Player Matchup

Morgan Le Fay
Morgan Le Fay
Lucka_Vx
Morgan Le Fay
Level 16
God Stats
10W - 15L
1,315 SR
Queue Stats
21W - 45L
1,201 Elo+
Solo
Sol
Sol
Meehr5043
Sol
Level 8
God Stats
2W - 1L
1,676 SR
Queue Stats
2W - 4L
1,007 Elo+
Solo
Gilgamesh
Gilgamesh
OIKAWA5563
Gilgamesh
Level 43
God Stats
7W - 7L
1,619 SR
Queue Stats
142W - 139L
1,384 Elo+
Party 3
Bakasura
Bakasura
Sky slayer2200
Bakasura
Level 18
God Stats
1W - 1L
1,270 SR
Queue Stats
30W - 25L
1,411 Elo+
Party 3
Neith
Neith
Utk-i
Neith
Level 26
God Stats
25W - 33L
1,362 SR
Queue Stats
251W - 297L
1,289 Elo+
Solo
Team Averages
Level 22
1,449 SR
1,258 Elo+

VS

Team Averages
Level 19
1,407 SR
1,332 Elo+
Thanatos
Thanatos
Crazyswis
Thanatos
Level 25
God Stats
23W - 34L
1,418 SR
Queue Stats
290W - 302L
1,388 Elo+
Solo
Aphrodite
Aphrodite
LoerisLarry
Aphrodite
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 51L
1,296 Elo+
Party 1
Fenrir
Fenrir
OrnoMarc
Fenrir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
levo-260
Cthulhu
Level 6
God Stats
0W - 2L
1,167 SR
Queue Stats
2W - 5L
1,247 Elo+
Party 2
Apollo
Apollo
muhtesem-yavuz
Apollo
Level 18
God Stats
8W - 10L
1,451 SR
Queue Stats
22W - 40L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lucka_Vx
Morgan Le Fay
17
9 / 6 / 11
12,590
406
18,389
20,380
8,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 8 / 11
14,630
472
15,365
25,171
9,213
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
OIKAWA5563
Gilgamesh
20
12 / 5 / 14
15,054
486
28,752
34,022
25,676
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
20
10 / 6 / 6
14,341
463
18,749
31,758
13,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Utk-i
Neith
20
13 / 10 / 18
14,770
476
28,306
27,530
11,177
Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crazyswis
Thanatos
20
15 / 10 / 9
16,161
521
33,064
39,993
17,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
LoerisLarry
Aphrodite
20
3 / 9 / 12
13,192
426
22,178
25,200
9,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
OrnoMarc
Fenrir
20
11 / 6 / 7
15,046
485
29,089
35,820
17,215
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
levo-260
Cthulhu
11
0 / 13 / 7
9,487
306
3,785
20,703
7,768
16
5 / 13 / 9
12,488
403
17,167
19,238
7,304
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
78
50
Kills
34
35
Deaths
51
60
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Crazyswis
Thanatos
15
10
9
1.95
L
Aphrodite
LoerisLarry
Aphrodite
3
9
12
1
W
Morgan Le Fay
Lucka_Vx
Morgan Le Fay
9
6
11
2.42
W
6
8
11
1.44
W
Gilgamesh
OIKAWA5563
Gilgamesh
12
5
14
3.8
L
Fenrir
OrnoMarc
Fenrir
11
6
7
2.42
W
Bakasura
10
6
6
2.17
W
Neith
Utk-i
Neith
13
10
18
2.2
L
Cthulhu
levo-260
Cthulhu
0
13
7
0.27
L
5
13
9
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,561
Damage
105,283
138,861
Taken
140,954
68,198
Mitigated
59,172
47,530
Healing
58,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Crazyswis
Thanatos
33,064
14,421
98
25,090
39,993
17,159
555
7,569
31,774
0
106,258
L
Aphrodite
LoerisLarry
Aphrodite
22,178
3,227
10,660
13,063
25,200
9,726
0
5,169
19,433
66,628
0
W
Morgan Le Fay
Lucka_Vx
Morgan Le Fay
18,389
3,657
111
5,028
20,380
8,818
1,302
3,282
17,098
64,062
0
W
15,365
6,086
817
8,486
25,171
9,213
1,666
5,346
19,825
45,248
0
W
Gilgamesh
OIKAWA5563
Gilgamesh
28,752
7,687
0
6,821
34,022
25,676
703
6,777
27,245
0
94,103
L
Fenrir
OrnoMarc
Fenrir
29,089
9,526
227
8,380
35,820
17,215
1,428
8,822
26,468
0
106,846
W
Bakasura
18,749
14,441
0
16,090
31,758
13,314
0
5,011
26,747
0
120,120
W
Neith
Utk-i
Neith
28,306
17,800
0
10,177
27,530
11,177
1,780
6,375
21,155
0
77,562
L
Cthulhu
levo-260
Cthulhu
3,785
633
0
664
20,703
7,768
231
5,242
14,954
14,041
0
L
17,167
10,495
0
0
19,238
7,304
875
7,135
11,551
0
47,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,385
Gold Earned
66,374
511
Minions Killed
451
0
Camps Cleared
0
2,602,842
Distance Traveled
2,393,418
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
16,161
521
149
5
0
483,062
0
L
Aphrodite
13,192
426
87
3
0
534,068
0
W
Morgan Le Fay
12,590
406
76
2
0
490,987
1
W
Sol
14,630
472
72
2
0
466,599
4
W
Gilgamesh
15,054
486
106
3
0
617,895
0
L
Fenrir
15,046
485
131
4
0
610,229
4
W
Bakasura
14,341
463
143
5
0
549,591
0
W
Neith
14,770
476
114
4
0
477,770
0
L
Cthulhu
9,487
306
15
0
0
345,532
0
L
Apollo
12,488
403
69
2
0
420,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role