Player Matchup

Izanami
Izanami
Dan3059
Izanami
Level 104
God Stats
1W - 2L
1,756 SR
Queue Stats
90W - 90L
1,503 Elo+
Solo
Awilix
Awilix
NighTmare 2901
Awilix
Level 124
God Stats
18W - 14L
1,648 SR
Queue Stats
278W - 264L
1,540 Elo+
Party 2
The Morrigan
The Morrigan
Pil0uFace
The Morrigan
Level 123
God Stats
4W - 2L
1,765 SR
Queue Stats
274W - 257L
1,540 Elo+
Party 2
Cerberus
Cerberus
TheEviil666
Cerberus
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 166L
1,583 Elo+
Party 2
King Arthur
King Arthur
Waitii
King Arthur
Level 118
God Stats
8W - 11L
1,439 SR
Queue Stats
385W - 385L
1,521 Elo+
Party 2
Team Averages
Level 117
1,622 SR
1,537 Elo+

VS

Team Averages
Level 136
1,595 SR
1,563 Elo+
Ymir
Ymir
GTWN_FreezY
Ymir
Level 127
God Stats
64W - 63L
1,632 SR
Queue Stats
900W - 798L
1,599 Elo+
Party 1
Discordia
Discordia
HeyElisa-
Discordia
Level 112
God Stats
38W - 29L
1,597 SR
Queue Stats
786W - 805L
1,516 Elo+
Party 1
Izanami
Izanami
I_Bazzo_I
Izanami
Level 158
God Stats
4W - 5L
1,571 SR
Queue Stats
755W - 663L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
R0gueDawn
Jormungandr
Level 125
God Stats
9W - 13L
1,559 SR
Queue Stats
287W - 297L
1,527 Elo+
Solo
Nemesis
Nemesis
YouSee33__
Nemesis
Level 160
God Stats
36W - 29L
1,618 SR
Queue Stats
1,334W - 1,132L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dan3059
Izanami
17
1 / 7 / 3
10,641
507
6,823
15,027
5,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
6 / 7 / 4
10,587
504
16,389
17,124
7,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Pil0uFace
The Morrigan
16
2 / 5 / 4
10,048
478
11,362
11,580
4,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TheEviil666
Cerberus
16
3 / 4 / 2
10,009
477
11,254
22,771
23,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
Waitii
King Arthur
15
0 / 10 / 1
9,208
438
7,671
23,099
16,990
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 15
12,452
593
10,418
18,947
23,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
HeyElisa-
Discordia
18
2 / 5 / 9
11,399
543
8,521
12,341
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
I_Bazzo_I
Izanami
20
11 / 1 / 6
15,400
733
22,738
19,541
8,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
R0gueDawn
Jormungandr
20
10 / 2 / 7
13,766
656
20,458
20,039
16,078
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
YouSee33__
Nemesis
19
5 / 3 / 5
12,369
589
8,668
17,681
8,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
74
12
Kills
32
33
Deaths
12
14
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
Dan3059
Izanami
1
7
3
0.36
W
4
1
15
11.5
W
Discordia
HeyElisa-
Discordia
2
5
9
1.3
W
Izanami
I_Bazzo_I
Izanami
11
1
6
14
L
6
7
4
1.14
L
The Morrigan
Pil0uFace
The Morrigan
2
5
4
0.8
W
Jormungandr
R0gueDawn
Jormungandr
10
2
7
6.75
L
Cerberus
TheEviil666
Cerberus
3
4
2
1
L
King Arthur
Waitii
King Arthur
0
10
1
0.05
W
Nemesis
YouSee33__
Nemesis
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,499
Damage
70,803
89,601
Taken
88,549
58,433
Mitigated
60,893
15,092
Healing
39,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Dan3059
Izanami
6,823
3,910
0
3,204
15,027
5,312
2,992
3,134
11,893
0
94,900
W
10,418
1,659
3,994
8,243
18,947
23,416
918
7,465
11,482
35,735
0
W
Discordia
HeyElisa-
Discordia
8,521
747
40
3,565
12,341
3,904
563
5,647
6,505
66,374
0
W
Izanami
I_Bazzo_I
Izanami
22,738
16,717
0
11,748
19,541
8,722
7,751
3,614
15,841
0
165,865
L
16,389
7,342
0
1,634
17,124
7,352
0
5,408
11,692
0
76,563
L
The Morrigan
Pil0uFace
The Morrigan
11,362
3,019
0
1,609
11,580
4,828
0
6,057
5,270
72,581
7,418
W
Jormungandr
R0gueDawn
Jormungandr
20,458
6,546
0
4,028
20,039
16,078
1,930
2,476
17,563
99,220
0
L
Cerberus
TheEviil666
Cerberus
11,254
848
0
5,889
22,771
23,951
0
9,670
13,101
34,331
0
L
King Arthur
Waitii
King Arthur
7,671
760
0
2,756
23,099
16,990
0
14,890
7,995
0
60,569
W
Nemesis
YouSee33__
Nemesis
8,668
3,951
0
7,721
17,681
8,773
1,232
2,152
15,529
0
78,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,493
Gold Earned
65,386
601
Minions Killed
708
0
Camps Cleared
0
1,889,838
Distance Traveled
1,988,321
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,641
507
183
9
0
359,107
3
W
Ymir
12,452
593
47
2
0
359,001
0
W
Discordia
11,399
543
130
6
0
368,158
7
W
Izanami
15,400
733
239
11
0
402,686
2
L
Awilix
10,587
504
108
5
0
424,663
4
L
The Morrigan
10,048
478
137
7
0
345,071
1
W
Jormungandr
13,766
656
169
8
0
400,017
0
L
Cerberus
10,009
477
55
3
0
402,933
8
L
King Arthur
9,208
438
118
6
0
358,064
3
W
Nemesis
12,369
589
123
6
0
458,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role