Player Matchup

Tyr
Tyr
DBZ_LEGEND
Tyr
Level 137
God Stats
1W - 2L
1,235 SR
Queue Stats
855W - 836L
1,471 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iz420zy
Cu Chulainn
Level 125
God Stats
12W - 14L
1,497 SR
Queue Stats
542W - 526L
1,415 Elo+
Party 1
Ra
Ra
xXKingFreddieXx
Ra
Level 118
God Stats
9W - 19L
1,356 SR
Queue Stats
1,146W - 1,164L
1,454 Elo+
Party 1
Team Averages
Level 127
1,363 SR
1,447 Elo+

VS

Team Averages
Level 34
1,423 SR
1,238 Elo+
Medusa
Medusa
BonneyBoo
Medusa
Level 11
God Stats
30W - 26L
1,393 SR
Queue Stats
66W - 92L
1,153 Elo+
Party 2
Hel
Hel
JMoney7210
Hel
Level 85
God Stats
13W - 15L
1,374 SR
Queue Stats
151W - 198L
1,253 Elo+
Party 2
Vamana
Vamana
adenblzz1125
Vamana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 13
9,209
767
9,638
14,339
12,893
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cu Chulainn
iz420zy
Cu Chulainn
14
12 / 3 / 15
10,665
889
13,020
12,236
9,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
8 / 0 / 16
10,000
833
13,069
8,679
3,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BonneyBoo
Medusa
10
0 / 7 / 3
7,200
600
6,897
11,997
4,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 10 / 0
9,310
776
11,286
14,597
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
9
0 / 10 / 4
7,211
601
4,208
14,502
8,346
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
27
Kills
5
6
Deaths
27
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
BonneyBoo
Medusa
0
7
3
0.21
W
7
3
13
4.5
L
5
10
0
0.5
L
Vamana
0
10
4
0.2
W
Cu Chulainn
iz420zy
Cu Chulainn
12
3
15
6.5
W
8
0
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
22,391
35,254
Taken
41,096
25,771
Mitigated
17,744
13,475
Healing
7,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BonneyBoo
Medusa
6,897
3,019
122
184
11,997
4,153
0
4,072
7,925
0
22,153
W
9,638
2,983
1,713
3,158
14,339
12,893
517
4,073
10,266
0
14,990
L
11,286
1,193
2,454
3,744
14,597
5,245
0
6,810
7,787
34,711
0
L
Vamana
4,208
2,565
0
756
14,502
8,346
0
4,886
9,616
0
6,008
W
Cu Chulainn
iz420zy
Cu Chulainn
13,020
3,168
810
1,414
12,236
9,236
636
4,798
7,438
6,470
19,969
W
13,069
1,276
3,165
3,215
8,679
3,642
943
2,923
5,756
56,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
23,721
143
Minions Killed
93
7
Camps Cleared
2
688,761
Distance Traveled
514,671
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,200
600
32
3
1
198,181
0
W
Tyr
9,209
767
18
2
0
207,440
0
L
Hel
9,310
776
56
5
1
176,352
0
L
Vamana
7,211
601
5
0
0
140,138
0
W
Cu Chulainn
10,665
889
26
2
3
236,333
0
W
Ra
10,000
833
99
8
4
244,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role