Player Matchup

Ganesha
Ganesha
Silver III
BreadCull
Ganesha
Silver III
Level 149
God Stats
16W - 8L
1,887 SR
Queue Stats
31W - 31L
1,234 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Chef-Quonardee
Sun Wukong
Silver III
Level 73
God Stats
5W - 6L
1,614 SR
Queue Stats
172W - 198L
947 MMR
Solo
Nemesis
Nemesis
Silver IV
GallantGalaxy
Nemesis
Silver IV
Level 69
God Stats
11W - 12L
1,496 SR
Queue Stats
22W - 31L
1,090 MMR
Solo
Zeus
Zeus
Bronze V
HustlevsHate
Zeus
Bronze V
Level 34
God Stats
0W - 5L
1,483 SR
Queue Stats
3W - 15L
1,145 MMR
Solo
Neith
Neith
Silver I
RSandSTforever
Neith
Silver I
Level 108
God Stats
15W - 12L
1,571 SR
Queue Stats
83W - 100L
1,119 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,610 SR
1,107 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,519 SR
1,231 MMR
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
Gh0stMan20
Artio
Gold IV
Level 143
God Stats
118W - 105L
1,592 SR
Queue Stats
526W - 522L
1,227 MMR
Solo
Discordia
Discordia
Silver II
Marionz__01
Discordia
Silver II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 67L
994 MMR
Solo
Danzaburou
Danzaburou
Gold V
addydaddy456
Danzaburou
Gold V
Level 113
God Stats
4W - 8L
1,596 SR
Queue Stats
603W - 605L
1,200 MMR
Solo
Chaac
Chaac
Silver I
hydro2121
Chaac
Silver I
Level 124
God Stats
17W - 18L
1,408 SR
Queue Stats
165W - 172L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BreadCull
Ganesha
12
0 / 2 / 4
7,877
438
6,111
12,650
12,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Chef-Quonardee
Sun Wukong
14
1 / 4 / 1
7,865
437
6,184
16,691
13,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
14
3 / 6 / 1
8,607
478
9,323
14,693
9,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
1 / 2 / 1
7,777
432
3,166
7,201
2,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 0
8,029
446
8,574
12,088
4,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayAthenaArtemisCabrakanArachne

VS

Bans
GilgameshSetMerlinPeleScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 2 / 7
9,261
515
4,561
11,684
3,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
13
1 / 1 / 11
8,881
493
5,968
15,874
16,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Marionz__01
Discordia
16
6 / 3 / 4
10,322
573
10,284
10,044
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
addydaddy456
Danzaburou
18
6 / 1 / 5
11,140
619
9,451
11,242
4,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
hydro2121
Chaac
17
4 / 0 / 7
10,544
586
16,231
13,236
10,495
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
7
Kills
19
19
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
7
2.75
L
Ganesha
BreadCull
Ganesha
0
2
4
1
L
Sun Wukong
Chef-Quonardee
Sun Wukong
1
4
1
0.38
L
Nemesis
3
6
1
0.58
W
Artio
1
1
11
6.5
L
1
2
1
0.75
W
Discordia
Marionz__01
Discordia
6
3
4
2.67
L
2
5
0
0.4
W
Danzaburou
addydaddy456
Danzaburou
6
1
5
8.5
W
Chaac
hydro2121
Chaac
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,358
Damage
46,495
63,323
Taken
62,080
42,720
Mitigated
38,582
15,992
Healing
24,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,561
1,494
0
5,487
11,684
3,724
981
1,240
10,359
0
59,238
L
Ganesha
BreadCull
Ganesha
6,111
593
0
1,528
12,650
12,679
0
3,835
8,627
30,774
0
L
Sun Wukong
Chef-Quonardee
Sun Wukong
6,184
956
0
5,847
16,691
13,435
0
3,797
12,816
0
48,992
L
Nemesis
9,323
4,176
0
2,847
14,693
9,420
86
4,155
10,350
0
58,988
W
Artio
5,968
122
1,556
4,316
15,874
16,230
50
2,988
12,839
20,201
0
L
3,166
210
4
2,357
7,201
2,891
560
2,796
4,149
37,326
0
W
Discordia
Marionz__01
Discordia
10,284
484
75
2,152
10,044
3,960
571
2,499
7,498
63,640
0
L
8,574
3,184
0
3,409
12,088
4,295
432
3,985
7,957
0
54,050
W
Danzaburou
addydaddy456
Danzaburou
9,451
4,529
0
4,888
11,242
4,173
3,512
1,640
9,602
0
94,237
W
Chaac
hydro2121
Chaac
16,231
2,378
0
5,909
13,236
10,495
371
1,426
11,264
11,655
62,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
50,148
412
Minions Killed
547
0
Camps Cleared
0
1,600,331
Distance Traveled
1,707,330
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,261
515
92
5
0
286,079
3
L
Ganesha
7,877
438
17
1
0
338,703
4
L
Sun Wukong
7,865
437
83
5
0
313,283
7
L
Nemesis
8,607
478
99
6
0
345,463
2
W
Artio
8,881
493
24
1
0
403,952
3
L
Zeus
7,777
432
84
5
0
313,283
0
W
Discordia
10,322
573
127
7
0
349,469
5
L
Neith
8,029
446
129
7
0
289,599
2
W
Danzaburou
11,140
619
149
8
0
332,941
3
W
Chaac
10,544
586
155
9
0
334,889
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role