L
Morgan Le Fay
disяespect
Morgan Le Fay
12,081
1,378
95
2,232
15,022
4,696
0
3,619
11,403
54,531
0
W
Ne Zha
13,601
7,045
0
6,816
17,022
7,296
358
881
15,378
0
83,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,185
Gold Earned
44,107
499
Minions Killed
452
0
Camps Cleared
0
1,807,994
Distance Traveled
1,695,193
35
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,342
492
126
7
0
388,329
2
W
Kuzenbo
8,569
451
27
1
0
382,053
11
W
Thanatos
11,324
596
90
5
0
369,430
5
W
Neith
10,200
537
173
9
0
339,716
4
L
Hercules
8,283
436
14
1
0
309,665
0
L
Gilgamesh
8,434
444
67
4
0
351,848
0
W
Chang'e
9,690
510
81
4
0
357,980
5
L
Rama
8,931
470
136
7
0
323,906
5
L
Morgan Le Fay
9,117
480
109
6
0
321,445
5
W
Ne Zha
11,402
600
128
7
0
358,815
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role