Player Matchup

Hachiman
Hachiman
Jomalgandar
Hachiman
Level 4
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 4L
1,392 Elo+
Solo
Guan Yu
Guan Yu
MadLaplace
Guan Yu
Level 28
God Stats
7W - 4L
1,538 SR
Queue Stats
225W - 177L
1,639 Elo+
Solo
Charybdis
Charybdis
MegaDazén2
Charybdis
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,178 Elo+
Party 1
Ymir
Ymir
MegaDázen
Ymir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,178 Elo+
Party 1
Ao Kuang
Ao Kuang
Weebinese
Ao Kuang
Level 25
God Stats
5W - 4L
1,393 SR
Queue Stats
179W - 104L
1,638 Elo+
Solo
Team Averages
Level 14
1,451 SR
1,405 Elo+

VS

Team Averages
Level 19
1,614 SR
1,563 Elo+
Hercules
Hercules
 
Hercules
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CutePapayaOwO
Scylla
Level 29
God Stats
2W - 3L
1,449 SR
Queue Stats
88W - 92L
1,532 Elo+
Solo
Bastet
Bastet
GebMeDaddy
Bastet
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 16L
1,748 Elo+
Solo
Xbalanque
Xbalanque
Say丶昂果果
Xbalanque
Level 7
God Stats
6W - 3L
1,830 SR
Queue Stats
20W - 28L
1,475 Elo+
Solo
Sobek
Sobek
StuckingFupid
Sobek
Level 18
God Stats
4W - 5L
1,791 SR
Queue Stats
105W - 104L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jomalgandar
Hachiman
4
0 / 7 / 0
6,763
282
1,290
5,407
736
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
MadLaplace
Guan Yu
18
2 / 5 / 5
11,401
475
9,874
20,531
27,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
MegaDazén2
Charybdis
15
0 / 11 / 6
9,734
406
8,138
13,751
4,314
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 11 / 3
9,488
395
7,281
21,779
23,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
Weebinese
Ao Kuang
20
23 / 4 / 0
15,260
636
31,143
24,304
11,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 3 / 6
11,932
497
9,309
17,092
15,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
7 / 8 / 4
12,020
501
7,291
14,164
5,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
GebMeDaddy
Bastet
20
16 / 4 / 6
15,794
658
24,140
20,880
9,372
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xbalanque
Say丶昂果果
Xbalanque
18
9 / 7 / 16
12,690
529
14,112
14,541
6,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 4 / 23
12,337
514
9,206
27,839
39,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
26
Kills
37
38
Deaths
26
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
3
6
1.67
W
7
8
4
1.13
W
Bastet
GebMeDaddy
Bastet
16
4
6
4.75
L
Hachiman
Jomalgandar
Hachiman
0
7
0
0
L
Guan Yu
MadLaplace
Guan Yu
2
5
5
0.9
L
Charybdis
MegaDazén2
Charybdis
0
11
6
0.27
L
1
11
3
0.23
W
Xbalanque
Say丶昂果果
Xbalanque
9
7
16
2.43
W
3
4
23
3.63
L
Ao Kuang
Weebinese
Ao Kuang
23
4
0
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,726
Damage
64,058
85,772
Taken
94,516
67,983
Mitigated
76,476
22,520
Healing
19,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,309
2,373
0
5,939
17,092
15,969
624
7,042
10,050
8,118
58,249
W
7,291
156
0
976
14,164
5,021
1,014
8,811
5,353
55,416
0
W
Bastet
GebMeDaddy
Bastet
24,140
8,191
0
7,069
20,880
9,372
2,285
7,903
12,554
0
136,176
L
Hachiman
Jomalgandar
Hachiman
1,290
1,008
0
556
5,407
736
0
749
4,658
0
6,831
L
Guan Yu
MadLaplace
Guan Yu
9,874
936
892
6,882
20,531
27,912
315
4,783
15,748
169
77,658
L
Charybdis
MegaDazén2
Charybdis
8,138
5,257
0
1,748
13,751
4,314
1,451
3,934
9,817
0
54,418
L
7,281
1,274
0
1,984
21,779
23,183
198
5,589
16,190
37,723
0
W
Xbalanque
Say丶昂果果
Xbalanque
14,112
6,357
0
456
14,541
6,191
3,524
8,842
5,699
0
77,556
W
9,206
899
0
5,392
27,839
39,923
671
8,175
19,664
35,727
0
L
Ao Kuang
Weebinese
Ao Kuang
31,143
7,667
0
10,458
24,304
11,838
1,770
3,057
21,247
110,720
9,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,646
Gold Earned
64,773
454
Minions Killed
528
0
Camps Cleared
0
1,817,271
Distance Traveled
2,290,472
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,932
497
121
5
0
474,884
3
W
Scylla
12,020
501
82
3
0
418,036
2
W
Bastet
15,794
658
169
7
0
525,644
3
L
Hachiman
6,763
282
12
1
0
121,860
0
L
Guan Yu
11,401
475
130
5
0
448,671
2
L
Charybdis
9,734
406
96
4
0
359,904
2
L
Ymir
9,488
395
63
3
0
404,855
1
W
Xbalanque
12,690
529
123
5
0
401,729
6
W
Sobek
12,337
514
33
1
0
470,179
5
L
Ao Kuang
15,260
636
153
6
0
481,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role