Player Matchup

Hercules
Hercules
 
Hercules
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
LucasGn
Hachiman
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,551 Elo+
Party 1
Eset
Eset
OscarLRDA
Eset
Level 108
God Stats
4W - 0L
1,704 SR
Queue Stats
520W - 509L
1,486 Elo+
Party 1
Sun Wukong
Sun Wukong
timoLRDA
Sun Wukong
Level 119
God Stats
23W - 16L
1,597 SR
Queue Stats
436W - 441L
1,516 Elo+
Party 1
Team Averages
Level 84
1,560 SR
1,511 Elo+

VS

Team Averages
Level 69
1,579 SR
1,501 Elo+
Anubis
Anubis
Ibbood_
Anubis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ares
Ares
Javiporterazo13
Ares
Level 97
God Stats
14W - 12L
1,511 SR
Queue Stats
438W - 434L
1,480 Elo+
Party 2
Fenrir
Fenrir
mocan10
Fenrir
Level 49
God Stats
41W - 25L
1,608 SR
Queue Stats
217W - 184L
1,489 Elo+
Party 3
Horus
Horus
mucahit010
Horus
Level 98
God Stats
7W - 5L
1,541 SR
Queue Stats
426W - 368L
1,505 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
xXDinVichXx
Ah Muzen Cab
Level 79
God Stats
7W - 8L
1,738 SR
Queue Stats
576W - 551L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 0 / 1
7,993
615
4,087
6,796
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ymir
 
Ymir
9
0 / 5 / 1
5,856
450
2,176
13,170
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
LucasGn
Hachiman
9
0 / 3 / 1
5,451
419
1,691
6,321
1,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
13
4 / 1 / 1
7,716
594
6,121
7,389
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
timoLRDA
Sun Wukong
13
2 / 2 / 2
7,412
570
6,909
9,950
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ibbood_
Anubis
7
0 / 4 / 1
5,473
421
1,559
3,629
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 1 / 5
6,805
523
6,979
7,560
4,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
mocan10
Fenrir
11
2 / 3 / 0
6,696
515
4,444
8,488
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
11
1 / 4 / 1
6,855
527
6,340
11,960
7,517
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
xXDinVichXx
Ah Muzen Cab
12
6 / 0 / 2
7,236
557
8,267
5,099
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
12
Kills
11
11
Deaths
12
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
1
6.5
W
Ymir
 
Ymir
0
5
1
0.1
L
Anubis
Ibbood_
Anubis
0
4
1
0.13
L
2
1
5
4.5
W
Hachiman
LucasGn
Hachiman
0
3
1
0.17
W
Eset
4
1
1
4.5
L
Fenrir
mocan10
Fenrir
2
3
0
0.67
L
Horus
1
4
1
0.38
W
Sun Wukong
timoLRDA
Sun Wukong
2
2
2
1.5
L
Ah Muzen Cab
xXDinVichXx
Ah Muzen Cab
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,984
Damage
27,589
43,626
Taken
36,736
21,997
Mitigated
19,075
15,563
Healing
14,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,087
704
0
3,604
6,796
2,653
0
1,264
5,394
0
42,989
W
Ymir
 
Ymir
2,176
811
264
2,869
13,170
7,320
0
4,149
9,021
22,357
0
L
Anubis
Ibbood_
Anubis
1,559
113
0
430
3,629
1,528
0
1,780
1,687
21,275
0
L
6,979
627
0
2,185
7,560
4,917
0
2,414
5,080
24,455
0
W
Hachiman
LucasGn
Hachiman
1,691
1,256
0
1,801
6,321
1,541
0
1,795
4,526
0
18,558
W
Eset
6,121
696
0
2,491
7,389
2,224
769
1,844
5,545
52,932
0
L
Fenrir
mocan10
Fenrir
4,444
1,066
0
3,108
8,488
3,569
0
1,787
6,501
48
33,484
L
Horus
6,340
2,634
418
5,614
11,960
7,517
266
440
10,488
2,600
33,901
W
Sun Wukong
timoLRDA
Sun Wukong
6,909
1,409
0
4,534
9,950
8,259
504
332
8,830
0
43,267
L
Ah Muzen Cab
xXDinVichXx
Ah Muzen Cab
8,267
2,665
0
2,960
5,099
1,544
0
1,612
3,441
0
47,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,428
Gold Earned
33,065
373
Minions Killed
290
0
Camps Cleared
0
1,273,038
Distance Traveled
1,193,115
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,993
615
104
8
0
316,444
6
W
Ymir
5,856
450
52
4
0
232,348
4
L
Anubis
5,473
421
36
3
0
126,617
0
L
Ares
6,805
523
35
3
0
228,659
4
W
Hachiman
5,451
419
40
3
0
200,334
0
W
Eset
7,716
594
99
8
0
274,027
1
L
Fenrir
6,696
515
66
5
0
280,528
0
L
Horus
6,855
527
82
6
0
274,023
4
W
Sun Wukong
7,412
570
78
6
0
249,885
0
L
Ah Muzen Cab
7,236
557
71
5
0
283,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role