Player Matchup

Charybdis
Charybdis
Rose_is_love
Charybdis
Level 7
God Stats
5W - 5L
1,622 SR
Queue Stats
74W - 59L
1,577 Elo+
Party 1
Bakasura
Bakasura
TP_4s13r
Bakasura
Level 27
God Stats
0W - 6L
1,476 SR
Queue Stats
150W - 147L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
Tokebbi
Sun Wukong
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,434 Elo+
Solo
Apollo
Apollo
ivan333lb
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
mjen200kins
Ymir
Level 63
God Stats
26W - 18L
1,645 SR
Queue Stats
143W - 126L
1,481 Elo+
Party 1
Team Averages
Level 23
1,549 SR
1,487 Elo+

VS

Team Averages
Level 20
1,525 SR
1,454 Elo+
Bellona
Bellona
Bouraslip
Bellona
Level 29
God Stats
5W - 3L
1,572 SR
Queue Stats
66W - 55L
1,590 Elo+
Solo
Cernunnos
Cernunnos
Krissienka12
Cernunnos
Level 16
God Stats
3W - 0L
1,637 SR
Queue Stats
28W - 17L
1,489 Elo+
Solo
Bakasura
Bakasura
MrFang91RUS
Bakasura
Level 29
God Stats
2W - 2L
1,426 SR
Queue Stats
79W - 80L
1,321 Elo+
Solo
Aphrodite
Aphrodite
MrSeth_Chaos
Aphrodite
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,321 Elo+
Solo
Anubis
Anubis
Simoney__
Anubis
Level 3
God Stats
22W - 21L
1,489 SR
Queue Stats
93W - 127L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Rose_is_love
Charybdis
18
7 / 7 / 8
11,950
460
21,605
22,414
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
TP_4s13r
Bakasura
19
12 / 7 / 2
13,070
503
17,063
26,402
15,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Tokebbi
Sun Wukong
20
1 / 1 / 5
13,413
516
13,545
25,941
24,847
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
ivan333lb
Apollo
11
1 / 9 / 4
9,524
366
10,059
12,557
3,359
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 8 / 10
11,624
447
7,635
27,905
34,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bouraslip
Bellona
20
4 / 1 / 2
16,393
631
20,255
18,544
24,992
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Krissienka12
Cernunnos
20
10 / 3 / 9
14,339
552
31,530
22,304
11,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
MrFang91RUS
Bakasura
20
6 / 9 / 6
14,279
549
10,701
27,747
11,985
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
MrSeth_Chaos
Aphrodite
17
1 / 8 / 13
12,343
475
5,107
17,575
12,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anubis
Simoney__
Anubis
20
11 / 5 / 7
15,199
585
22,262
18,120
9,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
69
26
Kills
32
32
Deaths
26
29
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bouraslip
Bellona
4
1
2
5
W
Cernunnos
Krissienka12
Cernunnos
10
3
9
4.83
W
Bakasura
MrFang91RUS
Bakasura
6
9
6
1
W
Aphrodite
MrSeth_Chaos
Aphrodite
1
8
13
0.94
L
Charybdis
Rose_is_love
Charybdis
7
7
8
1.57
W
Anubis
Simoney__
Anubis
11
5
7
2.9
L
Bakasura
TP_4s13r
Bakasura
12
7
2
1.86
L
Sun Wukong
Tokebbi
Sun Wukong
1
1
5
3.5
L
Apollo
ivan333lb
Apollo
1
9
4
0.33
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,907
Damage
89,855
115,219
Taken
104,290
85,439
Mitigated
70,058
27,766
Healing
46,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bouraslip
Bellona
20,255
4,098
0
6,009
18,544
24,992
2,353
774
17,700
29,355
107,522
W
Cernunnos
Krissienka12
Cernunnos
31,530
18,975
0
7,207
22,304
11,477
2,901
2,163
20,071
0
144,325
W
Bakasura
MrFang91RUS
Bakasura
10,701
6,883
0
9,862
27,747
11,985
3,730
1,523
25,813
0
62,461
W
Aphrodite
MrSeth_Chaos
Aphrodite
5,107
661
5,661
7,560
17,575
12,230
992
2,494
14,646
22,651
0
L
Charybdis
Rose_is_love
Charybdis
21,605
13,068
0
7,438
22,414
7,474
288
4,231
18,069
0
90,281
W
Anubis
Simoney__
Anubis
22,262
1,158
0
10,545
18,120
9,374
2,940
752
17,202
99,372
0
L
Bakasura
TP_4s13r
Bakasura
17,063
11,714
0
7,346
26,402
15,741
134
8,313
17,668
0
84,203
L
Sun Wukong
Tokebbi
Sun Wukong
13,545
1,170
0
8,825
25,941
24,847
49
7,700
18,241
105
100,147
L
Apollo
ivan333lb
Apollo
10,059
4,508
0
1,370
12,557
3,359
1,041
6,001
6,521
0
42,102
L
7,635
1,528
932
1,855
27,905
34,018
93
6,428
20,260
37,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,581
Gold Earned
72,553
603
Minions Killed
741
0
Camps Cleared
0
2,327,610
Distance Traveled
2,528,307
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,393
631
262
10
0
551,821
4
W
Cernunnos
14,339
552
162
6
0
511,815
8
W
Bakasura
14,279
549
132
5
0
496,085
0
W
Aphrodite
12,343
475
26
1
0
486,620
3
L
Charybdis
11,950
460
126
5
0
467,640
1
W
Anubis
15,199
585
159
6
0
481,966
8
L
Bakasura
13,070
503
159
6
0
576,954
1
L
Sun Wukong
13,413
516
212
8
0
528,295
2
L
Apollo
9,524
366
69
3
0
284,077
3
L
Ymir
11,624
447
37
1
0
470,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role