Player Matchup

Hades
Hades
Silver II
AvrianToDank41
Hades
Silver II
Level 107
God Stats
1W - 1L
1,618 SR
Queue Stats
8W - 10L
1,523 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Beelzebub5233
Cthulhu
Silver I
Level 154
God Stats
5W - 3L
1,684 SR
Queue Stats
9W - 10L
1,598 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold V
yRYANq
Tsukuyomi
Gold V
Level 109
God Stats
1W - 1L
1,655 SR
Queue Stats
25W - 31L
1,392 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,652 SR
1,504 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,588 SR
1,545 MMR
Fenrir
Fenrir
Gold V
EdiTJoh
Fenrir
Gold V
Level 154
God Stats
30W - 31L
1,582 SR
Queue Stats
65W - 74L
1,342 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
karol 515
Kukulkan
Platinum IV
Level 142
God Stats
73W - 57L
1,620 SR
Queue Stats
405W - 384L
1,699 MMR
Solo
Sylvanus
Sylvanus
Silver I
rubberducky0897
Sylvanus
Silver I
Level 143
God Stats
4W - 7L
1,562 SR
Queue Stats
30W - 27L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
11,819
657
15,915
15,797
9,832
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
16
7 / 0 / 8
12,159
676
17,922
20,450
28,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
yRYANq
Tsukuyomi
15
4 / 3 / 8
11,146
619
12,405
13,210
7,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AphroditeGilgameshSolAthenaBacchus

VS

Bans
ChaacMedusaDanzaburouAh Muzen CabOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EdiTJoh
Fenrir
11
1 / 7 / 2
9,619
534
6,356
20,549
12,449
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
karol 515
Kukulkan
15
3 / 1 / 1
10,663
592
16,716
11,934
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
0 / 7 / 4
9,594
533
10,566
19,112
17,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
4
4
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
9
8.5
W
Cthulhu
7
0
8
11
L
Fenrir
EdiTJoh
Fenrir
1
7
2
0.29
L
Kukulkan
karol 515
Kukulkan
3
1
1
3.5
L
Sylvanus
0
7
4
0.29
W
Tsukuyomi
yRYANq
Tsukuyomi
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,242
Damage
33,638
49,457
Taken
51,595
46,221
Mitigated
33,519
19,967
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,915
827
682
8,031
15,797
9,832
1,349
9,670
6,127
64,261
0
W
Cthulhu
17,922
738
2,189
7,707
20,450
28,544
142
10,702
9,748
37,585
0
L
Fenrir
EdiTJoh
Fenrir
6,356
828
0
2,092
20,549
12,449
0
11,751
8,033
0
15,265
L
Kukulkan
karol 515
Kukulkan
16,716
748
0
127
11,934
3,999
0
9,295
2,180
55,449
0
L
Sylvanus
10,566
3,824
3,701
4,653
19,112
17,071
0
11,721
6,881
29,697
5,360
W
Tsukuyomi
yRYANq
Tsukuyomi
12,405
2,270
0
1,358
13,210
7,845
781
6,397
6,381
0
56,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,124
Gold Earned
29,876
239
Minions Killed
179
12
Camps Cleared
4
990,873
Distance Traveled
913,625
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,819
657
126
7
8
326,530
2
W
Cthulhu
12,159
676
55
3
1
339,382
1
L
Fenrir
9,619
534
24
1
1
326,651
8
L
Kukulkan
10,663
592
108
6
2
308,488
7
L
Sylvanus
9,594
533
47
3
1
278,486
4
W
Tsukuyomi
11,146
619
58
3
3
324,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role